Stuff
Scott Cohan
scott.cohan at SSA.GOV
Wed Nov 12 20:08:57 CET 1997
Well, had a successful game last night. The party managed to fight off three
Athachs with only one member getting near death (An Athach bit his head).
Got a question: I've noticed a blank space on the web site for characters. I
have a good character from a previous game that I think I could write up
(although I'd collaborate with the player). Would people like to see this?
Also: What is the tech of the Perilous Lands? We have Plate Armor, which is
Late Medieval, we have no gunpowder, and shipbuilding skills seemed to have
stagnated in the trireme stage. Now, I'm no expert, but it seems to be that
it's a little unbalanced. Does anyone out there have any good information on
pre-gunpowder ships? Besides triremes and dhows (a unireme), what else should
be around? Old Roman cargo vessels? It's definitely too early for sloops,
flytes, and galleons.
As far as apologistic arguments, I suppose we could assume that Armor tech
has been prematurely advanced through the magical necessity to have totally
enclosed suits of armor. Likewise, perhaps true sailing ships haven't been
developed because of the vast number of Climan Priestesses with Sea Powers
(Friendly Current).
As far as P&P v2, I'd like to see some more rules for sea travel. The "Sea
of Tears" article was helpful, but left much to be desired, like what sort of
ships are commonly used, perhaps some tactics of naval warfare, how far away
you can spot that Climan excise vessel and how to lose them, that sort of
thing. Questions, comments, suggestions?
Scott Cohan
PS - Wout, I really am looking for that article for you.
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