[PnP] pnp Digest, Vol 121, Issue 4

Bessie Hadley eleabess at sbcglobal.net
Sat Oct 17 04:43:00 CEST 2015


Thanks again for all you help and comments. The ironic thing is that the 2 items won now belong to a small group of mine that has NO magic-users (lol), so they cannot use either of them!  

But having this information (indeed, it was the errata section that had the formula I was looking for) settles the information in my records for future use in the story. I have a shaman that might or might not (when she meets this group) be able to use the talisman. But the only magic-user (for using the wand) on the horizon for my current game is a Shadow Weaver newly trained in Shadow Magic. I don't know if he would find it useful or not (probably should - just haven't thought about it yet) - didn't expect to roll a wand (how lovely, though - lol)

Shalom!

Bess L. Hadley 

--------------------------------------------
On Fri, 10/16/15, pnp-request at list.powersandperils.org <pnp-request at list.powersandperils.org> wrote:

 Subject: pnp Digest, Vol 121, Issue 4
 To: pnp at list.powersandperils.org
 Date: Friday, October 16, 2015, 3:00 AM
 
 Send pnp mailing list submissions to
     pnp at list.powersandperils.org
 
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 Today's Topics:
 
    1. Re: pnp Digest, Vol 121, Issue 3 (David
 Sanders)
    2. Re: pnp Digest, Vol 121, Issue 3-Magic
 Item values (Bessie Hadley)
 
 
 ----------------------------------------------------------------------
 
 Message: 1
 Date: Thu, 15 Oct 2015 06:20:40 -0700
 From: David Sanders <dasandersx at comcast.net>
 To: "pnp at list.powersandperils.org"
 <pnp at list.powersandperils.org>
 Subject: Re: [PnP] pnp Digest, Vol 121, Issue 3
 Message-ID: <D202706A-8A30-4CA8-A7E6-CD668C5F7C49 at comcast.net>
 Content-Type: text/plain;   
 charset=us-ascii
 
 Keep in mind that it's an overly simplistic method that does
 not take into account the situational conditions.  For
 instance, a talisman that fires EL10 Fire Darts is pretty
 useless to a farmer...since it needs a magic user to operate
 it.  Also, value depends on rarity.   If
 everybody in town has been shopping at the local magic shop,
 well, things might be cheap.  Also, other magic users
 might not want to part with their gold if they can make such
 an object themselves.
 
 What it does well, IMO, is give relative value...so if you
 have a certain level of wealth you want maintained in your
 game you can use the formulas for balance.
 
 A magic user could quickly become very wealthy using the
 formula.
 
 Dave Sanders
 
 Sent from my iPad
 
 > On Oct 15, 2015, at 3:00 AM, pnp-request at list.powersandperils.org
 wrote:
 > 
 > Send pnp mailing list submissions to
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 more specific
 > than "Re: Contents of pnp digest..."
 > 
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 > Today's Topics:
 > 
 >   1. Re: pnp Digest, Vol 121, Issue
 1-Magic Items value
 >      (pming at northwestel.net)
 > 
 > 
 >
 ----------------------------------------------------------------------
 > 
 > Message: 1
 > Date: 14 Oct 2015 14:22:39 -0700
 > From: pming at northwestel.net
 > To: The Powers and Perils Mailing List <pnp at list.powersandperils.org>
 > Subject: Re: [PnP] pnp Digest, Vol 121, Issue 1-Magic
 Items value
 > Message-ID: <20151014142239.A60E0890F918037E at northwestel.net>
 > Content-Type: text/plain;    charset="utf-8"
 > 
 > Hiya!
 > 
 > Ok, maybe it's this? "Book of Tables, Pg 46". It's the
 Book Four 
 > Eratta. It gives a way of determining the GC value of a
 magic 
 > item. There is no "list" of prices or anything like
 that; the 
 > Referee has to figure all the prices out for each item
 in 
 > question 'from scratch'.
 > 
 > ^_^
 > 
 > Paul L. Ming
 > 
 > 
 > 
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 > 
 > Subject: Digest Footer
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 > End of pnp Digest, Vol 121, Issue 3
 > ***********************************
 
 
 
 ------------------------------
 
 Message: 2
 Date: Thu, 15 Oct 2015 08:39:20 -0700
 From: Bessie Hadley <eleabess at sbcglobal.net>
 To: pnp at list.powersandperils.org
 Subject: Re: [PnP] pnp Digest, Vol 121, Issue 3-Magic Item
 values
 Message-ID:
     <1444923560.81962.YahooMailBasic at web126106.mail.ne1.yahoo.com>
 Content-Type: text/plain; charset=iso-8859-1
 
 THANK YOU!!!!!
 
 "'That's it!' Charlie Brown shouted, knocking Lucy off her
 stool at her Psychologist's Booth, in surprise."
 
 Thank you! Thank you! That was what I had found. Now I can
 figure out the values of my wand and talisman (not that the
 characters will know, until later) I didn't think to check
 the Errata section - duh! I have now flagged the page for
 future reference. God bless you all for trying to help me -
 lol.
 
