Experience option
The Choinski Family
choinski at TIAC.NET
Sat Sep 16 21:38:14 CEST 2000
> Yeah I'm lazy as well :) But its the only way I think I'll ever be able to
> play :<
> Unless one of you guys come say in the area to a convention or something like
> Atlanta, Tallhasee or even Orlando :)
Well, if I could ever figure out voice connection through the net on my mac
to your machine, I'll move a card table into the computer room. :)
> Cool. I never played in Goidan per se did in Caldo and that was fun....
> Sounds fun....how many players you'll have?
At present, 3 definite -- two old timers from when I first ran P&P in the
early 80's, one newbie to the system. The old timers have always made
character s from Caldo or Marentia (the favored cultures), and I'm trying to
tweak them a little into untested areas of the world.
> If you ever need a GM advice on plots or such just email me :)
> You do the political thing well?
Will do. I have to get all my old rules down off Wout's site. :) I'm also
going through what stuff I have online, typing it up and cleaning it up.
When I have some new stuff I'll submit it to Wout.
I'm going to use my idea of "Karmic Debt" in the character generation
process -- You are allowed to reroll any roll in exchange for 1-2 points of
karmic debt (2 points for linear rolls [d6, d10, d100], 1 point for bell
curve rolls [2d10, 2d6]). When you roll again you must take the roll, even
if it is worse. You may continue to re-roll, racking up more debt. I have
not decided on a re-roll limit, probably something like 3 times or so.
Specia events may be rerolled for debt if the result is "none" or fairly
lame. Obviously, quite a debt load can be racked up.
In the game, when ever a success roll (percentages for magic or combat, 2d10
for my skill variant which i will be using) rolls doubles on the d10's when
the result is a success, if the player has any KD to pay off he must make a
second roll and take the worst result of the two. This will erase one point
of debt. Obvioulsy, a second roll of doubles that is still a successful
result will prompt a third roll, and they must tak the worst of three (but
remove two points of debt).
The system should allow for some player control over the fickle dice during
character generation without having them endlessly roll -- there will be
consequences in game for all their actions. But the debt will not be a
crushing burden, more of an annoyance that could bite them at the worst
time.
-- Burton
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