Subdual ...

Scott Adams longshot at DARKTECH.ORG
Sun Nov 16 04:39:25 CET 2003


At 09:32 PM 11/11/03 -0800, you wrote:
>
> If it isn't addressed, I believe that experience should be awarded normally.
> One thing to mind is that subduing a being is more difficult than killing
(in
> real life). With this being said, standard awards should apply. If they are
> not to apply, then at least give points for the REAL DAMAGE inflicted by
> subdual.
> ***In my games, I don't allow offensive use of EL when trying to subdue***


That's what I was thinking just give experience for the actual damage.
But wasn't sure if any did for the subdual part of it.  I mean boxers get
experience each hit so why not....but damage makes sense.


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