From longshotgm at comcast.net Sun Dec 3 04:23:06 2017 From: longshotgm at comcast.net (Scott Adams) Date: Sat, 02 Dec 2017 22:23:06 -0500 Subject: [PnP] P&P players wanted maybe for last time.... Message-ID: Players wanted!!! For my 18th year (1999-2017) - 9th Adventure of my Powers and Perils PBEM. All new and old are welcome. Even if you have no PBEM experience. This COULD Be my LAST P&P adventure. Once we get to year 20 in 2019 it will be 2 decades of a on going game that has lasted 4 years of game time. At year 20 I may call it a wrap but I have no idea yet if I will. But I figure go out on top. :) * PBEM: Play by email. The beauty of this style is not like a table game or roll 20 stream or even a website forumn you have to track down and log in. This style allows YOU to get email and play. No need to find a website or microphone. As GM I simply set the scenes and you react. All you need is a email account. * Time involved? Depends on how fast you can read. A typical update is 100-300 lines. This is in sections with a blank line between paragraphs so its not 300 lines of pure text. A combat update might take 500 lines. So how fast can you read on average 200 lines? About 5-15 minutes for each update? I tend to do two updates a week. So At max you may only need 30 minutes for the game? Not much time at all! * Type of characters? Right now we have: Elf Priest/Druid Dwarf Artist/Warrior Faerry Archer/Magician Human Acrobat/Wizard Human Sailor Human seductress/wizard Human Hunter Human Dagger Maiden Human Wizard/Crafter/Healer You can play what you want. Aside from a Natural Magician. :) * Dedication: Typically adventure will take 1-2 years. One can still play and have a busy life. If need one you can step back and deal with RL which is great with a PBEM and come back in when RL calms down. * Experience: It does help to have a bit of rpg experience. But it is not impossible. If you can share thoughts and see a 'vision' of a story then you'll do fine. Rpg experience does help. If unsure what Powers and Perils is no big deal. It is a fantasy rpg system like that other dungeon game out there. But to me its far better! * Game resources: I have a website one can read and learn about the game and pbem. You do NOT need a silly account to log in to a forumn. Just a browser. * How to join? Simply email me - longshotgm at comcast.net or pnpgm at comcast.net. We'll go from there. Again this may be your LAST chance for a P&P pbem. There have been 3-4 attempts over the years but all failed in days or a few months. Until I can get Alex, Wout, David and Burton to run a pbem I am it. :< So you've been warned. When does it start? In a few weeks. I'm doing the last 2 IBTs for 2 players then we can begin. (IBT-In Between Time between adventures in this case free time each character gets in this case 4 months since last adventure in game time). Website: http://nrgcomputers.com/pbem/ From longshotgm at comcast.net Sun Dec 3 04:56:42 2017 From: longshotgm at comcast.net (Scott Adams) Date: Sat, 02 Dec 2017 22:56:42 -0500 Subject: [PnP] pnp Digest, Vol 143, Issue 7 In-Reply-To: <89604BAC-B782-461A-B6EC-480E571DB375@comcast.net> References: <89604BAC-B782-461A-B6EC-480E571DB375@comcast.net> Message-ID: That's how I see it. Thanks. At 09:17 AM 11/29/2017, you wrote: >I re-read that section of rules and it most certainly is geared >toward a starting character. > >Dave > >Sent from my iPad > > > > > Message: 1 > > Date: Tue, 28 Nov 2017 22:37:26 -0500 > > From: Scott Adams > > To: The Powers and Perils Mailing List > > Subject: Re: [PnP] pnp Digest, Vol 143, Issue 5 > > Message-ID: > > Content-Type: text/plain; charset="us-ascii"; format=flowed > > > > > > Yes. I do require the time in training not just overnight. > > I agree that it seems rank=el. But that's how its worded. But the > > spirit of the rules I believ eis for STARTING pcs. > > So yes a starting priest might be el1-3? So sure rank 13. But yes in > > -game promotoin should not be rank=el. > > But wanted to see what others thought since I'm no priest expert. :) > > > > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp From longshotgm at comcast.net Thu Dec 21 06:46:21 2017 From: longshotgm at comcast.net (Scott Adams) Date: Thu, 21 Dec 2017 00:46:21 -0500 Subject: [PnP] Staff/Wand Message-ID: Do you GMs have home rules on limiting use of BOTH a staff and wand? I mean a good staff/wand on average could boost 65 on average. A very nice staff/wand could boost +100-120 which is almost as much as the CA. I usually have folks use 1 or the other. But never thought of using both... Hope all have great holidays, Christmast, New Years! From tmagann at earthlink.net Thu Dec 21 07:05:24 2017 From: tmagann at earthlink.net ( Thomas O. Magann Jr.) Date: Wed, 20 Dec 2017 22:05:24 -0800 (GMT-08:00) Subject: [PnP] Staff/Wand Message-ID: <1482270631.17523.1513836324163@wamui-moana.atl.sa.earthlink.net> Use both,sure. But track how much you've exceeded your casting ability by (for Feature A). Multiple items don't add, they allow a fixed amount of excess casting. If you've already exceeded that level, you need a stronger item. Higher level, or staff over wand. Or both. You can only use one at a time, f course, so Feature B, boosting success chances, is limited to whatever you have at hand, and can be used as long as you can still cast. Feature C, if it applies, lets you change between what you have for any item spell you have that you can't cast yourself...again, assuming Feature A still works for you. And, of course, the smart Enchanter adds a Mana Storage Ensorcellment to all his favorite staves and wands, so you can swap between them to tap stored mana as needed, but, again, you can only use one at a time, so if yo've exhausted Feature A(Overcasting) you may not have enough stored mana in any one items for what you want to do. Use those before tapping into overcast from Feature A, just in case. First, just so the wand or staff can start recharging on it's own. That's how I've always used them as player or GM. -----Original Message----- >From: Scott Adams >Sent: Dec 20, 2017 9:46 PM >To: pnp at list.powersandperils.org >Subject: [PnP] Staff/Wand > > >Do you GMs have home rules on limiting use of BOTH a staff and wand? >I mean a good staff/wand on average could boost 65 on average. >A very nice staff/wand could boost +100-120 which is almost as much as the CA. > >I usually have folks use 1 or the other. But never thought of using both... > >Hope all have great holidays, Christmast, New Years! > > > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp From alexkoponen at gmail.com Thu Dec 21 23:03:17 2017 From: alexkoponen at gmail.com (Alex Koponen) Date: Thu, 21 Dec 2017 13:03:17 -0900 Subject: [PnP] Staff/Wand In-Reply-To: <1482270631.17523.1513836324163@wamui-moana.atl.sa.earthlink.net> References: <1482270631.17523.1513836324163@wamui-moana.atl.sa.earthlink.net> Message-ID: I would say that multiple items don't add. Just use the one that adds the most. On Wed, Dec 20, 2017 at 9:05 PM, Thomas O. Magann Jr. wrote: > Use both,sure. But track how much you've exceeded your casting ability by > (for Feature A). Multiple items don't add, they allow a fixed amount of > excess casting. If you've already exceeded that level, you need a stronger > item. Higher level, or staff over wand. Or both. > > You can only use one at a time, f course, so Feature B, boosting success > chances, is limited to whatever you have at hand, and can be used as long > as you can still cast. > > Feature C, if it applies, lets you change between what you have for any > item spell you have that you can't cast yourself...again, assuming Feature > A still works for you. > > And, of course, the smart Enchanter adds a Mana Storage Ensorcellment to > all his favorite staves and wands, so you can swap between them to tap > stored mana as needed, but, again, you can only use one at a time, so if > yo've exhausted Feature A(Overcasting) you may not have enough stored mana > in any one items for what you want to do. Use those before tapping into > overcast from Feature A, just in case. First, just so the wand or staff can > start recharging on it's own. > > That's how I've always used them as player or GM. > > > -----Original Message----- > >From: Scott Adams > >Sent: Dec 20, 2017 9:46 PM > >To: pnp at list.powersandperils.org > >Subject: [PnP] Staff/Wand > > > > > >Do you GMs have home rules on