Stuff
Choinski, Burt
BChoinski at XSERV.BILLERICA-MA.PERITUS.COM
Thu Nov 13 13:51:41 CET 1997
> Scott Cohan [SMTP:scott.cohan at SSA.GOV]
> || Also: What is the tech of the Perilous Lands? We have Plate
> Armor, which is
> || Late Medieval, we have no gunpowder, and shipbuilding skills
> seemed to have
> || stagnated in the trireme stage. Now, I'm no expert, but it seems
> to be that
> || it's a little unbalanced. Does anyone out there have any good
> information on
>
> It is a pretty odd hash of tech. I put most barbarian lands in the
> "bronze age" of development, with the civilized lands and some
> barbarian lands at the "iron age". NOTE: Weapons are iron, not steel.
>
> || As far as P&P v2, I'd like to see some more rules for sea
> travel. The "Sea
> || of Tears" article was helpful, but left much to be desired, like
> what sort of
> || ships are commonly used, perhaps some tactics of naval warfare,
> how far away
> || you can spot that Climan excise vessel and how to lose them, that
> sort of
> || thing. Questions, comments, suggestions?
>
> While my group was at sea toward Lys and Ma'helas I fudged around with
> GURPS a bit to make a ship-design excel sheet. However, they are off
> boats now and it was shelved. It is not really in any state to send
> out. perhaps I'll get some time (like, if they plan another sea trip
> soon) and I'll finish it.
>
> I agree that the next P&P needs to have more info on sea travel,
> especially given a huge body of water in the center of it all.
> -- Burton
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