[PnP] pnp Digest, Vol 123, Issue 1

David Sanders dasandersx at comcast.net
Wed Dec 2 15:19:36 CET 2015


You would think that the people in the adventure areas would get smart and not allow any character class people in their kingdoms.  After all, if there were no heroes, there would be no monsters generated.  Simple self preservation response...

Heehee

Dave

Sent from my iPad

> On Dec 1, 2015, at 9:58 PM, pnp-request at list.powersandperils.org wrote:
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> Today's Topics:
> 
>   1. Xmas Gift (Scott Adams)
>   2. pnp v2 Monster Encounter Charts (Scott Adams)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Wed, 02 Dec 2015 01:02:39 -0500
> From: Scott Adams <longshotgm at comcast.net>
> To: pnp at list.powersandperils.org
> Subject: [PnP] Xmas Gift
> Message-ID: <mailman.382.1449035937.3239.pnp at list.powersandperils.org>
> Content-Type: text/plain; charset="us-ascii"; format=flowed
> 
>    Happy Christmas and Happy Holidays to all,
> 
>      What follows is my version 2 of P&P Encounter Charts.
> 
>      Since no one seemed to comment on the Phase 1 stuff I
>    finished now.  Took only a few weeks.
> 
>      Some aspects/issues:
> 
>      o Size is large at almost 3,000 lines (around 2972 or so).  This
>    is because I use one line per creature.  The reason behind this
>    is so I can easily fix errors.  The best method would be doing
>    2-3 columns of creatures per line to reduce space.  But if I did
>    this editing would be a nightmare.  I find that X monster should
>    not belong here and I have to reformat the whole chart and reshuffle
>    the numbers.   So for the Draft Version this is the best.
> 
>      o In version 1 of the rules it was clear that the alphabetical
>    order.  This is fine but I felt to add a feature to the system.
>    Easy for programs or apps or what not.  I wanted to add possible
>    for Avoiding and Attracting encounters.  All done by modifiers.
>    With tgese cgarts set I set it up into sections.
> 
>      o Each chart has a Mundane, Moderate and Difficult set of monsters.
>    The Mundane are like the basic average animals like Dogs.  The
>    moderates are somewhat harder like Gargoyles.  The Difficults
>    are the Dragons or such.  This may lead to some thinking this
>    a bad solution but for me it works.  You are free to edit your
>    own version.  This draft basically allows you to do so with the
>    Version 2 creatures added to the charts which was the critical
>    reason for this project.
> 
>      o In order to use this new system I place the Mundanes at
>    top at 1-50.  Typically these are the Animals but can be at
>    times other things.  The Moderates are 51-75.  The Difficult
>    are 76-100.  I've tried to figure out the best way to do this
>    as some suggested a 1-75, 76-90, 91-100 system.  But some charts
>    have well over 100 monsters.  Right there that's 1 per number.
>    Many charts had to already use 2 Night charts since they had
>    too many.  So I think the 1-50, 51-75 and 76+ system works
>    the best.  But again you are free to rework the charts to
>    your desire.  This draft simply gives you the version 2 monsters
>    that were missing from the old charts.
> 
>      o The Modifiers. I only came up with a few.  If folks wish to
>    include more please let me know.  One can use the Basic Encounter
>    chance or the Chart Encounters.  The Basic is the 1-10 for Creature
>    11-20 Human and 21-100 for None type numbers.  The chart modifiers
>    can be used to increase or decrease the chance for the more
>    difficult encounters.  If Hydra is 98 and you can get a Modifier
>    of -8 then no chance of ever seeing one.  This of course removes
>    a bit of the Random nature of the system. So again you are free
>    to modify this system or shift monsters around.  I came up with
>    stats and skills as a basic Mod set.  This could always be tweaked
>    later.
> 
>      o The system I came up may be weird in that who makes me decide
>    which is difficult and such?  Frankly I'm only a GM and Player
>    of the game for 25 odd years. But again this is just a guess
>    in my part.  To me I use a basic middle level group of say
>    CEL 5/OCV 6/DCV 6 or MEL7 type group.  Obviously a group that
>    just made new characters at CEL1 and MEL1 will even have trouble
>    with a simple goblin.  So this is all just a guess and estimate.
>    I've not played up against 90% of the version 2 monsters (this
>    is WHY I did these charts so we can start to use them) but I
>    did read and was around when Richard and I worked on the new
>    creature data.  I'm no expert but I can figure out this creature
>    might be difficult for player A but not for B based on my
>    current group for example.  The nice thing about this game and
>    the rules is you can change anything so do so!  If you think
>    a Roc is simple then put it in the Moderate group.  If you think
>    a Dwarf is difficult since they are clever then place them in
>    the Difficult group from Moderate.  I AM open to a debate on
>    the list as to if you think this creature should be shifted.
>    Let's hear it!  Why I kept this as a Draft version.  Maybe if
>    the thread dies down by summer it can be a Final version with
>    better columns or in various other formats.
> 
>      o New Terrains - I've added Grasslands and Tundra.  I know folks
>    figure Grasslands is Plains.  But in my mind I'm thinking of Plains
>    as a Old West movie plains with knee high grass at best with wide
>    open arid terrain or like plains of Africa.  Grasslands on the
>    other hand I think of fields of knee high grass with light woods
>    at best.  In my world the Grasslands are mostly in the south
>    continent below the Sea of Tears.  Tundra is the obvious north
>    areas of the map we see which assumes to be desolate.  The
>    Grasslands are numerous creatures but Tundra was not.  I used
>    a bit of the Sea data for Tundra only in that Tundra tends to
>    have a lot of shore like areas.  Plus I needed to fill in the
>    charts. :)  If you see issues like basic encounter chance of
>    the creatures or such that should not belong let me know.
>    For Sea charts I did add this from the articles posted from I
>    think Heroes? Since I already had it in my Ship Project files
>    It was easy to manage.  So I just added the Sea Charts to
>    this master file.
> 
>      o Data origin.  I actually used my source code data for my
>    old Encounter program years ago.  I found some mistakes and
>    too lazy to fix and outdated anyways.  It was just a matter
>    of cut/pasting a lot of time that, saved time.  I did notice
>    some odd things in the Swamp charts that had creatures in Day
>    time but to me seemed Night.  I may go back and examine this
>    later.  Not sure if it was a mistake from the old charts
>    that I copied into the program or a mistake on the original
>    charts itself.  As I worked on this I used my Monster v2
>    file as well for data.  I also noticed some minor typos
>    and such and fixed it in my version.  I should resend to
>    Wout but it was only like 4 minor edits or so.
> 
>      o I did have to split up a lot of the Night charts into 2
>    charts due to number of creatures.  So just split up the
>    data from Phase 1 into 2 parts.
> 
>      o Common sense: Remember to use common sense on these
>    encounters.  You ask why is Mermen in Underground?  Well
>    What if its a underground cave 500 feet under water?
>    One could even say Mermen swim up a underground river in
>    a underground cave system.  But one must use common sense.
>    If this situation is confusing then re-roll.  If you see
>    such logic issues let me know and I can chop it out and
>    explain my reasoning.
> 
>      o Guardians: This chart was a bit odd to do as what
>    considers a Guardian?  Obviously a peace loving creature
>    that does not seek like Dzaliri would not make a good
>    guardian.  So I had to guess on some of this.
> 
>      o Upper World: Not happy with this.  I have never really
>    done much in the UW so I'm a nube here.  I don't have the
>    wisdom of Richard.  I had wanted to add a Random factor to this
>    rather than listing possible creatures.  But I just was not
>    happy with it.  I did add some v2 creatures to areas I THINK may
>    fit.  I could not figure out like where Neutrals might be so
>    I had to remove some off my Phase 1 list that I felt should
>    be in UW but could not place.  Maybe some new areas like
>    Realm of Neutrality might be added.
> 
>      o Waterways: Might be a oddball issue with some night creatures
>    that don't fit or should fix.  I noticed the v1 chart seemed
>    a bit off at times.
> 
>      o Lower World: As with UW maybe some new areas should be
>    added for the v2 stuff.  I think Humans should be in the LW and
>    the UW.  If not as prisoners or slaves than as a insane
>    wizard who seeks glory or destruction.  So why can't there be
>    pockets of very tiny human areas?  This might conflict with
>    the overall Mythos but we have seen in the descriptions like
>    humans taken to the UW.
> 
>      o Avoiding/Attracting.  The concept behind this is to
>    change chance of encounters overall.  A group may wish
>    to Avoid or Attract.  A hunter in a forest may actually
>    try to Attract that great buck.  But a child in the
>    mountains may want to avoid a bear by clapping rocks
>    and making noise.  So thus the system of modifiers.
> 
>      So let me know what you guys think.  If no one has major
>    comments I may reformat (if not feeling too lazy) by summer
>    and do a final version.  Wout though is fine with taking
>    any version for the website.  I have no idea if there is
>    a limit to posting size.  If so I'll cut the file into parts
>    due to size.
> 
>       Enjoy your present!
> 
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Wed, 02 Dec 2015 01:03:58 -0500
> From: Scott Adams <longshotgm at comcast.net>
> To: pnp at list.powersandperils.org
> Subject: [PnP] pnp v2 Monster Encounter Charts
> Message-ID: <mailman.383.1449035937.3239.pnp at list.powersandperils.org>
> Content-Type: text/plain; charset="us-ascii"; format=flowed
> 
> 
>   * Random Encounter Charts - P&P Version 2
> 
>     1.  Introduction
> 
>         This is my attempt at redoing the Random Encounter Charts
>     based on the version 2 creatures file.  I worked with Richard
>     himself on adding new monsters and tossing back and forth ideas.
>     But I am in no way an expert on the v2 monsters.  Being in today's
>     world it is a customized society.  I felt these new charts should
>     be a bit more detailed.  This is why I split it into different
>     sections.
> 
>         I also tried to come up with methods and modifiers for avoiding
>     or attracting encounters.  The old system was pretty much listed
>     in alphabetical order for the most part.  This was fine but just
>     a clumping of things.  So I came up with 3 categories - Mundane,
>     Moderate and Difficult.   The Mundane creatures would be the
>     everyday things like dogs, eagles and horses as an example.  The
>     moderate would be the next tier of fierce encounters that do
>     not mean hostile just one step above.  These might be things like
>     the hippogriff or goblins.  The difficult group are those who
>     folks tend to avoid.  These might include Dragons or Hydra.
>     The issue is how does one decide which group goes where?  I
>     can only estimate their value based on what I read about them
>     while I generated the terrain charts (which monsters were in
>     which terrain for basic setup).  The Referee is free to
>     reform any or all of the charts.  A novice group will have
>     trouble with everything but Mundanes.  But a elite group
>     who can stare at a dragon and kill it will find Difficult
>     the easy ones.  This is just a suggestion and not set in stone.
> 
>         Once the groups are decided one must allocate the numbers
>     to each creature.  In order to emphasize each group I have
>     determined a basic 1-50% (Mundane), 51-75 (Moderate) and 76-100
>     for Difficults.  This reflects that based on the modifiers one
>     can avoid or attract encounters.  The more difficult creatures
>     would be the high numbers.  This isn't statically even but I
>     think this system works.
> 
>         There are times when the terrain has too many creatures and
>     dividing it into three parts is impossible.  Badlands for example
>     has 32 Moderates and 29 Difficults for 62% of the chart.  So in
>     those cases I had to fit accordingly.
> 
>         I have added two new terrains - Grasslands and Tundra.  I imagine
>     the south west continent is full of grasslands.  While the north
>     is full of tundra/ice fields.  So I wanted to add these two areas.
>     I had to again guess what might be there.
> 
>         If you have any suggestions please feel free to email me or post
>     in the main P&P mailing list.  My email is longshotgm at comcast.net.
>     I hope you can work with these charts.  I keep each monster line by
>     line rather than say columns so that you can easily adapt and change
>     things as you see fit.
> 
>     2.  Basic Encounter Chance Modifiers -
> 
>         These modifiers are for the Basic Encounter chance.  This does
>     not even go into the monster charts yet.  This set of modifiers can
>     all, none or some of them used.  It is up to the Referee.  The GM
>     will determine if party is Avoiding or Encouraging the encounter.
>     If this is not known then avoiding will be the default.  If you
>     are avoiding you subtract the modifier to get to the more mundane
>     creatures.  If you are encouraging then you add the modifier to
>     increase your chance of harder monsters.
> 
>         Normal Movement is that movement mode in which the party is
>           trying to get from one point to another point via some mode of
>           transportation (foot, boat, flying, or mounted).  There is no
>           modifier for encounters in this standard mode of movement.
> 
>         Hunting is the mode in which the party is hunting for food for
>           survival. There is a 5% better chance of an encounter in this
>           mode.
> 
>         Searching is the mode in which the party is actively trying to
>           find or track something specific.  There is a 10% better chance
>           of an encounter in this mode (-10 to roll) due to the slowness
>           of movement.
> 
>         Camped is the stationary mode in which the party is camped or
>           resting in an area suitable for a camp.  While camped because
>           of the defensive way of camps there is a 5% chance less of an
>           encounter (+5 to roll).
> 
>         Forester - Ability to detect danger and avoid them. The Skill
>            EL will determine the modifier.  The higher the EL the
>            less chance of an encounter UNLESS person chooses to ignore
>            his skill for avoiding danger.   Only applies to Forest
>            encounters.
> 
>         Survival - As with Forester but for the terrain they have skill
>            in if in that terrain.  The higher the EL the less chance
>            of an encounter.  May be combined with the Forester modifier.
> 
>         Tracking - Highest Tracker EL will determine the Modifier.
>            This allows those who wish to have an encounter (-EL/10)
>            or avoid an encounter (+EL/10).
> 
> 
>         Hillsman
>         Mountainer
>         Plainsman
>         Seaman
>         Other Terrain related skills
>            Allows party with highest EL to avoid or increase chance of
>            encounter in above terrains.  With +EL/10 to avoid or -EL/10
>            to increase chance of encounter.
> 
> 
>         Method of Transport     Modifier  Roll
>            Normal                   0       0
>            Hunting                + 5%     -5
>            Searching              +10%     -10
>            Camped                 - 5%     +5
>            Forester             +/-EL/10%  +/-EL/10 RU
>            Survival             +/-EL%     +/-EL
>            Tracking             +/-EL/10%  +/-EL/10 RU
>            Hillsman             +/-EL/10%  +/-EL/10 RU
>            Mountainer           +/-EL/10%  +/-EL/10 RU
>            Plainsman            +/-EL/10%  +/-EL/10 RU
>            Seaman               +/-EL/10%  +/-EL/10 RU
>            Other Terrain Skill  +/-EL/10%  +/-EL/10 RU
>            Intelligent          +/-Int/10% +/-Int/10 RU
> 
>         Example:  Sid is avoiding an encounter of pack of Kotothi
>         creatures.  He has EL43 in Forester, Forest Survival of EL8.
>         so has a +4% and +8% for a total of +12% (+12 to encounter
>         basic chance).
> 
>     3.  Monster Type Chart Encounter Modifiers
> 
> 
>         Once an encounter is determined optional rule is that Int can
>     play a roll.  To avoid less dangerous creatures you can use Int/10%
>     (-Int/10).  To increase chance of more difficult monsters then +Int/10%
>     (+Int/10).  But the GM  The GM can even use the Basic Encounter mods
>     as well if so desired.
> 
>     4. Encounter Charts
> 
>        A.  Aerial Encounters
>            Number of Creatures: 53
> 
>                               Day
>            Creature          Human          None
>              1-14              15         16-100
> 
>                               Night
>            Creature          Human          None
>              1-09              10         11-100
> 
>            Aerial Day Encounters
> 
>               Roll      Result
>              01-12   Animals, Eagle
>              13-24   Animals, Falcon
>              25-37   Animals, Hawk
>              38-50   Fire Snake
>              51-52   Demons, Storm
>              53-54   Elementals, Air
>              55-58   Faerry
>              59-60   Flaming Steed
>              61-62   Giants, Storm (in lair)
>              63-65   Griffin
>              66-67   Hippogriff
>              68-69   Jinn Races, Peri
>              70-73   Pegasus
>              74-75   Vily, Aerial
>              76-77   Ahuras, Ahura
>              78-79   A'Equin
>              80-81   Chimearas, Chimana
>              82-83   Cadue
>              84-85   Dragons, Lun
>              86-87   Dragons, Dragons
>              88-89   Lis                                             X
>              90-91   Merkabah
>              92-93   Roc
>              94-96   Wyvern
>              97-98   Demons, Storm Dragons
>              99-100  Seker 
>           X
> 
>            Aerial Night Encounters
> 
>               Roll      Result
>              01-25   Animals, Hawk
>              26-50   Tonah, Bird form only
>              51      A'Equin
>              52-53   Akhkharu, Vampire Bat
>              54      Asura
>              55      Baobhan Sith
>              56      Bouba
>              57-58   Faerry
>              59-60   Gargoyle
>              61-62   Jinn Races, Peri
>              63-64   Jinn Races, Ifret
>              65-66   Jinn Races, Jinn
>              67      Lis
>              68      Midge
>              69      Mir
>              70-71   Poltergeist
>              72-73   Shadow Hawk
>              74-75   Sprite
>              76      Ahuras, Ahura
>              77      Ahuras, Kerubim
>              78      Akhkharu, Vampire
>              79      Charontes
>              80      Chimearas, Chimeara
>              81      Daive
>              82      Demons, Imp
>              83      Demons, Storm
>              84      Demons, Storm Dragons
>              85      Demons, Terrestial
>              86      Demons, Iritxu
>              87      Demons, Decay
>              88      Demons, Disease
>              89      Demons, Harab Serapel
>              90      Dragons, Dragons
>              91      Dragons, Elder
>              82      Elementals, Air
>              93      Kejan'po
>              94      Herensuge
>              95      Merkabah
>              96      Rakshasha
>              97      Seker
>              98      Soul Daiva
>              99      Giants, Storm (in lair)
>              100     Wyvern
> 
> 
>        B.  Badlands Encounters
>            Number of Creatures: 97
> 
>                               Day
>            Creature          Human          None
>              1-09            10-20        21-100
> 
>                               Night
>            Creature          Human          None
>              1-15            16-20        21-100
> 
> 
>            Badlands Day Encounters
> 
>               Roll      Result
>              01-02   Animals, Antelope
>              03-04   Animals, Cliff Bear
>              05-06   Animals, Donkey/Burro
>              07-08   Animals, Draft Horse
>              09-11   Animals, Eagle
>              12-14   Animals, Falcon
>              15-17   Animals, Goat
>              18-20   Animals, Hawk
>              21-22   Animals, Leopard
>              23-24   Animals, Lion
>              25-26   Animals, Mule
>              27-28   Animals, Ox
>              29-31   Animals, Sheep
>              32-33   Animals, Tiger
>              34-35   Animals, Waste Lion
>              36-38   Animals, Wolf
>              39-40   Camel [Domestic, Draft]
>              41-42   Camel [Domestic, War]
>              43-44   Camel [Wild]
>              45-46   Fire Snake
>              47-48   Riding Horse I (Steppe Pony)
>              49-50   Riding Horse II (Mustang)
>              51-52   Fire Lions
>              53-54   Giants, Earth
>              55-56   Giants, Fire
>              57-58   Giants, Hill
>              59-60   Giants, Storm
>              61-62   Great Ape
>              63-64   Great Serpen
>              65-66   Griffin
>              67-68   Hippogriff
>              69-70   Orchi
>              71-72   Scorpion Beast
>              73-74   Te'sla
>              75      Tower 
> Lord                                                X
>              76      Anakim (Immortal)
>              77      Basilisk
>              78-79   Chimearas, Chimana
>              80-82   Demons, Storm Dragons
>              83      Dragons, Dragons
>              84      Dragons, Lun
>              85      Dragons, Wyrm
>              86-87   Earth Eater
>              88-89   Edali
>              90-91   Firbolg
>              92-93   Lis
>              94      Roc
>              95-96   Searbhani
>              97      Shiroona
>              98      Vrykalakas
>              99-100  Wyvern
> 
>            Badlands Night Encounters
> 
>              Roll 1D2 1- Chart A 2 - Chart B
> 
>              Chart A
> 
>               Roll      Result
>              01-07   Animals, Antelope
>              08-14   Animals, Asp
>              15-21   Animals, Cliff Bear
>              22-28   Animals, Desert Lion
>              29-35   Animals, Hyena
>              36-42   Animals, Leopard
>              43-50   Animals, Mustang
>              51      Akhkharu, Vampire Bat
>              52      Aatxe
>              53      Barquest
>              54      Border Redcap
>              55      Cu Sidhe
>              56      Dalhan
>              57      Daoine Sidhe
>              58      Demons, Disease
>              59      Demons, Firehound
>              60      Demons, Herab Serapel
>              61      Demons, Imp
>              62      Demons, Storm
>              63      Dirasa
>              64      Dwarf
>              65-66   Fire Lions
>              67-68   Fire Snake
>              69      Gargoyle
>              70      Great Ape
>              71-72   Great Serpent
>              73      Lis
>              74      Orchi
>              75      Tonah
>              76-78   Anakim (Immortal)
>              79-80   Basilisk
>              81-82   Charontes
>              83-84   Chimearas, Chimeara
>              85-86   Daive
>              87-89   Demons, Storm Dragons
>              90-92   Demons, Terrestial
>              93-95   Dragons, Wyrm
>              96-98   Giants, Earth
>              99-100  Giants, Fire
> 
>              Chart B
> 
>               Roll      Result
>              01-08   Animals, Steppe Pony
>              09-16   Animals, Tiger
>              17-25   Animals, Waste Lion
>              26-33   Animals, Wild Cat
>              34-41   Animals, Wild Dog
>              42-50   Animals, Wolf
>              51      Devils
>              52      Div
>              53      Fata Sheen
>              54      Fusin
>              55      Gartula
>              56      Gwyligi
>              57      Hags
>              58      Haunier
>              59      Nar'morel
>              60      Nebora
>              61      Osnada
>              62      Qutrub
>              63-64   Scorpion Beast
>              65      Searbhani
>              66      Sernemu
>              67      Spriggans
>              68-69   Te'sla
>              70-71   Trolls, Rock Troll
>              72-73   Trolls, Troll
>              74      Herensuge
>              75      Zombie
>              76-78   Giants, Hill
>              79-81   Giants, Storm
>              82-83   Kejan'po
>              84-85   Poltergeist
>              86-88   Shadow Hawk
>              89-91   Shadow Warrior
>              92-93   The Kiana'shan
>              94-95   Tower 
> Lord                                                X
>              96-97   Vrykalakas
>              98-100  Wyvern
> 
>        C.  City Encounters
>            Number of Creatures: 49
> 
>                               Day
>            Creature          Human          None
>              1-03            14-30        31-100 (Normal)
>              1-04            15-45        46-100 (if Foreign or wealthy)
>              1-04            15-60        261100 (if foreign & wealthy)
> 
>                               Night
>            Creature          Human          None
>              1-05            06-25        26-100 (Normal)
>              1-06            07-40        41-100 (if Foreign or wealthy)
>              1-06            07-50        511100 (if foreign & wealthy)
> 
>            Note: Reduce human chance of encounter by 15 if a person is
>            heavily armored or physically intimidating.
> 
>            City Day Encounters
> 
>               Roll      Result
>              01-02   Animals, Bull (Cattle)     X
>              03-04   Animals, Cow
>              05-07   Animals, Cat
>              08-09   Animals, Deer
>              10-12   Animals, Dog I (Domestic Dog)
>              13-14   Animals, Dog II (Domestic Dog)
>              15-16   Animals, Dog III (Domestic Dog)
>              17-18   Animals, Donkey/Burro
>              19-20   Animals, Draft Horse
>              21-22   Animals, Eagle
>              23-24   Animals, Falcon
>              25-26   Animals, Goat
>              27-28   Animals, Hawk
>              29-30   Animals, Mule
>              31-32   Animals, Ox
>              33-34   Animals, Riding Horse I (Steppe Pony)
>              35-36   Animals, Riding Horse II (Mustang)
>              37-38   Animals, Riding Horse III
>              39-40   Animals, Riding Horse IV
>              41-42   Animals, Sheep
>              43-44   Animals, War Horses
>              45-46   Camel [Domestic, Draft]
>              47-48   Camel [Domestic, War]
>              49-50   Camel [Wild]
>              51-56   Demons, Disease
>              57-62   Anakim (Mortal)                                 X
>              63-68   Kumiho
>              69-75   Master
>              76-77   Akhkhara, Vampire*
>              78-80   Akhkhara
>              81-82   Akhkhara, Lamia*
>              83-84   Pseudothei
>              85-100  Other Animals**
> 
>            City Night Encounters
> 
>               Roll      Result
>              01-09   Animals, Cat
>              10-19   Animals, Dog
>              20-27   Animals, Deer
>              28-35   Animals, Pig
>              36-43   Animals, Wild Cat
>              44-50   Animals, Wild Dog
>              51-52   Akhkharu, Vampire Bat
>              53-54   Anakim (Mortal)
>              55-56   Demon, Decay
>              57-58   Demons, Disease
>              59-60   Demons, Hellhound
>              61-63   Demons, Imp
>              64-65   Demons, Terrestial
>              66-68   Ghost
>              69-71   Jinn Racss, Jinn
>              72-73   Kumiho
>              74-75   Shadow Hawk
>              76-77   Akhkharu, Lamia*
>              78-79   Akhkharu, Sucubus (Female)
>              80-81   Akhkharu, Vampire*
>              82-83   Akhkharu, Vampire Worm
>              84-85   Barquest
>              86-87   Devils
>              88-89   Kejani Ki (Shadow Temple only)
>              90-91   Lalassu
>              92-93   Poltergeist
>              94-95   Pseudothei
>              96-97   Were-creatures
>              98-100  Other Animals**
> 
>            Note: *  The encounter is with the diurnal resting place of
>                     the creature. Thralls of the creature will be in the
>                     area near the master
>                  ** Any other common animal found in a city.
> 
> 
>        D.  City Margins Encounters
>            Number of Creatures: 73
> 
>                               Day
>            Creature          Human          None
>              1-05            16-20        31-100
> 
>                               Night
>            Creature          Human          None
>              1-09            10-15        16-100
> 
>            Note: City Margins are FIVE miles, or the city population
>            divided by 2000 miles (rounded up) of a city.
> 
>            City Margins Day Encounters
> 
>               Roll      Result
>              01-02   Animals, Boar
>              03-04   Animals, Bull (Cattle)
>              05-06   Animals, Cat
>              07-08   Animals, Cow
>              09-10   Animals, Deer                                   X
>              11-12   Animals, Dog I (Domestic Dog)
>              13-15   Animals, Dog II (Domestic Dog)
>              16-17   Animals, Dog III (Domestic Dog)
>              18-19   Animals, Donkey/Burro
>              20-21   Animals, Draft Horse
>              22-23   Animals, Eagle
>              24-25   Animals, Falcon
>              26-27   Animals, Goat
>              28-29   Animals, Hawk
>              30-31   Animals, Mule
>              32-33   Animals, Ox
>              34-35   Animals, Riding Horse I (Steppe Pony)
>              36-37   Animals, Riding Horse II (Mustang)
>              38-39   Animals, Riding Horse III
>              40-41   Animals, Riding Horse IV
>              42-43   Animals, Sheep
>              44-45   Animals, War Horses
>              46-47   Animals, Wolf
>              48      Camel [Domestic, Draft]
>              49      Camel [Domestic, War]
>              50      Camel [Wild]
>              51-54   Master
>              55-58   Shiroona
>              59-62   Demon, Diease
>              63-66   Anakim (Mortal)
>              67-70   The Brown Man
>              71-75   Anari
>              76-78   Druga                                           X
>              79-81   Kumiho                                          X
>              82-84   Lis                                             X
>              85-87   Pseudothei                                      X
>              88-90   Trazire                                         X
>              91-93   Vrykalakas                                      X
>              94-96   Other Animals***
>              97-100  Closest Terrain***
> 
>            City Margins Night Encounters
> 
>               Roll      Result
>              01-05   Animals, Cat
>              06-10   Animals, Dog I (Domestic Dog)
>              11-15   Animals, Dog II (Domestic Dog)
>              16-20   Animals, Dog III (Domestic Dog)
>              21-25   Animals, Deer
>              26-30   Animals, Hyena
>              31-35   Animals, Pig
>              36-40   Animals, Wild Cat
>              41-45   Animals, Wild Dog
>              46-50   Animals, Wolf
>              51      Akhkharu, Vampire Bat
>              52      Akhkharu, Vampire Worm
>              53      Anari
>              54      Demons, Disease
>              55      Demons, Imp
>              56-57   Dead
>              58      Dirasa
>              59      Herensuge
>              60-61   Ghost
>              62-63   Jinn Racss, Jinn
>              64      Lis
>              65-66   Poltergeist
>              67-68   Shadow Fox
>              69-70   Shadow Hawk
>              71      The Brown Man
>              72-73   Tonah
>              74-75   Were-creatures
>              76      Akhkharu, Lamia*
>              77      Akhkharu, Sucubus (Female)
>              78      Akhkharu, Vampire*
>              79      Alu
>              80      Anakim (Mortal)
>              81      Asura
>              82      Daive
>              83      Demons, Iritxu
>              84      Demons, Decay
>              85      Demons, Terrestial
>              86      Devils
>              87      Druga
>              88      Edimmu
>              89      Kumiho
>              90      Lalassu
>              91      Lich
>              92      Lunafey
>              93      Pseudothei
>              94      Qutrub
>              95      Rakshasha
>              96      Soul Daiva
>              97      Trazire
>              98      Vrykalakas
>              99      Closet Terrain***
>              100     Other Animals***
> 
>            Note:  *   The encounter is with the diurnal resting place
>                       of the creature. Thralls of the creature will be
>                       in the area near the master. This can include
>                       wild animals as well.
>                   **  Reroll on the closet terrain to the city 
> margins.                 ');
>                   *** Any other common animal found in a city.
> 
>        E.  Desert Encounters
>            Number of Creatures: 78
> 
>                               Day
>            Creature          Human          None
>              1-06            17-15        16-100
> 
>                               Night
>            Creature          Human          None
>              1-16            17-25        26-100
> 
> 
>            Desert Day Encounters
> 
>               Roll      Result
>              01-04   Animals, Antelope
>              05-06   Animals, Boar
>              07-08   Animals, Cliff Bear
>              09-10   Animals, Donkey/Burro
>              11-12   Animals, Draft Horse
>              13-15   Animals, Eagle
>              16-18   Animals, Falcon
>              19-21   Animals, Goat
>              22-24   Animals, Hawk
>              25-26   Animals, Leopard
>              27-28   Animals, Lion
>              29-31   Animals, Mule
>              32-33   Animals, Riding Horse I (Steppe Pony)
>              34-35   Animals, Riding Horse II (Mustang)
>              36-38   Animals, Sheep
>              39-40   Animals, Waste Lion
>              41-42   Animals, Wild Dog
>              43-45   Animals, Wolf
>              46-47   Camel [Domestic, Draft]
>              48-49   Camel [Domestic, War]
>              50      Camel [Wild]
>              51-53   Blancara
>              54-56   Griffin
>              57-60   Hippogriff
>              61-63   Jinn Races, Peri
>              64-66   Lis
>              67-69   Master
>              70-72   Shadow Hawk
>              73-75   Tower Lord
>              76-78   Basilisk
>              79-82   Demons, Disease
>              83-85   Dragons, Dragons
>              86-88   Dragons, Lun
>              89-92   Elefan
>              93-96   Roc
>              97-100  Wyvern
> 
> 
>            Desert Night Encounters
> 
>               Roll      Result
>              01-05   Animals, Antelope
>              06-10   Animals, Asp
>              11-15   Animals, bear
>              16-20   Animals, Deer
>              21-25   Animals, Desert Lion
>              26-30   Animals, Hyena
>              31-35   Animals, Leopard
>              36-40   Animals, Waste Lion
>              41-45   Animals, Wild Dog
>              46-50   Animals, Wolf
>              51      Akhkhara, Vampire Worm
>              52      Barquest
>              53      Border Redcap
>              54      Bouba
>              55      Dark's Serpent
>              56      Demons, Firehound
>              57      Demons, Imp
>              58      Fata Sheen
>              59-60   Gargoyle
>              61      Gartula
>              62      Gwyligi
>              63      Haunier
>              64      Jinn Racss, Jinn
>              65      Jinn Races, Peri
>              66      Lis
>              67      Nar'morel
>              68      Scorpion People
>              69      Sernemu
>              70      Serpent Women
>              71      Shadow Hawk
>              72      Te'sla
>              73      Tonah
>              74      Basilisk
>              75      Charontes
>              76      Daive
>              77      Dalhan
>              78      Demons, Disease
>              79      Demons, Herab Serapel
>              80      Demons, Heliophobic
>              81      Demons, Terrestial
>              82      Demons, Iritxu
>              83      Dragons, Dragons
>              84      Dragons, Surge (Devil)*
>              85      Dragons, Wyrm
>              86      Devils
>              87      Dirasa
>              88      Div
>              89      Fire Lions
>              90      Fusin
>              91      Giants, Fire
>              92      Herensuge
>              93      Lich
>              94      Lunafey
>              95      Osnada
>              96      Qutrub
>              97      Rakshasha
>              98      Scorpion Beast
>              99      Spriggans
>              100     Wyvern
> 
>            Note: * - Surge is special rare encounter that should be
>            given in his main desert.  So the Referee will have to
>            reroll if outside that desert or come up with a reason for
>            him to be in current desert.
> 
> 
>        F.  Forest Encounters
>            Number of Creatures: 152
> 
>                               Day
>            Creature          Human          None
>              1-10            11-25        26-100
> 
>                               Night
>            Creature          Human          None
>              1-20            21-25        26-100
> 
>            Forest Day Encounters
> 
>               Roll      Result
>              01      Animals, Antelope
>              02      Animals, Auroch
>              03-05   Animals, Bear
>              06-08   Animals, Boar
>              09      Animals, Bull (Cattle)
>              10      Animals, Cow
>              11-13   Animals, Deer
>              14      Animals, Dog I (Domestic Dog)
>              15      Animals, Dog II (Domestic Dog)
>              16      Animals, Dog III (Domestic Dog)
>              17      Animals, Donkey/Burro
>              18      Animals, Draft Horse
>              19-21   Animals, Eagle
>              22-25   Animals, Falcon
>              26      Animals, Goat
>              27-29   Animals, Hawk
>              30      Animals, Lion
>              31      Animals, Mule
>              32      Animals, Riding Horse I (Steppe Pony)
>              33      Animals, Riding Horse II (Mustang)
>              34      Animals, Riding Horse III
>              35      Animals, Riding Horse IV
>              36      Animals, Sheep
>              37      Animals, Tiger
>              38      Animals, War Horses
>              39-41   Animals, Wild Cat
>              42-44   Animals, Wild Dog
>              45-46   Animals, Wolf
>              47      Animals, Zehani Wolf
>              48      Argol
>              49      Blancara
>              50      Bush Warrior
>              51      Cadue
>              52      Centaur
>              53      Cu Sith
>              54      Dae'ta Koti
>              55      Demons, Disease
>              56      Dryad
>              57      Edali
>              58      Elefan
>              59      Fay Horses
>              60      Fire Lions
>              61      Fire Snake
>              62      Forestals
>              63      Great Ape
>              64      Great Serpent
>              65      Great Spider
>              66      Green Lady
>              67      Lis
>              68      Master
>              69      Minotaur
>              70      Nakinal
>              71      Orchi
>              72      Pegasus
>              72      Satyr
>              73      Serpent Women
>              74      Shiroona
>              75      Sidh Boar
>              76      Tower Lord
>              77      Vily, Forest
>              78      Ahuras, Vereghina
>              79      Anakim (Mortal)
>              80      Anakim (Immortal)
>              81      Anari
>              82      Demons, Storm Dragons
>              83      Dragons, Dragons
>              84      Druga
>              85      Ents
>              86      Firbolg
>              87      High Vily
>              88      Kumiho
>              89      Leon
>              89      Naga
>              90      Omari
>              91      Pseudothei
>              92      Seirim
>              93      Soul Son
>              94      The Brown Man
>              95      Trazire
>              96      Tree of Souls
>              97      Vrykalakas
>              98-100  Wood Nymph
> 
>            Forest Night Encounters
> 
>                 Roll 1d2 1- Chart A 2- Chart B
> 
>              Chart A
> 
>               Roll      Result
>              01-06   Animals, Antelope
>              07-13   Animals, Bear
>              14-19   Animals, Boar
>              20-26   Animals, Cat
>              27-33   Animals, Deer
>              34-40   Animals, Hyena
>              41-46   Animals, Leopard
>              47      Athach
>              48      Boabhan
>              49      Baobhan Sith
>              50      Besamar
>              51      Blood Wolf
>              52      Bugbear
>              53      Bush Warrior
>              54      Cait Sith
>              55      Centaur
>              56      Cuca Queen
>              57      Cu Sidhe
>              58      Daeta A'Miri
>              59      Dae'ta Koti
>              60      Daoine Sidhe
>              61      Demons, Disease
>              62      Demons, Imp
>              63      Dirasa
>              64      Dryad
>              65      Dzaliri                     Elf
>              66      Ents
>              67      Faerry
>              68      Fata Sheen
>              69      Fauns
>              70      Fay Horses
>              71      Fire Lions
>              72      Forestals
>              73      Fusin
>              74      Gartula
>              75      Anakim (Mortal)
>              76      Anakim (Immortal)
>              77      Anari
>              78      Barquest
>              79      Daive
>              80      Demons, Iritxu
>              81      Demons, Storm
>              82      Demons, Storm Dragons
>              83      Demons, Terrestial
>              84      Devils
>              85      Div
>              86      Dragons, Wyrm
>              87      Druga
