[PnP] Proofreading P&P version 2

Scott Adams longshotgm at comcast.net
Tue Nov 7 04:40:51 CET 2017


Dwarf vs Dwarves..bleh...
I like Dwarves.
As google tells us it was popularized by Tolkein's Hobbit as Dwarves.
IF he uses it..why not we use it :)

I agree with you on the energy thing.


At 05:07 PM 11/4/2017, you wrote:
>Much appreciated. > First of all Powers and 
>Perils has 'dwarfs' not 'dwarves' There were 
>quite a lot of dwarves in the original text from 
>Richard. Hopefully all are now dwarfs. > page 20 
>"The energy cost to use this power for EL+1 
>hours equals the master’s EL+1." Isn't this 
>just a long winded way of saying it uses 1 
>energy per hour? No, this implies you select the 
>EL at the start, determine success, and spend 
>energy for the full duration at the start. The 1 
>energy per hour implies you can extend each 
>hour, but would have to reroll for success each 
>hour as well. Not changed. > page 20 
>Supernatural Will, "Characters that have this 
>attribute also have the evil eye if their rating 
>is 11." What rating are you refering to and does 
>it have to be exactly 11? Their native ability 
>increase (explanation added.) > page 24 "When a 
>wound is suffered that leaves the character with 
>an HPV value less than one, a roll is taken on 
>the Death Table."Â  There is no Death Table 
>Corrected to Bleeding Wounds Table. > page 89 
>The formula for the Duration of Unconsciousness 
>is "(100-Stamina)+(Actual Damage×10) turns" but 
>the math is the example is " (100-30)+(2×2), 74 
>turns" This was in v1. Corrected the example and 
>changed to 18 minutes. All the others mistakes 
>have been changed as suggested. A new version is 
>now available for download from the site. 
>Thanks, Wout On 04-11-17 20:41, Panthera Altaica 
>wrote: > I have making a list of problems in the 
>P&P version 2 rule book as I've > been making my 
>P&P homebrew wiki. > > Here is the first two 
>chapters: > > First of all Powers and Perils has 
>'dwarfs' not 'dwarves' > > page 1 "CEP Combat 
>Experience Points(s)" > > page 10 Table 2.7: Age 
>Table column Roll "82-88" and "88-93" > > page 
>12 "Expertise Poins Expertise points are spent 
>to gain any skill > listed in §3 or to meet the 
>expertise requirement to learn a Magic Path" > > 
>page 14 Roll 56 "You have no idea where you got 
>it or what ot is worth" > Should be > > page 14 
>Roll 33 "Special Attribute", Roll 44 "Special 
>Attribute", Roll > 66 "Special Attribute." and 
>Roll 77 "Special Attribute." The period at > the 
>end should be used or not, consistently. > > 
>page 15 "Making it allows him to wait WB×3 
>turns before acting." 'WB' > isn't listed in 
>"1.2 Abbreviations Used" and is not explained 
>anywhere > on the page/ > > > page 16 Table 
>2.15: Special Attributes, Roll 33+34 
>"Supernatural Power, > Lower." shouldn't be a 
>period at the end. > > page 16 Table 2.15: 
>Special Attributes, "Mental invulnerability" 
>should > be Roll 98 > > page 17 Roll 71 "Referee 
>will roll 1D6+14 on the Map Table for it’s > 
>value." should be 'its value' > > page 17 "It 
>also grants the ability to communicate with 
>animals that > spend a majority of their time in 
>the earth (moles, shrews, etc." > missing 
>closing ')' > > page 19 "C) Natural Magicians 
>recover expended Mana at a faster rate > than 
>normal. When resting he adds MEL×2. At other 
>times he recovers > (W+Em)/5 + MEL/3, > rounded 
>down. (See 2.4.11)" should be '§2.4.11' > > 
>page 20 "The energy cost to use this power for 
>EL+1 hours equals the > master’s EL+1." Isn't 
>this just a long winded way of saying it uses 
>1 > energy per hour? > > page 20 "EXAMPLE — The 
>Character rolled a 7 but muust increase by 10 
>to > reach 16. His Native Agility is 16 after it 
>is modified by this Special > Attribute. The 
>starting Current Ability of the Character, in 
>Agility, > equals his Natice Ability of 16 
>increased by 7, i.e. 23 before any > 
>characteristic points are applied to it." This 
>whole emaplesi bold > unlike the other examples 
>sofar in the book. > > page 20 "The starting 
>Current Ability of the Character, in Agility, > 
>equals his Natice Ability of 16 increased by 7, 
>i.e." sould be 'Native > Ability' > > page 20 
>Supernatural Will, "Characters that have this 
>attribute also > have the evil eye if their 
>rating is 11." What rating are you refering > to 
>and does it have to be exactly 11? > > page 20 
>Supernatural Will, "People with this talent are 
>considered to be > Natural Magicians for all 
>Shamanic Magics if trained as a Shaman, and > 
>are Natural Magicians if trained as a Druid or 
>Priest (with the > exception of Mashmashu, Kalu, 
>Qadisthu and Bards)," Should in with a '.' > not 
>a ','. > > page 21 "A player who chooses to risk 
>this option rolls 1D3 on the > talented table 
>and the liability table for each, i.e. if the 
>result is a > 2 he rolls twice for talent and 
>twice for liability." should be > "...rolls 1D3 
>times on the talented table..." > > page 21 "His 
>ELis +5 with Bastard Sword and +2 with 
>Broadsword and Great > Sword." Should be 'EL 
>is' > > page 22 "It also applies at 1/2 value, 
>roundedn up, for Eroticist." > should be 
>'rounded' > > page 23 " These are the basic 
>values that are used in combat as > deescribed 
>in Chapter 8." should be 'described' > > page 24 
>"When a wound is suffered that leaves the 
>character with an HPV > value less than one, a 
>roll is taken on the Death Table."Â  There is 
>no > Death Table > > page 29 Table 2.26: Skills 
>for Civilized Human Characters, station 0 "A > 
>non-combat skill with a Cost to Learn of ten or 
>less or 10 partial > expertise points towards an 
>an apprenticeship ..." Should only be one 
>an > > > page 29 Table 2.26: Skills for 
>Civilized Human Characters, station 4 > "Three 
>skills with a Cost to Learn of forthy or less." 
>should be 'forty' > > page 30 "The metal items 
>that they make are made of alloys that do not > 
>contain any Iron watsoever." should be 
>'whatsoever' > > ---- > > page 89 The formula 
>for the Duration of Unconsciousness is > 
>"(100-Stamina)+(Actual Damage×10) turns" but 
>the math is the example is > " (100-30)+(2×2), 
>74 turns" > --- It is with books as with the 
>fire in our hearths; we go to a > neighbor to 
>get the embers and light it when we return home, 
>pass it on > to others, and it belongs to 
>everyone. > > > 
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