[PnP] how virgin is virgin enough?
Scott Adams
longshot at darktech.org
Tue Feb 10 03:10:56 CET 2009
At 12:36 AM 2/9/09, you wrote:
>OK...so when constructing/creating magic items, how virgin is virgin enough for item materials? For a sword does the magic user have to collect ore or can he get an iron ingot? When creating a pouch, do you have to buy new woven/spun material or do you have to raise the sheep for the wool or raise the plants for linen? Anybody know about the care and feeding of silkworms?
>
>Just how far back in the existance of the materials do you really have to go?
>
>I've got an idea for some items I would like to make in one game and want to know what the intent is of the creation rule.
>
Depends on the item. Think of it like arts and crafts. Collect the materials and bild what you want. That's basically it. As long as its not a "finished" or half finished or even 1/3rd finished item. Once you start the process (say sewing in that boot the leather threads) it becomes somewhat finished. So need a staff? Collect he wood and carve it. Need a sword collect the ingot or ore and bang it out. Need a Amulet collect the chain links, amulet face or make one and inlay the jewels. Etc.
To me consider it step 1 of the Arts/Crafts class. Collect materials. Once you begin step 2 the item is tainted and only the mage doing it can enchant it.
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