Fizzle Magic
Scott Adams
longshot at DARKTECH.ORG
Sat Feb 23 05:32:18 CET 2002
At 08:58 AM 2/22/02 +0000, you wrote:
>Hiya.
>
>> > Never thought of it, really. I would allow the Mana to be regained
>>fully
>> >if a Difficult Will check was made. Failure indicating only 50%(rd) would
>>be
>> >recovered.
>>
>>That might work but if its a multiphase spell ie
>>phase 1 - 2 mana
>>phase 2 - 2 mana
>>
>>and the enemy all killed on 2 in above situation then the first phase's
>>mana
>>could
>>not be regained...how I would amend it..
>
> I'd use the total Mana used to cast the spell. My reasoning is that the
>spell wasn't cast; in the process of casting a spell, the Mana "spent" each
>phase isn't actually "spent" so much as it is being gathered. Once the total
>amount has been gathered, there is enough for the magic-user to release it
>in order to create the spell. So, the mana 'spent' in phase 1 was still
>available to the magic user. Backing up this little theory of mine is the
>fact that if a magic user is hurt during the casting of a spell, the spell
>is wrecked. If the mana was already "spent" (and not being stored, as I
>suggest), why would the spell be wrecked? shouldn't the MU be able to just
>continue where he left off? Obviously there is some important connection
>between phase 1 mana spent to phase 2 mana spent.
>
I always envisioned it as mana spent each phase. I never thought of it
as a build up. I'll have to consider that.
Any other comments from the other folks?
Longshot - ZC of AdventureNet International Echomail Network
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