[PnP] pnp Digest, Vol 169, Issue 1
Scott Adams
longshotgm at comcast.net
Fri Jul 2 01:34:01 CEST 2021
Perverse eh? Snicker :)
Can't wait till you gm! :)
At 10:00 AM 7/1/2021, you wrote:
>Floyd, Itâs a very good question. When
>crafting a magic item with ensorcellment, giving
>it a Power, typically the Permanent Magic spell
>provides enough mana to work a few times a
>day. With Named items, which should always be
>created with a significant liability, there are
>other options. Usually, if the item needs mana
>and the character has none, it starts draining
>energy level. With this magic system in PnP,
>mana and energy level are tied together. A lot
>depends on how the item is created and the
>perverse nature of your GM. I would tell a
>player making such an item to provide the steps
>used and then, when the item is finished,
>eventually tell them what they actually created.
>Items like this have the ability to totally
>unbalance a game, so a GM should be mighty
>careful introducing them to a campaign. And the
>players should be mighty careful in using it.
>Dave Sent from my iPad > On Jul 1, 2021, at 3:00
>AM, pnp-request at list.powersandperils.org
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>digest..." > > > Today's Topics: > > 1. Named
>Items Question (Floyd Resler) > 2. Re: Named
>Items Question (Alex Koponen) > 3. Re: Named
>Items Question (Scott Adams) > > >
>----------------------------------------------------------------------
> > > Message: 1 > Date: Wed, 30 Jun 2021
>12:57:07 -0400 > From: Floyd Resler
><floyd.resler at maccrafters.com> > To: The Powers
>and Perils Mailing List
><pnp at list.powersandperils.org> > Subject: [PnP]
>Named Items Question > Message-ID:
><400F05E9-0566-4AE0-91CF-4970FF8BF2AA at maccrafters.com>
> > Content-Type:
>text/plain; charset=utf-8 > > When a magic
>item has one or more powers, where are the mana
>points expended from to cast the spell? From the
>user of the item? I recently rolled up a named
>item which was plate armor. Mostly likely, a
>non-magic user would wear this so the character
>wouldn?t have a lot of mana. > > Thanks! >
>Floyd > > > ------------------------------
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