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Scott Adams longshot at DARKTECH.ORG
Fri Aug 20 03:08:31 CEST 1999


>We never had problems with it. It is only used sparingly to gain
>information from the supernatural forces or to learn spells you can't cast
>yet. And in campaigns you often wish to reserve it for when you might
>suddenly need to cast a Knowledge spell, instead of having to wait the two
>weeks before you can cast it safely. And in a purified area btw.

Yeah that's my thoughts.  At least they didn't messup the spell and have it
once every X days than weeks :)...it'd be abused big time.  But most ignore
it except like 20% of the people I've played with

>Actually casting the spell you want to increase your EL in has more effect
>than casting Knowledge. It only yields 1D6+EL expt. So it might help to
>learn low cost spells? At EL5 Knowledge costs 15 Mana. It gains 1D6+5, say
>9 expt. You can cast 15 El0 Healings instead for 15*BMC*2 = 30 expt.

Yeah that's what the pattern seems to show...

>But I think every spell can be abused in some way by overusing it,
>especially if players use it in situations they know the DM can't handle
>the effects properly and has his story ruined, or plainly dislikes the use
>of that very spell. Invisibility and Fascination top our list of problem
>spells. If you let the interpretation of what you can do with those spells
>stretch a bit, they become extremeley powerfull at almost no casting cost
>at all.

oh yes..invis. can definitely be abused..

>But then again this is near the point where roleplaying becomes rollpalying.

:)
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