Interesting find.
Kurgan
Kurgan at FASTMAIL.FM
Sat Mar 15 18:34:05 CET 2003
Hello Jim,
I tend to agree with most of what you said, but I do have one
difference in opinion. Your statement that complex systems slow
down gaming and defeat the ability to be in character is, to me,
erroneous. I love complex systems (if fluent and logical), and
have never had them cause me any grief. As long as the referee has
a good grasp of those mechanics, regardless of complexity, things
can stay smooth and fast-paced. Powers & Perils is actually a
perfect example. Like I've said countless times before, it was the
worst editing job in history, and ended up looking like a complex
mess. However, once I got past that, and understood the concept
and methodology of the rules, it became a breeze. Even combat,
with all its variables, is quick and simple with just a slight
amount of preparation (writing down the variables all together
next to the weapon on the combat sheet). Complex systems, if
written and handled well, are vastly superior to simplistic ones,
so long as they are not convoluted or forget to follow a constant
"theme" of logic. They need to "make sense" along with the other
rules, and mesh together to comprise the logical whole.
Unfortunately this isn't always the case, and we've had numerous
examples of overly-complex and illogical monstrosities see print.
This, of course, doesn't contradict your personal tastes,
though. Some may simply prefer the feel and flavor of a simple
rules set, and that's just as legitimate as my feelings as stated
above. I only meant to challenge the notion that complex
guarantees slow and convoluted gameplay.
The Codex system, born from the ashes of the Icon system, is
something I have yet to experience. However, it is being used for
other games of varying genres, so yes, it can be done. Check out
the new Star Trek rpg from Decipher.
I'm eagerly awaiting the delivery of Undiscovered, and am
very hopeful it will be as much of a rare gem as it appears from a
distance to be. I'll keep everyone posted.
Best regards,
Kurgan
Mailto:Kurgan at Fastmail.fm
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