limiting use of BOTH a staff and wand? > >I mean a good staff/wand on average could boost 65 on average. > >A very nice staff/wand could boost +100-120 which is almost as much as > the CA. > > > >I usually have folks use 1 or the other. But never thought of using > both... > > > >Hope all have great holidays, Christmast, New Years! > > > > > > > >_______________________________________________ > >pnp mailing list > >pnp at list.powersandperils.org > >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > > _______________________________________________ > pnp mailing list > pnp at list.powersandperils.org > http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > -------------- next part -------------- An HTML attachment was scrubbed... URL: From longshotgm at comcast.net Thu Dec 28 03:04:30 2017 From: longshotgm at comcast.net (Scott Adams) Date: Wed, 27 Dec 2017 21:04:30 -0500 Subject: [PnP] Staff/Wand In-Reply-To: References: <1482270631.17523.1513836324163@wamui-moana.atl.sa.earthlink.net> Message-ID: Yeah its obvious can't use both staff and wand at exact same time. But let's say staff boosts 80 and wand 50. So technically 130. So my question was is it just the 80 (biggest) pr 130 assuming normal daily limits. To all others: Eastern Lands how far do you place these lands away from Western Lands? Is it due east of Lemasa or a bit SE? Just curoius been reading up on EL lately. Final warning: My pbem rpg will be starting 1/1. Can still join what could be the last adventure after 20 years! At 05:03 PM 12/21/2017, you wrote: >I would say that multiple items don't add. Just >use the one that adds the most. > >On Wed, Dec 20, 2017 at 9:05 PM, Thomas O. >Magann Jr. <tmagann at earthlink.net> wrote: >Use both,sure. But track how much you've >exceeded your casting ability by (for Feature >A). Multiple items don't add, they allow a fixed >amount of excess casting. If you've already >exceeded that level, you need a stronger item. >Higher level, or staff over wand. Or both. > >You can only use one at a time, f course, so >Feature B, boosting success chances, is limited >to whatever you have at hand, and can be used as long as you can still cast. > >Feature C, if it applies, lets you change >between what you have for any item spell you >have that you can't cast yourself...again, >assuming Feature A still works for you. > >And, of course, the smart Enchanter adds a Mana >Storage Ensorcellment to all his favorite staves >and wands, so you can swap between them to tap >stored mana as needed, but, again, you can only >use one at a time, so if yo've exhausted Feature >A(Overcasting) you may not have enough stored >mana in any one items for what you want to do. >Use those before tapping into overcast from >Feature A, just in case. First, just so the wand >or staff can start recharging on it's own. > >That's how I've always used them as player or GM. > > >-----Original Message----- > >From: Scott Adams <longshotgm at comcast.net> > >Sent: Dec 20, 2017 9:46 PM > >To: pnp at list.powersandperils.org > >Subject: [PnP] Staff/Wand > > > > > >Do you GMs have home rules on limiting use of BOTH a staff and wand? > >I mean a good staff/wand on average could boost 65 on average. > >A very nice staff/wand could boost +100-120 > which is almost as much as the CA. > > > >I usually have folks use 1 or the other.? But > never thought of using both... > > > >Hope all have great holidays, Christmast, New Years! > > > > > > > >_______________________________________________ > >pnp mailing list > >pnp at list.powersandperils.org > >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp -------------- next part -------------- An HTML attachment was scrubbed... URL: From tmagann at earthlink.net Thu Dec 28 03:17:42 2017 From: tmagann at earthlink.net ( Thomas O. Magann Jr.) Date: Wed, 27 Dec 2017 18:17:42 -0800 (GMT-08:00) Subject: [PnP] Staff/Wand Message-ID: <271935477.13014.1514427462243@wamui-aurora.atl.sa.earthlink.net> An HTML attachment was scrubbed... URL: From longshotgm at comcast.net Thu Dec 28 05:23:48 2017 From: longshotgm at comcast.net (Scott Adams) Date: Wed, 27 Dec 2017 23:23:48 -0500 Subject: [PnP] Staff/Wand In-Reply-To: <271935477.13014.1514427462243@wamui-aurora.atl.sa.earthlin