[PnP] Size
Choinski, Burton
Burton.Choinski at matrixone.com
Thu Oct 14 19:28:22 CEST 2004
<<Comment on the Stat chart is relevant. I will consider adding more stats
to
it. Were left out for monsters because, at the time, I felt the addition of
more than the base minimum needed to use them in an encounter was an
unneeded complication. At the point was getting static about the game being
too complex so looked for ways to tweak it toward simple a little.>>
I don't think many more are really needed. I only added "C" for my DoW
article because when you have hirelings you do need to keep track of such
things as healing ability and the like. Since I needed a way to show the
increasing capabilities of each grade of warrior, I added the C entry. PA
was just fluff, in case you need your toops to portage out the booty. Pois
is probably needed, though it's more likely that monsters will be poisoning,
not characters
In honesty, for creatures you can simplify. You really need little more
than SB, StB, AB and DB, but for the purposes of creature variation having
the stats is nice. C "can" be extrapolated based on (AHP*4 - (S+St)), but
if this is the method used to determine C you have to make sure all the
other values that draw upon C use the same value. I think I might have
found some disconnects when I did calculations way back when.
I would expect C to vary in a similar means to S and St, though perhaps not
as extreme. Given how even "small" creatures like cats and rats have some
hit points, I would think that the variation table for C is "u" shaped
(slightly). So that as Creature variation tends to x2 (larger), con may
vary upwards to x1.5 (1/5 the rate of increase). Likewise, as the creature
tends to x0.5 (smaller) Con varies upwards to x1.25 (again, 1/2 the rate of
change).
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnp/attachments/20041014/5a26a109/attachment.html>
More information about the pnp
mailing list