 I am writing down my game as I play, for I want to use these
 charcters I've created. I hope to publish it as a novel or
 novella (depending upon its length). I have at least 3
 groups already gathered, with individuals (and a pair of
 brothers) ready to be added to them. Two groups at least are
 be featured in my first book, but I haven't gotten far
 enough into the story for them to have met yet. The rest
 will also join them eventually, if not in this book, then
 the second one. I'm nearly at page 100, and am going back to
 fill out some hastily-written action sequences today. I know
 it needs to be easily readable & characters interesting
 enough in order to get published, so fleshing them out is
 what I have been working on this week. I haven't even yet
 dscribed their clothing. Thought I would have a new
 individual they are due to meet give her impressions of
 their overall physical appearance. Physical looks I've done,
 but clothing and carriage should be noted
  by strangers who will become friends (if uneasy ones).
 Currently I have no definite ending - I know where it is,
 just not what is to be encountered there. Once I know that,
 I can complete my chapter & story outline and start
 submitting it to publishers (I wonder if Avalon Hill is
 associated with one, hmmm.) Eight chapters done, at least
 2-3 more ready to go, once I fill in conversation &
 other details in encounters already completed.
 
 I also confess I play the game somewhat liberally, rolling
 the dice as many as three times for better play options,
 although if the 3rd is best, and the 2nd is survivable, I
 use the 2nd or the 1st - whichever number is the middle
 choice. I want my PCs to have Special Events that are useful
 in play, and not all alike. As my own Dungeon Master for my
 story, I know where I want these characters to go, and they
 need to reach there, or there's no story (sigh - so I cheat
 a bit if you're hardcore, but the rules - as they themselves
 state - are a guideline only. So on I go!
 
 Wish me luck! And pray that I create conversation with
 enough humor (and personal sharing) to enjoy reading it.
 Only one incipient love interest so far, but have a second
 later in the story. I'll see what else might develop - hope
 my PCs gel enough to have at least two more, once my two
 groups (one is currently four, with a fifth joining very
 soon, the other is six strong, consisting of a group of five
 and one emotionally interested in one of that group &
 able to join, in exchange for his fighting skills. Two more
 are joining in, as part of the arrangement of the two groups
 joining. So I will be using about 15 PCs in this book, plus
 various NPCs all along the way.
 
 I know I will have to get publishing clearance from Richard
 Snider (I do hope he's still with us) and Avalon Hill, but
 hope if I find a publisher, that they will take care of that
 - I'm sure they'd be due a percentage, and might even be
 willing to help stories (if they are good) get published.
 Maybe Harn should get 1%, too, since I use it for developing
 PCs' physical appearances and family histories. 
 
 So you see I am serious about this. It would be really nice
 if stories from this game could get out into the wider world
 in book form (paperbacks!) - might get us more players, and
 fans for the game - and more books from others that I would
 read!
 
 Thanks again for your assistance!
 
 Bess L. Hadley 
 
 --------------------------------------------
 On Thu, 10/15/15, pnp-request at list.powersandperils.org
 <pnp-request at list.powersandperils.org>
 wrote:
 
  Subject: pnp Digest, Vol 121, Issue 3
  To: pnp at list.powersandperils.org
  Date: Thursday, October 15, 2015, 3:00 AM
  
  Send pnp mailing list submissions to
  ??? pnp at list.powersandperils.org
  
  To subscribe or unsubscribe via the World Wide Web, visit
  ??? http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp
  or, via email, send a message with subject or body 'help'
  to
  ??? pnp-request at list.powersandperils.org
  
  You can reach the person managing the list at
  ??? pnp-owner at list.powersandperils.org
  
  When replying, please edit your Subject line so it is more
  specific
  than "Re: Contents of pnp digest..."
  
  
  Today's Topics:
  
  ???1. Re: pnp Digest, Vol 121, Issue 1-Magic
  Items value
  ? ? ? (pming at northwestel.net)
  
  
  ----------------------------------------------------------------------
  
  Message: 1
  Date: 14 Oct 2015 14:22:39 -0700
  From: pming at northwestel.net
  To: The Powers and Perils Mailing List <pnp at list.powersandperils.org>
  Subject: Re: [PnP] pnp Digest, Vol 121, Issue 1-Magic
 Items
  value
  Message-ID: <20151014142239.A60E0890F918037E at northwestel.net>
  Content-Type: text/plain;??? charset="utf-8"
  
  Hiya!
  
  Ok, maybe it's this? "Book of Tables, Pg 46". It's the
 Book
  Four 
  Eratta. It gives a way of determining the GC value of a
  magic 
  item. There is no "list" of prices or anything like that;
  the 
  Referee has to figure all the prices out for each item in 
  question 'from scratch'.
  
  ^_^
  
  Paul L. Ming
  
  
  
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  pnp at list.powersandperils.org
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