k.net> References: <271935477.13014.1514427462243@wamui-aurora.atl.sa.earthlink.net> Message-ID: Again this is obvious. But can use the 80 item for hour 1 then in hour 2 the 50 assuming daily limits. thus could get the 130. This is why I was asking others how they dealt with it. At 09:17 PM 12/27/2017, you wrote: >Well, you can't use them at the same time, so >only one can be boosting your Casting Ability at >a time.It's not 130 (80+50), it's 80 OR 50, >depending on which is being used at the time. >The only way to get 130 would be to use them >both at once. If it isn't being used,it isn't adding to casting ability. > >Once you've overcast by 50 in a day, the wand >won't help anymore,so there's no point in using it, just the staff. > >-----Original Message----- >From: Scott Adams >Sent: Dec 27, 2017 6:04 PM >To: The Powers and Perils Mailing List >Subject: Re: [PnP] Staff/Wand > > >Yeah its obvious can't use both staff and wand >at exact same time. But let's say >staff boosts 80 and wand 50. So technically >130. So my question was is it just the 80 (biggest) pr 130 >assuming normal daily limits. > >To all others: Eastern Lands how far do you >place these lands away from Western Lands? Is it >due east of Lemasa or a bit SE? >Just curoius been reading up on EL lately. > >Final warning: My pbem rpg will be starting >1/1. Can still join what could be the last adventure after 20 years! > > >At 05:03 PM 12/21/2017, you wrote: >>I would say that multiple items don't add. Just >>use the one that adds the most. >> >>On Wed, Dec 20, 2017 at 9:05 PM, Thomas O. >>Magann Jr. <tmagann at earthlink.net> wrote: >>Use both,sure. But track how much you've >>exceeded your casting ability by (for Feature >>A). Multiple items don't add, they allow a >>fixed amount of excess casting. If you've >>already exceeded that level, you need a >>stronger item. Higher level, or staff over wand. Or both. >>You can only use one at a time, f course, so >>Feature B, boosting success chances, is limited >>to whatever you have at hand, and can be used as long as you can still cast. >>Feature C, if it applies, lets you change >>between what you have for any item spell you >>have that you can't cast yourself...again, >>assuming Feature A still works for you. >>And, of course, the smart Enchanter adds a Mana >>Storage Ensorcellment to all his favorite >>staves and wands, so you can swap between them >>to tap stored mana as needed, but, again, you >>can only use one at a time, so if yo've >>exhausted Feature A(Overcasting) you may not >>have enough stored mana in any one items for >>what you want to do. Use those before tapping >>into overcast from Feature A, just in case. >>First, just so the wand or staff can start recharging on it's own. >>That's how I've always used them as player or GM. >> >>-----Original Message----- >> >From: Scott Adams <longshotgm at comcast.net > >> >Sent: Dec 20, 2017 9:46 PM >> >To: pnp at list.powersandperils.org >> >Subject: [PnP] Staff/Wand >> > >> > >> >Do you GMs have home rules on limiting use of BOTH a staff and wand? >> >I mean a good staff/wand on average could boost 65 on average. >> >A very nice staff/wand could boost +100-120 >> which is almost as much as the CA. >> > >> >I usually have folks use 1 or the >> other.?? But never thought of using both... >> > >> >Hope all have great holidays, Christmast, New Years! >> > >> > >> > >> >_______________________________________________ >> >pnp mailing list >> > pnp at list.powersandperils.org >> > http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp >>_______________________________________________ >>pnp mailing list >>pnp at list.powersandperils.org >>http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp >> >> >>_______________________________________________ >>pnp mailing list >>pnp at list.powersandperils.org >>http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp -------------- next part -------------- An HTML attachment was scrubbed... URL: From tmagann at earthlink.net Thu Dec 28 05:44:25 2017 From: tmagann at earthlink.net ( Thomas O. Magann Jr.) Date: Wed, 27 Dec 2017 20:44:25 -0800 (GMT-08:00) Subject: [PnP] Staff/Wand Message-ID: <198174435.14438.1514436265191@wamui-aurora.atl.sa.earthlink.net> An HTML attachment was scrubbed... URL: From dasandersx at comcast.net Thu Dec 28 06:37:10 2017 From: dasandersx at comcast.net (David Sanders) Date: Wed, 27 Dec 2017 21:37:10 -0800 Subject: [PnP] pnp Digest, Vol 144, Issue 4 In-Reply-To: References: Message-ID: I certainly wouldn't allow them to be additive. Even if they were used in the same day, and at different times, they would only make the maximum CA available increase at most by 80. It doesn't provide a permanent increase. The bigger question to me is, if say, the caster has 100 CA normally and uses 50 of it...does the 50 come first from the wand, staff, or natural CA? If the Mage later uses magic without wand or staff, how much does the begger have left in the tank? Dave Sent from my iPad From tmagann at earthlink.net Thu Dec 28 07:09:10 2017 From: tmagann at earthlink.net ( Thomas O. Magann Jr.) Date: Wed, 27 Dec 2017 22:09:10 -0800 (GMT-08:00) Subject: [PnP] pnp Digest, Vol 144, Issue 4 Message-ID: <695794447.14838.1514441350222@wamui-aurora.atl.sa.earthlink.net> >The bigger question to me is, if say, the caster has 100 CA normally and uses 50 of it...does the 50 come first from the wand, staff, or natural CA? If the Mage later uses magic without wand or staff, how much does the begger have left in the tank? > Well, they allow overcasting. That means the basic Casting Ability is used first, doesn't it? Doesn't matter if a caster uses them earlier, and he might for other benefits, they don't let you exceed your casting ability until it's been reached. Either way, it ALL comes from your mana, so it only matters when your mana exceeds your casting ability. And Mana may not exceed casting + Wand bonus Basically, Tank first (casting ability), reserves second (Mana in excess of casting ability). Of course, you can also add a Battery feature to either wand or staff that you can tap anytime, instead of your casting ability (and it rechharges on it's own ay 10% a day). And I always have added that feature when I've had a character make his own wand or staff. If nothing else, it's another chance to increase Permanent Magics. Frankly, a wand is generally the first thing I make on a new mage character. Unless he's trained in Staff combat. From alexkoponen at gmail.com Thu Dec 28 22:57:58 2017 From: alexkoponen at gmail.com (Alex Koponen) Date: Thu, 28 Dec 2017 12:57:58 -0900 Subject: [PnP] pnp Digest, Vol 144, Issue 4 In-Reply-To: <695794447.14838.1514441350222@wamui-aurora.atl.sa.earthlink.net> References: <695794447.14838.1514441350222@wamui-aurora.atl.sa.earthlink.net> Message-ID: I would say that the CA comes first from the natural CA. Alex k On Wed, Dec 27, 2017 at 9:09 PM, Thomas O. Magann Jr. wrote: > >The bigger question to me is, if say, the caster has 100 CA normally and > uses 50 of it...does the 50 come first from the wand, staff, or natural > CA? If the Mage later uses magic without wand or staff, how much does the > begger have left in the tank? > > > > > Well, they allow overcasting. That means the basic Casting Ability is used > first, doesn't it? Doesn't matter if a caster uses them earlier, and he > might for other benefits, they don't let you exceed your casting ability > until it's been reached. Either way, it ALL comes from your mana, so it > only matters when your mana exceeds your casting ability. And Mana may not > exceed casting + Wand bonus > > Basically, Tank first (casting ability), reserves second (Mana in excess > of casting ability). Of course, you can also add a Battery feature to > either wand or staff that you can tap anytime, instead of your casting > ability (and it rechharges on it's own ay 10% a day). And I always have > added that feature when I've had a character make his own wand or staff. If > nothing else, it's another chance to increase Permanent Magics. > > Frankly, a wand is generally the first thing I make on a new mage > character. Unless he's trained in Staff combat. > > > > _______________________________________________ > pnp mailing list > pnp at list.powersandperils.org > http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > -------------- next part -------------- An HTML attachment was scrubbed... URL: