traps&secret doors

Burton & Linda Choinski choinski at TIAC.NET
Thu Nov 12 02:50:44 CET 1998


>Hi there,
>how do you solve finding hidden traps, objects and secret doors?
>At first, we created a new skill for it ("find traps & secret doors"). Now
>we are busy abolishing this skill and replacing it for a problem-solving
>roll system, based on Em&I, and skills such as architect, smuggler,
>woodworker, survival and so on, but our new rules have become a rather
>complicated and lengthy document, so that's why I am curious how you handle
>this.
>Mathijs
>

When we played we would usually use the Theif, or Carpenter, or Masonry
skill (as needed), based on the estimated difficulty.

Burton & Linda Choinski



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