Belief of Illusions
Scott Adams
longshot at DARKTECH.ORG
Fri Jan 19 01:47:21 CET 2001
At 12:53 PM 1/18/01 -0900, you wrote:
>In my game I separate illusions into two primary catagories.
>A) Holograms that might seem real, even be photographed, but are
>insubstantial and cannot apply force to anything and can be walked through -
>often w/o deestroying the image.
>B) Hallucinations that are only real (or apparent) in the mind(s) of the
>victim(s). These can convince the victim that he is taking damage or even
>dying. However a skilled swordsman would probably realize something is wrong
>his blade is not reacting to the (believed in) resistance like a blade ought
>to. Might take awhile to realize that it is an illusion though.
> Combining either illusion with something solid or a force that feels
>solid could vastly increase the realism of an illusion.
>
> Alex
So you have no solid on either part. Gotcha...
I also take into account intelligence and the level of the illusion.
A level 1 illusion with say a 18 Int might realize its not solid yet a
int 6 and level 15 illusion might have some time ...
Date: Wed, 7 Feb 2001 18:24:22 -0500
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From: Floyd Resler <fresler at CHARSYS.COM>
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Hello,
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