Phoenix
Alex Koponen
akoponen at MOSQUITONET.COM
Thu Oct 16 10:37:15 CEST 2003
One thing that the reborn P&P would need is an easier way of learning the
system. P&P has too steep a learning curve to be massively popular. While
it is easy enough to learn if someone who already knows the system is
teaching you, learning it by yourself is time consuming and probably quite
difficult for those not already familiar with role playing games. I was
familiar with a lot of games and it took me three weeks to fully grasp how
P&P works. BTW It is a very elegant design, I like it.
Another problem is that some players just cannot (or don't want to bother
to)handle the paperwork involved in creating a character and in keeping
track of expertise for each skill plus CEP et cetera. This reduces the
number of players by more than just that number since many groups of
players will skip the game because a small percentage of the group reject
the game. (It happened to my group despite two of us being very positive
about P&P and another being okay with it. Two other players effectively
nixed the group continuing to play P&P.)
Alex Koponen
----- Original Message -----
From: "Richard Snider" <abnaric at HOTMAIL.COM>
> Secondarily, I am considering a return to the battlefield in the near
> future, i.e a rebirth of the P&P Phoenix. If anyone has any comments or
> suggestions I want to hear them.
> Richard L. Snider
> author - Powers and Perils
>
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