Some stuff on stuff

Scott Adams longshot at DARKTECH.ORG
Tue Apr 2 05:08:55 CEST 2002


At 11:02 AM 4/1/02 +0200, you wrote:
>At 11:02 PM 3/31/2002 -0500, you wrote:
>>       I was reading alot of stuff I didn't see or didn't read carefully
>>     at first from the main P&P site.  Have some questions...
>>     *  Simple Healing Chart
>>        Noticed the web page for this had Army stuff at the
>>        bottom is this intentional Wout?  Or just mixed info.
>
>Got something mixed up indeed. Now copied that info to the Mass Combat
>rule, just above the stirrup section. That is roughly where it fits in the
>original mass combat article.

Cool.  Glad you got it situated.

>
>>     *  Is your character normal article
>>        Was reading it today.  Anyone agree with it?
>
>We are using the cultural variation from PL, but not the IYCN rules in the
>strictest sense. Some aspects we have always used, such as you can't be a
>forester if there isn't a tree to be found within 500 miles from your
>homeland. But PC barbarians are already special  (or abnormal as Mike Olson
>calls it) in the sense that they are clearly more adventurous than the main
>population. The adherence to cultural weapons should not be that strict in
>my opinion, or the bonuses you award a player that sticks to this IYCN list
>should be somewhat larger than the 40 expertise suggested.

What you mean there can't be a Climan Forester? :)
Yeah some aspects I didn't agree with when I read it over the weekend.
The weapon thing for example anyone can learn anything from a traveller
who tells you about the world and skills so that aspect isn't too realistic
per
se.

>
>
>>     *  Attack priority - The chart showing weapon priority and
>>        such anyone use this in a strict sense?
>
>Yes, but that is because I have it all programmed into some excel sheet
>that keeps track of battles for me. In that sense combat priority becomes a
>way of keeping track where you were in this phase of a battle, and who is
>to deal out the next blow. Large battles in tabletop games sometimes may
>get confusing, with everyone trying to get the DM's attention at the same
time.

I know that feeling....well been awhile but know it :)
I sometimes forget to get that strict in terms of the priority and use the
basic system.

>
>As a slightly related question: does anyone use the rule that if several
>persons hit an opponent in the phase that he is killed, they are all
>awarded experience and expertise for the killing blow (Combat experience
>section of Book I, page 54 in the v2/v3 PDF version. I don't have the
>original books handy, so don't know the original ref.)

No.  I figure the person who did the death blow gets the exp not the
entire team.  

>
>>     *  Priesthood
>>        Anyone use priests real extensive yet?
>I did. Played a Qadishtu Ma'Dama priestess for a Law religion, Fox. She was
>a healer and somewhat of an exorcist. The Qadisthu Ma is one of the
>stronger priest classes, but it turns out that you are very limited in
>using magic against non-opposite forces. Most spells would only work
>against Chaos, so when opposing Law, Balance or Elder she was more or less
>restricted to a single spell.


>  (Given that that single spell was Lightning and she had it at EL 8 at the
>end, you can imagine her deadliness in battle.)
>When opposing Chaos a rather nice list of spells becomes effective,
>allowing for more special effects. The priest may not be as strong as your
>average wizard, but can be more colorful.

EL8..9d10+9 18-99 wow...could take a dragon down with a good hit :)

>
>Only thing is that the campaign was so high paced that I never got around
>to the career advancement section of the rules. Would have been nice to
>enter the arena of church politics and see her climbing the ranks. Don't
>know yet how that part of the rules works out in play.

Yeah.  The preists are the last article to read (will try to at work this
week).
Caught up on everything so far but that one last article...before
I read it word for word (just skiimmed it).  But it looked interesting
to test it...

>
>BTW, a law priestess can be quite annoying, especially when she
>meticulously sticks to all the religous and church rules. I believe the
>other players hated her more at times than the bullying and truly evil
>traveling sales man of magic potions I once played (the Chaos Wizard known
>as Dr. Zovaster).

hehe...I miss my chaos wizard....man the evil...evil...it was so nice to
just kill ...err..slap..sorry memories..

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