Walled cities?

Paul L. Ming pming at HOME.COM
Sun Sep 24 00:09:29 CEST 2000


Hiya.

> > Well, maybe in "real life"...but in PL and P&P in general, barbarians
> > have a LOT more to worry about than simply humans.  Athach, Barguest,
> > Basilisk, 'Beasts', Beithir, Goblins, Grundwergen, Hydra, Minotaur,
Ogre,
> > etc...etc..etc.  And "in the widerness" they are more likely to
encounter
> > said creatures than be attacked by a lords army.  I would think some
form of
> > wall would be almost mandatory...even if it is simply a thin pallisade.
It
>
> Highy dependant on the mobility of the culture.  Stationary barbarian
> cultures that practices standing agriculture may have something...nomadic
> cultures (like the Zen'd) probably not.

    Good point. Well, my "tribal centres" will all just be a single, simple
symbol (like a yellow star or soemthing) then.  The individual DM can decide
if that centre has or doesn't have some sort of permanent structure(s) to
it...like a wall. :-)

>
> > As a side note, I do have a basic map with 'stuff' on it done.  I'll
> > post a pic of it somewhere soon and let every take a gander. :-)
>
> My map experiment seems to have come out okay, but I'm interested to see
> your maps.  Ifthey come out better then my stuff, I'll let you do al the
> work and I'll just come up with more rules and sites and stuff. :)
>     -- Burton

    ;-P

^_^

Paul L. Ming



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