Potential For Public Domain Release of the Rules
Lyndon A Liberty
lliberty at SISCOM.NET
Sat May 8 07:28:48 CEST 1999
This is true, the layout was terrible, and led to, in my humble opinion,
people saying it was a hard game to understand.
If you need help with anything let me know, I like such projects... <grin>
----- Original Message -----
From: David Jackson <araborn at BELLSOUTH.NET>
To: <POWERS-AND-PERILS at geo000.CiTG.TUDelft.NL>
Sent: Friday, May 07, 1999 19:38 lliberty
Subject: Re: Potential For Public Domain Release of the Rules
> Alright, although I will put my name (and yours) on the revised edition,
> what I envision myself doing is typing up the rules, and re-typesetting
> laying out the new version. A lot of P&P's biggest problems came from a
> very poor layout.
> -----Original Message-----
> From: Lyndon Liberty <lliberty at siscom.net>
> To: POWERS-AND-PERILS at geo000.CiTG.TUDelft.NL
> <POWERS-AND-PERILS at geo000.CiTG.TUDelft.NL>
> Date: Thursday, May 06, 1999 05:20 AngryBob
> Subject: Re: Potential For Public Domain Release of the Rules
> >David. Go ahead and make the game, put my name on it, I'll take the
> >if there is one to take..... I am sick of copyright people, and if they
> >will not listen now, maybe they will then..... Lyndon Liberty 6765
> >Ridge Drive, Huber Heights, OH, 45424-1249 lliberty at siscom.net
> >----- Original Message -----
> >From: David Jackson <araborn at BELLSOUTH.NET>
> >To: <POWERS-AND-PERILS at geo000.CiTG.TUDelft.NL>
> >Sent: Wednesday, May 05, 1999 10:16 mliberty
> >Subject: Re: Potential For Public Domain Release of the Rules
> >> Perhaps you (and others) don't understand me.
> >> What I would like to see is P&P revived. Commercial release is not a
> >> option. I have tried contacting Hasbro in a dozen different ways, with
> >> absolutely no success, in regards to purchasing the rights to P&P. I
> >> tried contacting them, urging them to release P&P into the public
> >> with no success.
> >> The last recourse is to produce an unauthorized / unofficial second
> >> which of course would be derivative of the first edition. And I am
> >> receiving staunch opposition to that here.
> >> I guess my dream is of seeing a net version, completely free, of P&P.
> >> version that we mold and form. That we produce monster catalogs,
> >> indexes, and campaign worlds for. But, once again - that is an
> >> impossibility.
> >> It's just such a shame that I game that I personally love will be lost
> >> the annals of history because of the niggling copyright holders.
> >> David Jackson
> >> -----Original Message-----
> >> From: Paul L. Ming <pming at YT.SYMPATICO.CA>
> >> >Hiya.
> >> >
> >> >>Yeah, but what about a completely revised version, which is very
> >> to
> >> >>the original? (Preserving the original spirit, perhaps even the same
> >> basic
> >> >>mechanics, but revised completely).
> >> >
> >> > So you wan't a 2nd ed P&P that is "the same but different"? ;-)
> >> >it will boil down to is this: "Derivitive Works" Just ask E. Gary
> >> >Gygax...T$R tried to convince the courts that they (T$R) owned EGG's
> >> >imagination. The thing was "Because he created AD&D, every other
> >> >RPG he creates will be derived from the same manner of thinking; thus,
> >> >derivitive work of AD&D." Yes, they were on crack, but they also had
> >> >of $$$. The battle never came to a verdict...TSR simply "out monied"
> >> >
> >> > Anyway, with P&P, I think the same sort of thing might be used if
> >> Hasbro
> >> >(they do own P&P now, right?) found out and actually cared.
> >> >
> >> >^_^
> >> >
> >> >Denakhan the Arch-Mage
> >> >
More information about the pnp