>              88      Giants, Forest
>              89      Giants, Storm
>              90      Gwydi
>              91      Gwyligi
>              92      Hags
>              93      Haunier
>              94      High Vily
>              95      Kejan'po
>              96      Kumiho
>              97      Labbrila
>              98      Larshee
>              99      Leon
>              100     Lich
> 
>              Chart B
> 
>               Roll      Result
>              01-07   Animals, Tiger
>              08-14   Animals, Wild Cat
>              15-21   Animals, Wild Dog
>              22-28   Animals, Wolf
>              29-35   Animals, Zehani Wolf
>              36-42   Akhkharu, Vampire Bat
>              43-49   Akhkharu, Vampire Worm
>              50      Goblin
>              51      Great Ape
>              52      Great Serpent
>              53      Great Spider
>              54      Green Lady
>              55      Hob
>              56      Hobgoblin
>              57      Lis
>              58      Ogre
>              59      Orchi
>              60      Minotaur
>              61      Mir
>              62      Pegasus
>              63      Poltergeist
>              64      Satyr
>              65      Searbhani
>              66      Serpent Women
>              67      Shadow Fox
>              68      Shadow Hawk
>              69      Sidh Boar
>              70      Sprite
>              71      Tonah
>              72      Trold Folk
>              73      Trolls, Wood Troll
>              74      Tower Lord
>              75      Unicorn
>              76      Whispers
>              77      Zombie
>              78      Lunafey
>              79      Manticore
>              80      Midge
>              81      Molani
>              82      Naga
>              83      Nar'morel
>              84      Nebora
>              85      Pseudothei
>              86      Omari
>              87      Qutrub
>              88      Romati
>              89      Scorpion Beast
>              90      Seirim
>              91      Shadow Beast
>              92      Soul Son
>              93      The Brown Man
>              94      The Kiana'shan
>              95      Trazire
>              96      Tree of Souls
>              97      Vily, Forest
>              98      Vrykalakas
>              99      Wood Nymph
>              100     Zshar-ptitsa
> 
> 
>        G.  Grasslands Encounters
>            Number of Creatures: 107
> 
>                               Day
>            Creature          Human          None
>              1-09            10-15        16-100
> 
>                               Night
>            Creature          Human          None
>              1-18            19-23        24-100
> 
>            Grasslands Day Encounters
> 
>               Roll      Result
>              01-02   Animals, Antelope
>              03      Animals, Auroch
>              04-05   Animals, Bear
>              06-07   Animals, Boar
>              08-09   Animals, Bull (Cattle)
>              10-11   Animals, Cow
>              12-13   Animals, Deer
>              14-15   Animals, Donkey/Burro
>              16-17   Animals, Draft Horse
>              18-19   Animals, Eagle
>              20-21   Animals, Falcon
>              22-23   Animals, Goat
>              24-25   Animals, Hawk
>              26-27   Animals, Leopard
>              28-29   Animals, Lion
>              30-31   Animals, Pig
>              32-33   Animals, Riding Horse I (Steppe Pony)
>              34-35   Animals, Riding Horse II (Mustang)
>              36-37   Animals, Riding Horse III
>              38-39   Animals, Riding Horse IV
>              40-41   Animals, Sheep
>              42-43   Animals, Tiger
>              44      Animals, War Horses
>              45-46   Animals, Wild Cat
>              47-48   Animals, Wild Dog
>              49-50   Animals, Wolf
>              51-52   Argol
>              53-54   Blancara
>              55-56   Centaur
>              57-58   Cu Sith
>              59-60   Elefan
>              61-62   Firbolg
>              63-64   Fire Lions
>              65-66   Fire Snake
>              67-68   Great Ape
>              69-70   Hippogriff
>              71      Master
>              72-73   Pegasus
>              74-75   Tonah
>              76-79   Demons, Storm
>              80-83   Demons, Terrestial
>              84-88   Giants, Forest
>              89-92   Giants, Storm
>              93-96   Hydra
>              97-100  Shiroona
> 
>            Grasslands Night Encounters
> 
>              Roll 1D2 1 - Use Chart A 2 - Use Chart B
> 
>                    Chart A
> 
>               Roll      Result
>              01-06   Animals, Antelope
>              07-12   Animals, Bear
>              13-18   Animals, Boar
>              19-24   Animals, Cat
>              25-30   Animals, Deer
>              31-35   Animals, Hippopotamus
>              36-40   Animals, Hyena
>              41-45   Animals, Leopard
>              46-50   Animals, Lion
>              51      Athach
>              52      Besamar
>              53      Blood Wolf
>              54-55   Bouba
>              56      The Brown Man
>              57-58   Bush Warrior
>              59-61   Cait Sith
>              62-64   Centaur
>              65      Cuca Queen
>              66      Cu Sidhe
>              67-68   Daeta A'Miri
>              69-70   Dae'ta Koti
>              71-72   Demons, Disease
>              73-74   Faerry
>              75      Fata Sheen
>              76-77   Demons, Iritxu
>              78-79   Demons, Storm
>              80-81   Demons, Terrestial
>              82-83   Devils
>              84      Dirasa
>              85      Div
>              86      Dragons, Wyrm
>              87-88   Druga
>              89-90   Dzaliri
>              91-92   Fusin
>              93-94   Gartula
>              95-96   Giants, Forest
>              97-98   Giants, Storm
>              99      Gwydi
>              100     Haunier
> 
>                    Chart B
> 
>               Roll      Result
>              26-28   Animals, Mule
>              29-31   Animals, Ox
>              32-34   Animals, Tiger
>              35-37   Animals, War Horses
>              38-40   Animals, Wild Cat
>              41-43   Animals, Wild Dog
>              44-46   Animals, Wolf
>              47-50   Animals, Zehani Wolf
>              51-52   Fauns
>              53      Fay Horses
>              54-55   Fire Lions
>              56-57   Fire Snake
>              58-59   Goblin
>              60-61   Great Ape
>              62-63   Great Serpent
>              64-65   Hobgoblin
>              66      Lis
>              67-68   Minotaur
>              69      Orchi
>              70      Pegasus
>              71-73   Tonah
>              74-75   Zombie
>              76      Herensuge
>              77      Hydra
>              78      Kumiho
>              79      Labbrila
>              80      Larshee
>              81      Leon
>              82      Lunafey
>              83      Manticore
>              84      Matapone
>              85      Midge
>              86      Mir
>              87      Nar'morel
>              98      Nebora
>              89      Omari
>              90      Pseudothei
>              93      Qutrub
>              92      Searbhani
>              93      Shachihoko
>              94      Shadow Hawk
>              95      Soul Son
>              96-98   Sprite
>              99      Vrykalakas
>              100     Zshar-ptitsa
> 
> 
>        H.  Guardian Encounters
>            Number of Creatures: 76
> 
>            There are no base encounter chance for this table.  It
>            may be used by the Referee to assign a random guardian to a
>            treasure that he has created, or to select a guardian of
>            his choice.  (If the Referee chooses to select a guardian,
>            he may also use the Treasure Relevant Creature list in
>            Book Four).
> 
>            Guardian Possible Encounters
> 
>               Roll        Result                SS  Common Settings*
>              01      A'Equin                    N/A Sacred Area, Temple
>              02      A'mora                     InT Common Area
>              03      Ahuras, Ahura              N/A Sacred Area, Temple
>              04      Ahuras, Kerubin            N/A Sacred Area, Temple
>              05      Akhkharu, Immortal         Nig Underground Shrine
>              06      Akhkharu, Lamia            Nig Enclosed Area, Temple
>              07      Akhkharu, Sucubus (Female) Nig Enclosed Area, Temple
>              08      Alal                       N/A Temple, Open Shrine
>              09-10   Animals, Zehani Wolf       Nig Cave
>              11      Argol                      Day Open Area
>              12      Asura                      N/A Sacred Area, Temple
>              13      Athach                     N/A Enclosed Area, Cave
>              14      Barquest                   Nig Any settings
>              15      Beasts, Corruption         N/A Enclosed Area, Temple
>              16      Beasts, Disorder           N/A Enclosed Area
>              17      Beasts, Fiery Hate         N/A Enclosed Area
>              18      Beasts, Terror             N/A Enclosed Area, Altar
>              19      Beasts, Kekoni (Darkness)  N/A Altar
>              20      Beithir                    Int Lake, River
>              21      Bouba                      Nig Cave, Corridor
>              22      Charontes                  N/A Temple, Cave, Altar
>              23      Chimearas, Chimana         Day Open Area, Temple
>              24      Chimearas, Chimeara        Nig Open Area
>              25      Cuca Queen                 Nig Lake, Rivers
>              26      Cu Sidhe                   Nig Daoine Sidhe castle
>              27      Cu Sith                    Day Forest, Elf/Faerry palace
>              28      Daive                      N/A Cave, Enclosed Area
>              29      Daoine Sidhe               Nig Sacred & Enclosed Areas
>              30-31   The Dead                   N/A Cemetary, Ruin
>              32      Dark's Serpent             Nig Desert Cave, Ruin
>              33-34   Demons, Decay              N/A Crypt, Masoleum
>              35-36   Demons, Disease            Nig Any setting
>              37-38   Demons, Fiery Spirit       N/A Any setting
>              39-40   Demons, Firehound          Nig Any lightless area
>              41-41   Demons, Herab Serapel      N/A Any setting
>              42-43   Demons, Heliophobic        N/A Any lightless area
>              44-45   Demons, Hellhound          N/A Underground, Roadway
>              46-47   Demons, Iritxu             Nig Any setting
>              48-49   Demons, Nergali            N/A Undergroumd, Temple
>              50-51   Demons, Storm              N/A Open Area
>              52-53   Demons, Storm Dragons      Int Open Area
>              54-55   Demons, Terrestial         N/A Any setting
>              56      Devils                     Nig Any setting
>              57      Div                        Nig Sacred Area, Temple
>              58      Dragons, Dragons           Day Cave, Ruin
>              59      Dragons, Elder             Nig Cave, Ruin
>              60      Dragons, Lun               Day Cave, Ruin
>              61      Dragons, Wyrm              Int Any settings
>              62-63   Dwarf                      Nig Dwarf city, Underground
>              64      Edimmu                     N/A Barrow, Crypt, Masoleum
>              65-66   Elf                        Nig Forest, Grove
>              67      Elementals**               N/A Any setting
>              68-69   Faerry                     Nig Forest, Grove
>              70      Fata Sheen                 Nig Forest, Grove
>              71      Firbolg                    Nig Any wooded area
>              72      Fire Lions                 N/A Any setting
>              73-74   Griffin                    Day Cave, Temple
>              75      Gwydi                      Int Sacred Area, Temple
>              76      Gwyligi                    Nig Any lightless area
>              77      Hydra                      N/A Cave, Temple, Swamp
>              78      Kejani Ki                  N/A Any lightlnss area
>              79      Kejan'po                   N/A Any lightlnss area
>              80      Kiana'nir                  N/A Any lightlnss area
>              81      Kumiho                     N/A Any lightlnss area
>              82      Lammashta                  N/A Altar
>              83      Larshee                    Nig Enclosed Area, Ruin
>              84      Leon                       Int Any setting
>              85      Lich                       Nig Enclosed Area, Altar
>              86      Manticore                  Nig Any setting
>              87      Master                     Day Sacred Area, Temple
>              88      Mer People, Merman         Int Underground, Water
>              89      Mer People, Mermaid        Nig Underground, water
>              90      Molani                     Nig Any setting
>              91      Mushrussu                  Day Temple
>              92      Naga                       Int Any setting
>              93-64   Poltergeist                N/A Any lightless setting
>              95      Sentinel Beast             N/A Altar, Temple
>              96      Tatzlwurm                  Int Any setting
>              97      Tower Lord                 N/A Tower, Castle
>              98      Vrykalakas                 Int Cemetary, Ruin
>              99-100  Zombie                     Nig Cemetary, Ruin
> 
>              Note: *   Areas where the creature specified is most likely
>                        to be serving as a guardian, if any setting is
>                        listed there are no restrictions.
>                    **  Elementals that are found as guardians will be
>                        activated by violation of a ward on the area.
>                        They will be in a container as specified in the
>                        Elemental section.
> 
> 
>        I.  Hill Encounters
>            Number of Creatures: 128
> 
>                               Day
>            Creature          Human          None
>              1-10            11-25        26-100
> 
>                               Night
>            Creature          Human          None
>              1-20            21-30        31-100
> 
>            Hill Day Encounters
> 
>               Roll      Result
>              01      Animals, Auroch
>              02-04   Animals, Bear
>              05-07   Animals, Boar
>              08      Animals, Bull (Cattle)
>              09      Animals, Cliff Bear
>              10      Animals, Cow
>              11-13   Animals, Deer
>              14-16   Animals, Dog I (Domestic Dog)
>              17-18   Animals, Dog II (Domestic Dog)
>              19-20   Animals, Dog III (Domestic Dog)
>              20      Animals, Donkey/Burro
>              21      Animals, Draft Horse
>              22-24   Animals, Eagle
>              25-27   Animals, Falcon
>              28-30   Animals, Goat
>              31-33   Animals, Hawk
>              34      Animals, Leopard
>              35      Animals, Lion
>              36      Animals, Mule
>              37      Animals, Ox
>              38      Animals, Riding Horse I (Steppe Pony)
>              39      Animals, Riding Horse II (Mustang)
>              40      Animals, Riding Horse III
>              41      Animals, Riding Horse IV
>              42-44   Animals, Sheep
>              45      Animals, War Horses
>              46      Animals, Waste Lion
>              47-50   Animals, Wolf
>              51      Abnari
>              52      Afanc
>              53      Argol
>              54      Athach
>              55      Blancara
>              56      Demons, Disease
>              57      Edali
>              58      Elefan
>              59      Firbolg
>              60      Fire Lions
>              61      Giants, Hill
>              62-63   Great Ape
>              64      Great Serpent
>              65-66   Griffin
>              67-68   Hippogriff
>              69      Lis
>              70      Leon
>              71      Master
>              72      Nakinal
>              73      Orchi
>              74      Shiroona
>              75      Vily, Hill                                      X
>              76      Anari
>              77      Ahuras, Vereghina
>              78      Anakim (Mortal)
>              79-80   Chimearas, Chimana
>              81      Chimearas, Chimeara
>              82      Dragons, Dragons
>              83-84   Dragons, Lun
>              85      Dragons, Wyrm
>              86      Druga
>              87-88   Giants, Earth
>              89-90   Giants, Storm
>              91-92   Omari
>              92      Roc
>              93-94   Soul Son
>              95-96   Tatzlwurm
>              97      Trazire
>              98      The Brown Man
>              99-100  Wyvern
> 
>            Hill Night Encounters
> 
>              Roll 1D2  1 - Chart A 2 - Chart B
> 
>              Chart A -
> 
>               Roll      Result
>              01-07   Animals, Antelope
>              08-15   Animals, Boar
>              16-22   Animals, Cat
>              23-29   Animals, Deer
>              30-36   Animals, Hyena
>              37-43   Animals, Leopard
>              44-50   Animals, Lion
>              51      Akhkharu, Vampire Bat
>              52      Aatxe
>              53      Athach
>              54      Boabhan
>              55      Besamar
>              56-57   Border Redcap
>              58-59   Bugbear
>              60-61   Cait Sith
>              62-63   Cu Sidhe
>              64      Demons, Disease
>              65      Dirasa
>              66-67   Dwarf
>              68-69   Elf
>              70      Fata Sheen
>              71      Fay Horses
>              72      Fire Lions
>              73      Fusin
>              74      Gargoyle
>              75      Gartula
>              76      Anakim (Mortal)
>              77      Anari
>              78      Daive
>              79-80   Demons, Terrestial
>              81      Devils
>              82      Druga
>              83      Dragons, Wyrm
>              84      Dragons, Dragons
>              85      Dzaliri
>              86-87   Giants, Earth
>              88-89   Giants, Fire
>              90-91   Giants, Hill
>              92-93   Giants, Storm
>              94      Haunier
>              95      Herensuge
>              96      Kejan'po
>              97      Kumiho
>              98      Labbrila
>              99      Larshee
>              100     Lich
> 
>              Chart @ -
> 
>               Roll      Result
>              01-07   Animals, Pig
>              08-14   Animals, Tiger
>              15-21   Animals, Waste Lion
>              22-28   Animals, Wild Cat
>              29-35   Animals, Wild Dog
>              36-43   Animals, Wolf
>              44-50   Animals, Zehani Wolf
>              51      Goblin
>              52-53   Great Ape
>              54-55   Great Serpent
>              56      Gwydi
>              57      Gwyligi
>              58      Hags
>              59      Hob
>              60-61   Hobgoblin
>              62      Tonah
>              63      Jinn Races, Ifreet
>              64      Lis
>              65      Leon
>              66-67   Ogre
>              68      Orchi
>              69-70   Trolls, Rock Troll
>              71-72   Trolls, Troll
>              73      True Sidhe
>              74-75   Zombie
>              76      Lunafey
>              77-78   Manticore
>              79      Midge
>              80      Mir
>              81      Pseudothei
>              82-83   Poltergeist
>              84      Omari
>              85      Qutrub
>              86      Rakshasha
>              87      Romati
>              88      Searbhani
>              89-90   Shadow Hawk
>              91      Spriggans
>              92      Tatzlwurm
>              93      Soul Son
>              94      Trazire
>              95      The Brown Man
>              96-97   Whispers
>              98-99   Vily, Hill
>              100     Vrykalakas
> 
>        J.  Jungle Encounters
>            Number of Creatures: 42
> 
>                               Day
>            Creature          Human          None
>              1-10            11-20        21-100
> 
>                               Night
>            Creature          Human          None
>              1-15            16-20        21-100
> 
>            Jungle Day Encounters
> 
>               Roll      Result
>              01-07   Animals, Antelope
>              08-14   Animals, Asp
>              15-22   Animals, Boar (x2)*
>              23-30   Animals, Crocodile
>              31-37   Animals, Eagle
>              38-45   Animals, Lion
>              46-50   Animals, Swamp Buffalo
>              51-52   Daeta A'Miri
>              53-54   Demons, Disease
>              55-56   Elefan
>              57-58   Fire Snake
>              59-61   Great Ape
>              62-63   Great Spider
>              64-65   Leon                                            X
>              66-67   Lis                                             X
>              68-69   Molani
>              70-71   Naga                                            X
>              72-73   Nakinal
>              74-75   Serpent Women
>              76-79   Bouba
>              80-83   Dae'ta Koti
>              84-87   Dirailla-ta
>              88-90   Dragons, Dragons
>              91-93   Dragons, Wyrm
>              94-97   Seker
>              98-100  Tree of Souls
> 
>            Note: * = The Jungle Boar is twice the size of the normal
>                      creature.  Modify the listed AHP, CV and S by 2.
>                      All other factors will remain the same unless the
>                      Referee wants to reduce the speed, A or D or wants
>                      to increase its DTV.
> 
> 
>            Jungle Night Encounters
> 
>               Roll      Result
>              01-06   Animals, Anaconda
>              07-13   Animals, Asp
>              14-20   Animals, Boar (x2)*
>              21-26   Animals, Crocodile
>              27-32   Animals, Hippopotamus
>              33-38   Animals, Hyena
>              39-44   Animals, Leopard
>              45-50   Animals, Tiger
>              51      Aatxe
>              52      Akhkharu, Vampire Worm
>              53-54   Bouba
>              55-56   Bush Warrior
>              57-58   Daeta A'Miri
>              59      Demons, Disease
>              60      Dirailla-ta
>              61      Dirasa
>              62-63   Fire Snake
>              64      Fusin
>              65-66   Great Ape
>              67      Great Serpent
>              68-69   Great Spider
>              70-71   Leon
>              72      Lis
>              73      Serpent Women
>              74-75   Tonah
>              76-77   Dae'ta Koti
>              78-79   Demons, Terrestial
>              80-81   Dragons, Dragons
>              82-83   Dragons, Wyrm
>              84-85   Gartula
>              86      Kejan'po
>              87-88   Labbrila
>              89-90   Molani
>              91-92   Naga
>              93-94   Nebora
>              95      Seker
>              96      Shachihoko
>              97      Soul Son
>              98      The Kiana'shan
>              99-100  Tree of Souls
> 
>            Note: * = The Jungle Boar is twice the size of the normal
>                      creature.  Modify the listed AHP, CV and S by 2.
>                      All other factors will remain the same unless the
>                      Referee wants to reduce the speed, A or D or wants
>                      to increase its DTV.
> 
>        K.  Lower World Encounters
>            Number of Creatures: 117
> 
>            Creature          Human         None
>              1-24              25         26-100
> 
>            The Lower World is a twilight world of great peril.  The Tables
>            that follow are divided up into the The Elder Lands, The Pale
>            of Kototh, and the Elemental Kingdoms.  The Elder Lands are
>            ruled by the Sidh & other Elder Races.  The Pale of Kototh is
>            governed by Kototh, his children and the races that they have
>            spawned.  Elemental Kingdoms are areas composed of pure
>            elements, and is populated by Elementals and creatures that
>            are tied to the dominant element of the area.  For further
>            details see Book Three section 1.3.  The last Region is Other
>            Regions.  This is the area between realms or areas where
>            creatures have been taken into this area by other forces.
> 
>            Lower World Encounters
> 
>                The Elder Lands
>               Roll      Result
>              01-02   Alfar
>              03-04   Afanc
>              05-06   Anwora
>              07-08   Asrai
>              09-10   Barquest
>              11-14   Besamar
>              15-18   Cait Sith
>              19-22   Centaur *
>              23-26   Cu Sith
>              27-30   Dwarf *
>              31-32   Dryad **
>              33-34   Dzaliri
>              35-38   Elf *
>              39-42   Faerry *
>              43-46   Fay Horses *
>              47-48   Fata Sheen
>              49-50   Gwydi
>              51-52   Hags
>              53-54   Haunier
>              55-56   High Vily
>              57-60   Hob
>              61-62   Jinn Races, Ifreet
>              63-64   Jinn Racss, Jinn
>              65-66   Jinn Races, Peri
>              67-68   Larshee
>              69-70   Naga
>              71-74   Peist
> -            75-76   Satyr
>              77-78   Searbhani
>              79-82   Sidh Boar
>              83-84   Simurgh
>              85-88   Tonah *
>              89-92   Unicorn
>              93-96   Vily
>              97-98   Whispers
>              99-100  Wood Nymph
> 
> 
>                The Pale of Kototh
>               Roll      Result
>              01-02   Bouba
>              03-04   Baobhan Sith
>              05-07   Border Redcap
>              08-10   Bugbear
>              11-13   Cu Sidhe
>              14-15   Cuca
>              16-17   Cuca Queen
>              18-20   Dae'ta Koti
>              21-23   Daoine Sidhe*
>              24-25   Dragons, Elder *
>              26-28   Earth Eater
>              29-30   Fauns
>              31-32   Firbolg
>              33-34   Gartula
>              35-37   Giants, Earth *
>              38-40   Giants, Fire *
>              41-43   Giants, Forest
>              44-46   Giants, Frost
>              47-49   Giants, Hill
>              50-52   Giants, Mountain *
>              53-54   Giants, Sea
>              55-57   Giants, Storm
>              58-60   Goblin
>              61-63   Great Serpent
>              64-66   Great Spider
>              67-68   Grundwergen
>              69-70   Herensuge
>              71-73   Hobgoblin
>              74-75   Midge
>              76-78   Minotaur
>              79-80   Nebora
>              81-83   Sprite *
>              84-86   Trolls, Eld Troll
>              87-89   Trolls, Rock Troll *
>              90-92   Trolls, Troll *
>              93-95   Trolls, Wood Troll
>              96-98   Trold Folk *
>              99-100  Wyvern
> 
>                Elemental Kingdoms
>               Roll      Result
>              01-24   Elementals, Earth
>              25-48   Elementals, Fire
>              49-73   Elementals, Water
>              74-77   Elementals, Air ****
>              78-100  Elemental Creature ***
> 
>                Other Regions
>               Roll      Result
>              01-02   Abnari
>              03-04   Anakim (Mortal)
>              05-06   Boabhan
>              07-08   Elefan
>              09-10   Ents
>              11-13   Forestals
>              14-15   Green Lady
>              16-18   Leon
>              19-21   Lis
>              22-23   Lunafey
>              24-25   Matapone
>              26-27   Nakinal
>              28-29   Nar'morel
>              30-31   Romati
>              32-33   Seirim
>              34-35   Shiroona
>              36-38   True Sidhe
>              39-41   Argol
>              42-44   Cadue
>              45-47   Edali
>              48-49   Labbrila
>              50-52   Master
>              53-55   White Otter
>              56-59   Asura
>              60-63   Fire Lions
>              64-66   Omari                                           X
>              67-68   Daive
>              69-70   Dark's Serpent
>              71-73   Dead
>              74-75   Druga
>              76-78   Gargoyle
>              79-80   Gwyligi
>              81-82   Kumiho
>              83-84   Lich
>              85-87   Manticore
>              88-90   Poltergeist
>              91-92   Qutrub
>              93-94   Soul Son
>              95-96   Tree of Souls
>              97-100  Zombie
> 
>            Note: *  Races so marked can control realms as organized
>                     kingdoms which include secondary creatures as
>                     allies and servants.
>                  ** These are the Hamadryads, double the values listed
>                     for the Dryad, including magical values.  Hamadryads
>                     are supernatural tree spirits.  They are not humanoid
>                     though they have Humanoid form.  They are tied to a
>                     specific tree, if it dies they die.  Until it dies,
>                     they cannot die.  All can use MEL10/EL8
>                     Insubstantiabilty to enter in, and exist in, their
>                     tree.  All Hamadryads are female.
>                 *** A creature that is innately capable of using the
>                     element in the area that the encounter occurs in.  In
>                     all cases the creature's EL is increased by 2 when
>                     he is in an area that is composed of his element.
>                     For more details see Book 3 table for an example if
>                     needed.
>                **** No Air Elemental inhabit the Lower World unless the
>                     Referee makes special provisions for them in his
>                     game.
