[PnP] Movement rates, thrown and fired items

logicmage at adelphia.net logicmage at adelphia.net
Tue Oct 18 12:36:33 CEST 2005


 very interesting thanks for the info 

---- Scott Adams <longshot at darktech.org> wrote: 
> <html>
> At 04:52 PM 10/16/05 -0700, you wrote: <br>
> <font face="arial" size=2><blockquote type=cite cite>I ran across this
> link: 
> <a href="http://www.etherealpursuits.com/ep_tips_ballistics.htm">http://www.etherealpursuits.com/ep_tips_ballistics.htm</a><br>
>  <br>
> It has some interesting information/tables about how high things must be
> thrown/fired in order to get a certain distance.  Basically, if you are
> in a 20' high cave and you see a goblin 100 feet away, can you
> realistically hit it with your light crossbow?  Anyway, take a 
> look.<br>
>  <br>
> I was thinking about movement rates too, and the game rates just don't
> seem right...especially the flying ones....they're just WAY too slow. 
> The people movement seems OK, but the animals and creatures are just
> unrealistic.<br>
>  <br>
> The attached spreadsheet shows rateas of speeds in FPS amd MPH...both
> items we can relate to (except you metrics out there).  Anyway, I
> included walking speed (about 2.5-3.0 MPH or MR of 1), included the
> websites numbers for thrown items (daggers, hatchets, spears, javelins -
> these seemed pretty accurate...I checked Olympic data on the javelin, for
> instance).  I also included infor for a car moving 60 MPH, thrown
> baseball at 100MPH (just happens to be same speed as a shortbow arrow),
> and stuff like that.  Oh, yeah, and horse speeds...like the fastest horse
> on record (for Triple Crown Stuff) was about 40MPH or a MR of 72 (turn)
> or 18 (PMR)!!!...the rules call for a Riding Horse IV to be MR 32...which
> is barely faster than a 4-minute mile!!!<br>
>  <br>
> Anyway, the flying speeds seem to be biggest problem.   Dragons only fly
> MR 32 or 34?  That's less than 20 MPH!!!<br>
>  <br>
> OK...So, yes, this is an official rant.  But you guys seem to like the
> more realistic aspects of some of the stuff.<br>
>  </blockquote><br>
> sorry.  Official rants are 2 windows down.  This window is
> closed :)<br>
> <br>
> Horse movement did seem slow but you have to consider many favtors. 
> In horse movement your doing a short combat not going across a valley to
> battle someone.  <br>
> With Faerry they aren't little birds or sprites.  <br>
> <br>
> Faerry is 27 and Sprite 32 I believe.  So being bigger they have
> more mass to move.  An elephant with wings would likely have MR 1
> :)<br>
> <br>
> Plus must figure that this is AVERAGE stats.  There are always
> exceptions. tThe standard horse may vary from culture to culture.  A
> pony horse from the Zen'da is better kept up than a warrior in Clima who
> only rides his horse in parades.  <br>
> <br>
> Interesting file will examine it though more. <br>
> <br>
> </font>
> <BR>
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> 






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