Simple healing table

Burton Choinski burton.choinski at MATRIXONE.COM
Mon Oct 23 19:46:13 CEST 2000


===== Quick and easy healing table ===================================
P&P has a lot of make-work rolling that is not always needed.  One of
these situations is healing rolls.  For the most part, when just hanging
about in town for a week or so, making all those rolls is a pain.

On the following table, pick the HC closest (but less, if not exact) to
your actual healing chance.  Cross-reference this with your StB.

     HC ->
StB  10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85%
-1    1   1   1   2   2   2   3   3   4   4   4   5   5   5   6   6
 0    1   2   3   4   4   5   6   6   7   8   8   9  10  11  11  12
+1    2   3   4   5   6   7   8   9  11  12  13  14  15  16  17  18
+2    3   4   6   7   8  10  11  13  14  15  17  18  20  21  22  24
+3    4   5   7   9  11  12  14  16  18  19  21  23  25  26  28  30
+4    4   6   8  11  13  15  17  19  21  23  25  27  29  32  34  36
+5    5   7  10  12  15  17  20  22  25  27  29  32  34  37  39  42
+6    6   8  11  14  17  20  22  25  28  31  34  36  39  42  45  48

+/-   0   1   1   1   2   2   2   3   3   3   4   4   4   5   5   6

The numbers above represent the number of AHP healed up during a week.
If attended by an apprentice healer (EL0-3), move one column to the
right; if attended by a journeyman healer (EL4-7) move TWO columns to
the right and one row down; if attended by a master healer (EL8+) move
THREE columns to the right and TWO columns down.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
EXAMPLE: Joe Fighter is resting up in town for a week, and paying to
have an apprentice healer attend him.  His Stamina of 34 gives him +2
StB, and he has a healing chance of 36.  Looking at the table, he gets
(on average) 11 AHP back in the week, with the help of the healer.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The +/- row may be used by the GM to tweak the actual numbers, for
flavor purposes.

Of course, in the field where every point might count, feel free to make
healing rolls as before.  But this should make it simple for the GM to
"heal up" important monsters if the PC's don't have a chance to finish
it up the first time. :)
--
_____________________________________________________________
Burton Choinski
Principle Software Engineer, Quality Engineering
email: burton.choinski at matrixone.com

phone: 978-322-2135
fax  : 978-452-5764

MatrixOne, Inc.
Two Executive Drive
Chelmsford, Ma 01824
www.matrixone.com

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