> 
>        L.  Mountain Encounters
>            Number of Creatures: 121
> 
>                               Day
>            Creature          Human          None
>              1-10            11-25        26-100
> 
>                               Night
>            Creature          Human          None
>              1-20            21-30        31-100
> 
>            Mountain Day Encounters
> 
>               Roll      Result
>              01      Animals, Auroch
>              02-04   Animals, Bear
>              05-07   Animals, Boar
>              08      Animals, Bull (Cattle)
>              09      Animals, Camel [Domestic, Draft]
>              10      Animals, Camel [Domestic, War]
>              11      Animals, Camel [Wild]
>              12-14   Animals, Cliff Bear
>              15-17   Animals, Deer
>              18-20   Animals, Dog I (Domestic Dog)
>              21      Animals, Dog II (Domestic Dog)
>              22      Animals, Dog III (Domestic Dog)
>              23      Animals, Donkey/Burro
>              24      Animals, Draft Horse
>              25-27   Animals, Eagle
>              28-30   Animals, Falcon
>              31-33   Animals, Goat
>              34-36   Animals, Hawk
>              37      Animals, Lion
>              38      Animals, Mule
>              39      Animals, Ox
>              40      Animals, Riding Horse I (Steppe Pony)
>              41      Animals, Riding Horse II (Mustang)
>              42      Animals, Riding Horse III
>              43      Animals, Riding Horse IV
>              44-45   Animals, Sheep
>              46      Animals, War Horses
>              47-49   Animals, Wolf
>              50      Animals, Zehani Wolf
>              51      Abnari
>              52      Anari
>              53      Argol
>              54      Athach
>              55      Cadue
>              56      Demons, Disease
>              57      Druga
>              58      Edali
>              59      Elefan
>              60      Firbolg
>              61      Fire Snake
>              62-63   Great Ape
>              64-65   Great Serpent
>              66-67   Griffin
>              68-69   Hippogriff
>              70      Leon
>              71      Lis
>              72      Nakinal
>              73      Orchi
>              74      Tatzlwurm
>              75      Tower Lord
>              76      Ahuras, Vereghina
>              77      Anakim (Mortal)
>              78      Anakim (Immortal)
>              79-80   Chimearas, Chimana
>              81-82   Chimearas, Chimeara
>              83-84   Demons, Storm
>              85      Demons, Storm Dragons
>              86      Dragons, Dragons
>              87      Dragons, Elder
>              88      Dragons, Lun
>              89-90   Giants, Earth
>              91-92   Giants, Fire
>              93-94   Giants, Mountain
>              95      Roc
>              96      Seirim
>              97-98   Vily, Mountain
>              99      Vily, Aerial
>              100     Wyvern
> 
> 
>            Mountain Night Encounters
> 
>               Roll 1D2 1 - Chart A 2 - Chart B
> 
>               Chart A -
> 
>               Roll      Result
>              01-07   Animals, Antelope
>              08-14   Animals, Boar
>              15-21   Animals, Cat
>              22-28   Animals, Deer
>              29-35   Animals, Hyena
>              36-42   Animals, Leopard
>              43-50   Animals, Lion
>              51      Akhkharu, Vampire Bat
>              52      Akhkharu, Vampire Worm
>              53      Anari
>              54      Athach
>              55      Boabhan
>              56      Besamar
>              57      Blood Wolf
>              58      Border Redcap
>              59      Bugbear
>              60      Bouba
>              61      Demons, Disease
>              62      Druga
>              63-65   Dwarf
>              66      Dzaliri
>              67      Fata Sheen
>              68      Fire Snake
>              69-70   Gargoyle
>              71      Gartula
>              72-73   Goblin
>              74-75   Great Ape
>              76-77   Aatxe
>              78      Anakim (Mortal)
>              79      Anakim (Immortal)
>              80-81   Chimearas, Chimeara
>              82-84   Daoine Sidhe
>              85-86   Demons, Fiery Spirit
>              87-88   Demons, Iritxu
>              89-90   Demons, Storm
>              91-92   Demons, Storm Dragons
>              93-94   Demons, Terrestial
>              95      Devils
>              96      Dragons, Dragons
>              97      Dragons, Elder
>              98      Dragons, Wyrm
>              99-100  Giants, Earth
> 
>               Chart B -
> 
>               Roll      Result
>              01-08   Animals, Pig
>              09-16   Animals, Tiger
>              17-24   Animals, Wild Cat
>              25-32   Animals, Wild Dog
>              33-41   Animals, Wolf
>              42-50   Animals, Zehani Wolf
>              51-52   Great Serpent
>              53      Gwydi
>              54      Gwyligi
>              55      Hags
>              56      Herensuge
>              57      Hob
>              58-59   Hobgoblin
>              60      Lunafey
>              61      Leon
>              62      Lis
>              63      Midge
>              64      Mir
>              65      Norggen
>              66      Ogre
>              67      Tonah
>              68      Tower Lord
>              69-70   Trolls, Rock Troll
>              71-72   Trolls, Troll
>              73      True Sidhe
>              74-75   Vily, Mountain
>              76-77   Giants, Fire
>              78-79   Giants, Mountain
>              80-81   Giants, Storm
>              82      Labbrila
>              83      Larshee
>              84-85   Poltergeist
>              86      Pseudothei
>              87      Romati
>              88-89   Searbhani
>              90      Seirim
>              91-92   Shadow Beast
>              93-94   Shadow Hawk
>              95-96   Shadow Warrior
>              97-98   Spriggans
>              99-100  Tatzlwurm
> 
>        M.  Plains Encounters
>            Number of Creatures: 80
> 
>                               Day
>            Creature          Human          None
>              1-7              8-20        21-100
> 
>                               Night
>            Creature          Human          None
>              1-12            13-20        21-100
> 
>            Plains Day Encounters
> 
>               Roll      Result
>              01-03   Animals, Antelope
>              04-05   Animals, Boar
>              06-07   Animals, Bull (Cattle)
>              08-09   Animals, Camel [Domestic, Draft]
>              10-11   Animals, Camel [Domestic, War]
>              12-13   Animals, Camel [Wild]
>              14-15   Animals, Deer
>              16-17   Animals, Donkey/Burro
>              18-19   Animals, Draft Horse
>              20-21   Animals, Eagle
>              22-23   Animals, Falcon
>              24-25   Animals, Goat
>              25-28   Animals, Hawk
>              29-30   Animals, Lion
>              31-32   Animals, Mule
>              33-34   Animals, Ox
>              35-36   Animals, Riding Horse I (Steppe Pony)
>              37-38   Animals, Riding Horse II (Mustang)
>              39-40   Animals, War Horses
>              41-42   Animals, Wild Cat
>              43-44   Animals, Wild Dog
>              45-47   Animals, Wolf
>              48-50   Domestic Herd *
>              51      Argol
>              52      Blancara
>              53-54   Dae'ta Koti
>              55-56   Demons, Disease
>              57      Elefan
>              58      Firbolg
>              59-60   Fire Lions
>              61-63   Griffin
>              64-66   Hippogriff
>              67      Master
>              68-69   Pegasus
>              70-72   Te'sla
>              73-74   Lis                                             X
>              75      Omari
>              76-80   Dragons, Wyrm
>              81-85   Dragons, Dragon **
>              86-90   Earth Eater
>              91-95   Giants, Storm
>              96-100  Vily, Aerial
> 
>            Plains Night Encounters
> 
>               Roll      Result
>              01-04   Animals, Antelope
>              05-08   Animals, Boar
>              09-12   Animals, Deer
>              13-16   Animals, Hyena
>              17-20   Animals, Leopard
>              21-24   Animals, Lion
>              25-28   Animals, Tiger
>              29-32   Animals, Waste Lion
>              33-36   Animals, Wild Cat
>              37-40   Animals, Wild Dog
>              41-46   Animals, Wolf
>              47-50   Domestic Herd *
>              51      Border Redcap
>              52      Demons, Disease
>              53      Demons, Imp
>              54      Druga
>              55      Dzaliri
>              56      Faerry
>              57      Fata Sheen
>              58-59   Fire Lions
>              60      Fusin
>              61-62   Hob
>              63      Lis
>              64      Midge
>              65      Omari
>              66      Poltergeist
>              67      Ogre
>              68      Orchi
>              69      Shadow Beast
>              70-71   Shadow Fox
>              72      Shadow Hawk
>              73      Te'sla
>              74      The Brown Man
>              75      Zombie
>              76      Dae'ta Koti
>              77      Dalhan
>              78      Demons, Iritxu
>              79      Demons, Storm
>              80      Demons, Storm Dragons
>              81      Demons, Terrestial
>              82      Dragons, Wyrm
>              83      Devils
>              84      Dirasa
>              85      Div
>              86      Giants, Earth
>              87      Giants, Storm
>              88      Haunier
>              89      Herensuge
>              90      Kumiho
>              91      Larshee
>              92      Lunafey
>              93      Manticore
>              94      Matapone
>              95      Nar'morel
>              96      Osnada
>              97      Pseudothei
>              98      Qutrub
>              99      Rakshasha
>              100     Vily, Aerial
> 
>              Note: *  A herd of domestic animals.  The Referee will
>                       determine the type of creature and the number
>                       present in the herd.
>                    ** Dragons encountered this way are hunting.  No
>                       Dragon can be encountered in its lair in the
>                       plains.  The same does not apply for Wyrms.
> 
> 
>        N.  Roadway Encounters
>            Number of Creatures: 45
> 
>                               Day
>            Creature          Human          None
>              1-6              7-30        31-100
> 
>                               Night
>            Creature          Human          None
>              1-12            13-20        21-100
> 
>            These encounters occur on the road itself.
> 
>            Roadway Day Encounters
> 
>               Roll      Result
>              01-03   Animals, Cat
>              04-06   Animals, Cow
>              07-09   Animals, Deer
>              09-11   Animals, Dog I (Domestic Dog)
>              12-14   Animals, Dog II (Domestic Dog)
>              15-17   Animals, Dog III (Domestic Dog)
>              18-19   Animals, Donkey/Burro
>              20-21   Animals, Draft Horse
>              22-23   Animals, Eagle
>              24-25   Animals, Falcon
>              26-27   Animals, Hawk
>              28-29   Animals, Mule
>              30-31   Animals, Ox
>              32-33   Animals, Pig
>              34-36   Animals, Riding Horse I (Steppe Pony)
>              37-39   Animals, Riding Horse II (Mustang)
>              40-42   Animals, Riding Horse III
>              43-44   Animals, Riding Horse IV
>              45-46   Animals, Sheep
>              47-48   Animals, War Horses
>              49-50   Animals, Wolf
>              51-58   Alal
>              59-66   Anakim (Mortal)
>              67-74   Druga
>              75-81   Master
>              82-88   Trazire
>              89-96   Other Animals *
>              97-100  Closest Terrain**
> 
>            Roadway Night Encounters
> 
>               Roll      Result
>              01-03   Animals, Cat
>              04-07   Animals, Deer
>              08-11   Animals, Dog I (Domestic Dog)
>              12-15   Animals, Dog II (Domestic Dog)
>              16-19   Animals, Dog III (Domestic Dog)
>              20-22   Animals, Lion
>              23-26   Animals, Riding Horse I (Steppe Pony)
>              27-30   Animals, Riding Horse II (Mustang)
>              31-33   Animals, Riding Horse III
>              34-37   Animals, Riding Horse IV
>              38-41   Animals, Wild Cat
>              42-45   Animals, Wild Dog
>              46-50   Animals, Wolf
>              51-53   Demons, Disease
>              54-57   Demons, Hellhound
>              58-61   Demons, Imp
>              62-64   Shadow Hawk
>              65-68   Tonah
>              69-71   Trazire
>              72-75   Zombie
>              76      Akhkharu, Vampire
>              77      Alal
>              78      Alu
>              79      Anakim (Mortal)
>              80-81   Demons, Iritxu
>              82-84   Demons, Storm Dragons
>              85-87   Demons, Terrestial
>              88      Devils
>              89-90   Dirasa
>              91      Druga
>              92      Kumiho
>              93-94   Lunafey
>              95      Pseudothei
>              96      Qutrub
>              97-100  Closest Terrain**
> 
>            Note: *  The encounter is with the diurnal resting place of
>                     the creature. Thralls of the creature will be in the
>                     area near the master. This can include wild animals
>                     as well.
>                  ** Reroll on the closet terrain to the roadway.
> 
>        O.  Ruins Encounters
>            Number of Creatures: 33
> 
>                               Day
>            Creature          Human          None
>              1-7              8-15        16-100
> 
>                               Night
>            Creature          Human          None
>              1-15            16-20        21-100
> 
>            Encounters that occur in ruined population centers that are
>            no longer inhabited by large concentrations of people.
> 
>            Ruins Day Encounters
> 
>               Roll      Result
>              01-04   Animals, Asp
>              05-08   Animals, Cat
>              09-12   Animals, Dog I (Domestic Dog)
>              13-16   Animals, Dog II (Domestic Dog)
>              17-20   Animals, Dog III (Domestic Dog)
>              21-23   Animals, Donkey/Burro
>              24-27   Animals, Draft Horse
>              28-31   Animals, Goat
>              32-34   Animals, Hyena
>              35-38   Animals, Riding Horse I (Steppe Pony)
>              39-42   Animals, Riding Horse II (Mustang)
>              43-46   Animals, Riding Horse III
>              47-48   Animals, Riding Horse IV
>              49-50   Animals, Wolf
>              51-54   Anari
>              55-58   Daeta A'Miri
>              59-62   Demons, Disease
>              63-67   Great Ape
>              68-71   Great Serpent
>              72-75   Tower Lord
>              76-78   Dragons, Dragons
>              79-81   Dragons, Elder
>              82-84   Dragons, Wyrm
>              85-87   Firbolg
>              88-90   Giants *
>              91-95   Other Animals****
>              96-100  Closest Terrain***
> 
>            Ruins Night Encounters
> 
>               Roll      Result
>              01-04   Animals, Asp
>              05-08   Animals, Cat
>              09-13   Animals, Dog I (Domestic Dog)
>              14-17   Animals, Dog II (Domestic Dog)
>              18-21   Animals, Dog III (Domestic Dog)
>              22-25   Animals, Goat
>              26-29   Animals, Hyena
>              30-33   Animals, Riding Horse I (Steppe Pony)
>              34-38   Animals, Riding Horse II (Mustang)
>              39-42   Animals, Riding Horse III
>              43-46   Animals, Riding Horse IV
>              47-50   Animals, Wolf
>              51-52   Border Redcap
>              53-54   Daeta A'Miri
>              55-57   Dead
>              58-60   Demons, Disease
>              61-62   Demons, Firehound
>              63-64   Demons, Hellhound
>              65-67   Great Ape
>              68-70   Great Serpent
>              71-72   Tower Lord
>              72-75   Zombie
>              76      Akhkharu, Lamia
>              77      Akhkharu, Vampire
>              78      Anari
>              79      Charontes
>              80      Dae'ta Koti
>              81      Dalhan
>              82      Daive
>              83      Demons, Decay
>              84      Demons, Herab Serapel
>              85      Demons, Heliophobic
>              86      Demons, Storm Dragons
>              87      Demons, Terrestial
>              88      Devils
>              89      Dragons, Dragons
>              90      Dragons, Elder
>              91      Dragons, Wyrm
>              92      Edimmu
>              93      Ghost
>              94      Gwyligi
>              95      Nebora
>              96      Osnada
>              97      Poltergeist
>              98      Qutrub
>              99      Soul Daiva
>              100     Closest Terrain***
> 
>            Note: *   The giant that is native to the surrounding terrain
>                      is encountered.
>                  **  The encounter is with the diurnal resting place of
>                      the creature.  Thralls of the creature will be in
>                      the area near the master. This can include wild
>                      animals as well.
>                  *** Reroll on the closet terrain to the ruins.
> 
>        P.  Sea Encounters
> 
>                               Day
>            Creature          Human          None
>              1-11            12-25        26-100
> 
>                               Night
>            Creature          Human          None
>              1-22            23-25        26-100
> 
>            Use Chart A for normal trade routes in the ocean or coastline.
>            Use Chart B when thrown off course or lost.
> 
>            Sea Day Encounters
> 
>              Chart A
> 
>               Roll      Result
>              01-02   Animals, Crab
>              03-04   Animals, Eel
>              05-07   Animals, Jellyfish
>              08-10   Dolphins #
>              11-17   Fish #
>              18-20   Medium Whales
>              21-22   Large Whales
>              23-25   Orca
>              26-28   Ocean Turtle
>              29-30   Penquin ***
>              31-33   Sea Birds #
>              34-35   Seals #
>              36-38   Shark
>              39-40   Squid/Octopus
>              41-42   Stingray
>              43-44   Walrus ***
>              45-47   Water Snakes
>              48-50   Water Serpent
>              51-54   Dolaura
>              55-58   Elementals, Water
>              59-62   Giants, Sea
>              63-66   Giants, Storm
>              67-71   Mer People, Merman
>              72-75   Naga
>              76-77   Bloodsucker
>              78-80   Demons, Storm
>              81-82   Demons, Storm Dragons
>              83-84   Dragons, Dragons
>              85-86   Dragons, Sea Dragon
>              87-88   Garshon
>              89-90   Kraken
>              91-93   Nymph
>              94-95   Other Elemental*
>              96-97   Slyph
>              98-99   Sea Dragon
>              100     Wyrm
> 
>            Sea Night Encounters
> 
>              Chart A
> 
>               Roll      Result
>              01-04   Animals, Crab
>              05-08   Animals, Eel
>              09-12   Animals, Jellyfish
>              13-16   Dolphins #
>              17-21   Fish #
>              22-25   Medium Whales
>              26-29   Large Whales
>              30-33   Orca
>              34-37   Seals #
>              38-42   Shark
>              43-46   Squid/Octopus
>              47-50   Stingray
>              51-52   Cuca
>              53-54   Dolaura
>              55-56   Garshon
>              57-58   Lis
>              59-62   Mer People, Merman
>              63-66   Mer People, Mermaid
>              67-68   Naga
>              69-71   Other Elemental*
>              72-75   Red Shark
>              76-77   Demons, Iritxu
>              78-79   Demons, Storm
>              80-81   Demons, Storm Dragons
>              82-83   Dragons, Dragons
>              84-85   Dragons, Sea Dragon
>              86-87   Elementals, Water
>              88-89   Bloodsucker
>              90-91   Ghost Ship
>              92-93   Giants, Sea
>              94-95   Giants, Storm
>              96-97   Kraken
>              98-99   Shachihoko
>              100     Wyrm
> 
>            Sea Day Encounters
> 
>              Chart B
> 
>               Roll      Result
>              01-02   Animals, Crab
>              03-04   Animals, Eel
>              05-06   Animals, Jellyfish
>              07-08   Dolphins #
>              09-11   Fish #
>              12-13   Large Whales
>              14-16   Large Fish
>              17-18   Large Whales
>              19-21   Medium Fish
>              22-23   Medium Whales
>              24-25   Monster Squid
>              26-27   Orca
>              28-29   Ocean Turtle
>              30-31   Penquin ***
>              32-33   Sea Birds #
>              34-35   Seals #
>              36-38   Shark
>              39-40   Squid/Octopus
>              41-42   Stingray
>              43-44   Tiny Fish              27-30   Animals, Jellyfish
>              45-46   Walrus ***
>              47-48   Water Snakes
>              49-50   Water Serpent
>              51-52   Bloodsucker
>              53-55   Dolaura
>              56-57   Elementals, Water
>              58-59   Giants, Sea
>              60-61   Giants, Storm
>              62-65   Ghost Fleet
>              66-73   Mer People, Merman
>              74-75   Naga
>              76-77   Demons, Storm
>              78-79   Demons, Storm Dragons
>              80-81   Dragons, Dragons
>              82-83   Dragons, Sea Dragon
>              84-86   Garshon
>              87-88   Kraken
>              89-91   Nymph
>              92-93   Other Elemental*
>              94-95   Slyph
>              96-97   Sea Dragon
>              98-100  Wyrm
> 
>            Sea Night Encounters
> 
>              Chart B
> 
>               Roll      Result
>              01-03   Animals, Crab
>              04-07   Animals, Eel
>          1   08-12   Animals, Jellyfish
>              13-16   Dolphins #
>              17-20   Fish #
>              21-24   Medium Whales
>              25-28   Large Whales
>              29-32   Ocean Turtle
>              33-36   Orca
>              37-39   Seals #
>              40-43   Shark
>              44-47   Squid/Octopus
>              48-50   Stingray
>              51-52   Cuca
>              53-55   Dolaura
>              56-58   Garshon
>              59-61   Lis
>              62-64   Mer People, Merman
>              65-67   Mer People, Mermaid
>              68-69   Naga
>              70-72   Other Elemental*
>              73-75   Red Shark
>              76      Demons, Iritxu
>          1   77-78   Demons, Storm
>              79      Demons, Storm Dragons
>              80      Dragons, Dragons
>              81      Dragons, Sea Dragon
>              82      Elementals, Water
>              83      Bloodsucker
>              84      Elecran
>              85-86   Ghost Ship
>              87-88   Ghost Fleet
>              89-90   Giants, Sea
>              91-92   Giants, Storm
>              93      Kraken (x2)**
>              94      Shachihoko
>              95      Small Kraken
>              96      Wyrm
>              97-98   Water Snakes
>              99-100  Water Serpent
> 
>            Note: *    Any Water or Air Elemental in P&P
>                  **   The Kraken is twice normal size. See
>                       Kraken.
>                  ***  Cold Climates, coastal areas only if not
>                       re-roll
>                  #    Can determine the size or roll randomly below
>                       (Roll 1d10)
>                          Roll  Size     Roll  Size
>                          01-03 Tiny     07-08 Medium
>                          04-06 Small    09-10 Large
> 
>        Q.  Swamp Encounters
>            Number of Creatures: 63
> 
>                               Day
>            Creature          Human          None
>              1-12            13-20        21-100
> 
>                               Night
>            Creature          Human          None
>              1-20            21-25        26-100
> 
>            Swamp Day Encounters
> 
>               Roll      Result
>              00-05   Animals, Boar
>              06-09   Animals, Crocodile
>              10-14   Animals, Deer
>              15-18   Animals, Eagle
>              19-22   Animals, Falcon
>              23-26   Animals, Hawk
>              27-30   Animals, Leopard
>              31-34   Animals, Mule
>              35-38   Animals, Swamp Buffalo
>              39-42   Animals, Wild Cat
>              43-47   Animals, Wild Dog                   X
>              48-50   Animals, Wolf
>              51-53   Akhkharu, Vampire Worm
>              54-56   Daeta A'Miri
>              57-58   Demons, Disease
>              59-61   Fire Snake
>              62-63   Great Serpent
>              64-65   Molani
>              66-68   Peist
>              69-71   Serpent Women
>              72-75   White Otter
>              76-77   Afanc
>              78-79   Asaghi
>              80-81   Asrai
>              82-83   Athach
>              84-85   Beithir
>              86-87   Dae'ta Koti
>              88-89   Dirailla-ta
>              90-91   Dragons, Dragons
>              92-93   Elementals, Water
>              94-95   Firbolg
>              96-97   Fire Lions
>              98      Hydra
>              99-100  Water Nymph
> 
>            Swamp Night Encounters
> 
>              Roll 1D2 1 - Chart A 2 - Chart B
> 
>              Chart A
> 
>               Roll      Result
>              00-10   Animals, Crocodile
>              11-20   Animals, Deer
>              21-30   Animals, Hippopotamus
>              31-40   Animals, Leopard
>              41-50   Animals, Swamp Buffalo
>              51-52   Bugbear
>              53-54   Bush Warrior
>              55-56   Cait Sith
>              57-58   Cuca
>              59      Cuca Queen
>              60-61   Daeta A'Miri
>              62-63   Dirasa
>              64-65   Faerry
>              66      Fata Sheen
>              67-68   Fire Lions
>              69-70   Fire Snake
>              71      Fusin
>              72-73   Goblin
>              74-75   Great Serpent
>              76-77   Afanc
>              78-79   Asaghi
>              80-81   Asrai
>              82-83   Athach
>              84-85   Barguest
>              86-87   Boabhan
>              88-89   Baobhan Sith
>              90-91   Beithir
>              92-93   Cu Sidhe
>              94-95   Daoine Sidhe
>              96-97   Dae'ta Koti
>              98-99   Dirailla-ta
>              100     Dragons, Dragons
> 
>              Chart B
> 
>               Roll      Result
>              26-10   Animals, Tiger
>              11-20   Animals, Waste Lion
>              21-30   Animals, Wild Cat
>              31-40   Animals, Wild Dog
>              41-50   Animals, Wolf
>              51-52   Hob
>              53-54   Hobgoblin
>              55-56   Lis
>              57-58   Molani
>              59-60   Peist
>              61-62   Serpent Women
>              63      Shadow Fox
>              64      Shadow Hawk
>              65-66   Sprite
>              67      Tonah
>              68-69   Trold Folk
>              70-71   Trolls, Wood Troll
>              72-73   Water Panther
>              74-75   White Otter
>              76-78   Elementals, Water
>              79-80   Grundwergen
>              81-82   Harboul
>              83-84   Hydra
>              85-86   Kumiho
>              87-88   Manticore
>              89-90   Midge
>              91-92   Naga
>              93-94   Nebora
>              95-96   Shachihoko
>              97-98   Simurgh
>              98-100  Water Nymph
> 
>        R.  Tundra Encounters
>            Number of Creatures: 39
> 
>                               Day
>            Creature          Human          None
>              1-10            11-20        21-100
> 
>                               Night
>            Creature          Human          None
>              1-20            21-25        26-100
> 
>            Tundra Day Encounters
> 
>               Roll      Result
>              01-06   Animals, Crab
>              07-12   Animals, Auroch
>              13-19   Animals, Polar Bear
>              20-26   Animals, Wolf
>              27-32   Penquin
>              33-39   Sea Birds
>              40-46   Seals
>              47-50   Walrus
>              51-55   Beithir
>              56-60   Firbolg
>              61-65   Giants, Frost
>              66-70   Master
>              71-75   Tower Lord
>              76-79   Argol
>              80-82   Dragons, Dragons
>              83-85   Dragons, Lun
>              86-88   Dragons, Snow
>              89-100  Closest Terrain *
> 
>            Tundra Night Encounters
> 
>               Roll      Result
>              01-06   Animals, Polar Bear
>              07-11   Animals, Waste Lion
>              12-16   Animals, Wild Dog
>              17-22   Animals, Wolf
>              23-38   Animals, Zehani Wolf
>              29-34   Penquin
>              35-40   Sea Birds
>              41-45   Seals
>              46-50   Walrus
>              51-54   Beithir
>              55-56   Blood Wolf
>              57-58   Charontes
>              59-60   Dalhan
>              61-63   Demons, Disease
>              64-66   Lis
>              67-70   Naga
>              71-73   Tower Lord
>              74-75   Trolls, Ice Troll
>              76-77   Demons, Herab Serapel
>              78-79   Demons, Iritxu
>              80-81   Devils
>              82-83   Dragons, Sea Dragon
>              84-85   Dragons, Snow
>              86-87   Giants, Frost
>              88-89   Kumiho
>              90-91   Osnada
>              92-93   Pseudothei
>              94-95   Tonah
>              96-97   Water Panther
>              98-100  Closest Terrain *
> 
>            Note: * Reroll on the closet terrain to the tundra.
> 
>        R.  Underground Encounters
>            Number of Creatures: 111
> 
>            Creature          Human          None
>              1-21            22-25        26-100
> 
>            There is no real Day or Night underground.
> 
>            Underground Encounters
> 
>              Roll 1D2 - 1 - Chart A  2 - Chart B
> 
>              Chart A
> 
>               Roll      Result
>              00-10   Animals, Asp
>              11-20   Animals, Bear
>              21-30   Animals, Cliff Bear
>              31-40   Animals, Crocodile
>              41-50   Animals, Leopard
>              51      Aatxe
>              52      Akhkharu, Vampire Bat
>              53      Akhkharu, Vampire Worm
>              54      Anari
>              55      Boabhan
>              56      Baobhan Sith
>              57      Bouba
>              58      Bugbear
>              59      Cadue
>              60      Cait Sith
>              61      Cuca
>              62      Cuca Queen
>              62      Cu Sidhe
>              63      Daoine Sidhe
>              64      Dead
>              65      Demons, Firehound
>              66      Demons, Hellhound
>              67      Dirasa
>              68      Dwarf
>              69      Edali
>              70      Fata Sheen
>              71      Fire Lions
>              72      Fusin
>              73      Gargoyle
>              74      Goblin
>              75      Great Ape
>              76      Ahuras, Vereghina
>              77      Akhkharu, Immortal Akhkharu
>              78      Akhkharu, Succubus
>              79      Akhkharu, Vampire *
>              80      Alu
>              81      Anakim (Immortal)
>              82      Charontes
>              83      Dae'ta Koti
>              84      Dark's Serpent
>              85      Demons, Fiery Spirit
>              86      Demons, Heliophobic
>              87      Demons, Iritxu
>              88      Demons, Subterranean
>              89      Demons, Terrestial
>              90      Demons, Tuchulcha
>              91      Devils
>              92      Dirailla-ta
>              93      Dragons, Dragons
>              94      Dragons, Elder
>              95      Dragons, Lun
>              96      Dragons, Sea Dragon
>              97      Dzaliri
>              98      Edimmu
>              99      Elementals, Earth
>              100     Elementals, Fire
> 
>              Chart A
> 
>               Roll      Result
>              01-09   Animals, Tiger
>              11-18   Animals, Waste Lion
>              19-28   Animals, Wild Dog
>              29-39   Animals, Wolf
>              40-48   Animals, Zehani Wolf
>              49      Great Serpent
>              50      Great Spider
>              51      Griffin
>              52      Gwyligi
>              53      Herensuge
>              54      Hob
>              55      Hobgoblin
>              56      Mer People, Merman
>              57      Mer People, Mermaid
>              58      Midge
>              59      Minotaur
>              60      Ogre
>              61      Serpent Women
>              62      Shadow Worm
>              63      Tonah
>              64      Trolls, Eld Troll
>              65      Trolls, Rock Troll
>              66      Trolls, Troll
>              67      True Sidhe
>              68      Water Nymph
>              69      Water Panther
>              70      White Otter
>              71      Zehani
>              72      Zombie
>              73      Ghost
>              74      Giants, Earth
>              75      Giants, Mountain
>              76      Giants, Fire
>              77      Gorgon
>              78      Hydra  (in lair)
>              79      Kejan'po
>              80      Kiana'nir
>              81      Lalassu
>              82      Lammashta
>              83      Larshee
>              84      Leon
>              85      Manticore
>              86      Mushrussu
>              87      Naga
>              88      Nebora
>              89      Norggen
>              90      Poltergeist
>              91      Qutrub
>              92      Sentiel Beast iin lair)
>              93      Shachihoko
>              94      Shadow Warrior
>              95      The Kiana'shan
>              96      Vily, Forest
>              97      Vily, Hill
>              98      Vrykalakas
>              99      Were-creatures
>              100     Wyvern
> 
>            Note: * If the encounter takes place during the day then the
>                    creature is in repose.  He will be guarded by human
>                    thralls at this time.
> 
>        S.  Upper World Encounters
> 
>            Creature          Human          None
>              1-15            None         16-100
> 
>              Day and Night do not really apply in the Upper World.
>            When adventures in the Upper World occur, the Referee selects
>            the encounter based on the metaphysical area the party is in,
>            AND what, if anything, they have attracted through their
>            actions In all cases, unless the Referee chooses to create
>            special situations, only Supernatural forces of the alignment
>            that controls the Region that the party is in will be
>            encountered.
>              The table below lists the creatures that can be encountered
>            in the Region that are detailed on the map in section 2 (Book
>            three).
> 
>            Upper World Encounters
> 
> 
>            The Blessed Lands    - Lawful Spirits, Ahura, Edali
>            The Soothing Realm   - Maskela
>            Throne of Justice    - Amaliel, Ahura
>            Throne of Light      - Kerubin, Ahura, Angels of Fury
>            Realm of Lawful Fire - Hafaza, Mushrussu, Ahura, Dragons
>            Realm of Judgement   - Hafaza, Amaliel, Angels of Fury
>            Tower of Retribution - Ahura, Kerubin, Vereghina
>            Celestial Thrones    - Ahura, Kerubin, Flaming Steed
>            Realm of the Alfar   - Alfar, Fay Horse, A'mora, Anwora,
>                                   Dzaliri, Larshee, other Sidh creatures
>                                   & races
>            Elder Fires          - Fire Elementals
>            Peri Land            - Peri, Ifret, Jinn
>            Shadow Lands         - Shadow Warriors, Kejani Ki, Kejan'po,
>                                   Kiana'nir, Shadow Beast, Shadow Fox,
>                                   Shadow Hawk, Shadow Worm, The Kiana'shan
>            Balance Marches      - Merkabah, Zehani, Asaghi, Dragon,
>                                   A''Equinn, Zehani Wolf, Asura, Cailoa,
>                                   Seker, Sentinel Beast
>            The Abyss            - Beasts of Chaos, Endukuggu, Nindukuggu
>            Realm of Darkness    - Kekoni, Heliophobic Demons, Dark's
>                                   Serpent, Alu, Lalassu
>            Lands of Death       - Alal, Lammashia, Disease Demons,
>                                   Harab Serapel, Charontes, Lammashta,
>                                   Endukuggu/Nindukuggu
>            Realm of the Dead    - Dead, Nergali, Ghosts, Decay Demons
>            Lands of Woe         - Ghosts, Terrestial Demons
>            Court of Lilith      - Immortal Akhkhara, Incubi, Succubi
> 
>            Realm of Dark Destruction   Alal, Helliophobic Demons,
>                                   Firehound Demon, Flayers Demon
>            Empire of Fury       - Storm Demons, Dragons, Storm Dragons,
>                                   Elder Dragons, Dragon, Fentil Devil
>            The Demon Plains     - Decay Demons, Demon Steed, Harab
>                                   Serapel, Imp Demons, Iritxu Demon,
>                                   Tuchulcha Demon, Devils
>            Land of Souls        - Soul Daiva
>            Land of the Evil Mind- Any Supernatural force of Chaos, Firbolg
>            The Fiery Hells      - Hellhound, Fiery Spirit
>            Tower of Silence     - Kekoni, Lalassu
> 
>        T.  Waterways Encounters
>            Number of Creatures: 90
> 
>                               Day
>            Creature          Human          None
>              1-9             10-25        26-100
> 
>                               Night
>            Creature          Human          None
>              1-18            19-25        26-100
> 
>              Referee will roll a 1D10 after determining that there
>            is an encounter.  If the roll is 1-5 then roll on the
>            surrounding terrain.  On a 6-10 roll on the table below.
> 
>            Waterways Day Encounters
> 
>               Roll      Result
>              01-05   Animals, Auroch
>              06-11   Animals, Crocodile
>              12-17   Animals, Deer
>              18-23   Animals, Eagle
>              24-28   Animals, Falcon
>              29-33   Animals, Lion
>              34-38   Animals, Wild Cat
>              39-44   Animals, Wolf
>              45-50   Animals, Zehani Wolf
>              51-52   Afanc
>              53-54   Bouba
>              55-56   Athach
>              57-58   Centaur
>              59-60   Cu Sith
>              61-62   Demons, Disease
>              63-64   Elefan
>              65-66   Master
>              67      Mer People, Merman
>              68-69   Molani
>              70-71   Peist
>              72-73   Serpent Women
>              74-75   White Otter
>              76      Ahuras, Maskela
>              77-78   Asrai
>              79      Chimearas, Chimana
>              80-81   Dragons, Dragons
>              82      Dragons, Wyrm
>              83-84   Elementals, Water
>              85-86   Fay Horses
>              87-88   Firbolg
>              89      Giants, Sea
>              90-91   Giants, Storm
>              92      Hydra
>              93      Mushrussu
>              94      Roc
>              95-96   Vily, Water
>              97-98   Water Nymph
>              99-100  Zehani
> 
>            Waterways Night Encounters
> 
>              Roll 1D2 1 - Chart A 2 - Chart B
> 
>              Chart A
> 
>               Roll      Result
>              01-10   Animals, Anaconda
>              11-20   Animals, Crocodile
>              21-30   Animals, Deer
>              31-40   Animals, Hippopotamus
>              41-50   Animals, Hyena
>              51-52   Asrai
>              53      Athach
>              54-55   Boabhan
>              56      Beithir
>              57-58   Besamar
>              59-60   Bugbear
>              61-62   Cait Sith
>              63-64   Cuca
>              65      Cuca Queen
>              66      Cu Sidhe
>              67      Cu Sith
>              68      Demons, Disease
>              69-70   Fauns
>              71-72   Fay Horses
>              73      Gartula
>              74-75   Great Spider
>              76      A'Equin
>              77-78   Afanc
>              79      Ahuras, Maskela
>              80      Asaghi
>              81-82   Baobhan Sith
>              83-84   Chimearas, Chimeara
>              85-86   Demons, Storm
>              87-88   Demons, Storm Dragons
>              89      Demons, Terrestial
>              90      Devils
>              91-92   Dirasa
>              93      Dragons, Dragons
>              94      Dragons, Wyrm
>              95      Dragons, Sea Dragon
>              96      Dzaliri
>              97-98   Elementals, Water
>              99      Grundwergen
>              100     Harboul
> 
>              Chart B
> 
>               Roll      Result
>              01-12   Animals, Leopard
>              13-25   Animals, Wild Dog
>              26-37   Animals, Wolf
>              38-50   Animals, Zehani Wolf
>              51-52   Goblin
>              53-54   Hob
>              55      Lis
>              56      Mer People, Mermaid
>              57      Midge
>              58-59   Ogre
>              60-61   Orchi
>              62-63   Pegasus
>              64-65   Peist
>              66      Red Shark
>              67      Serpent Women
>              68-69   Sprite
>              70      Tonah
>              71      Trold Folk
>              72      Trolls, Troll
>              73      Unicorn
>              74-75   White Otter
>              76      Hydra
>              77      Kraken
>              78      Kumiho
>              79      Labbrila
>              80-81   Leon
>              82-83   Lunafey
>              84-85   Manticore
>              86      Naga
>              87-88   Nebora
>              89-90   Omari
>              91      Shachihoko
>              92      Simurgh
>              93      Soul Son
>              94-95   Vily, Water
>              96-97   Water Nymph
>              98-99   Water Panther
>              100     Zehani
> 
>   -----------------------------------------------------------
>   Version 1.0 - 12/2/2015
> 
> 
> 
> 
> 
> 
> ------------------------------
> 
> Subject: Digest Footer
> 
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> ------------------------------
> 
> End of pnp Digest, Vol 123, Issue 1
> ***********************************



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