Mana Batteries

Albert Sales drite_mi at YAHOO.COM
Sat Feb 7 00:52:25 CET 2004


Mana Regen is ALSO based on MEL. O do agree,
however, that a mana battery should hold, not
produce UNLESS it is given a will.
--- "Choinski, Burton"
<Burton.Choinski at MATRIXONE.COM> wrote:
> Thinking on the "runequest" way of things, Mana
> storage crystals could not
> generate their own Mana.  The caster had to
> recharge them back up.  Only if
> you bound an intelligence of some sort
> (somethering with a "will").
>
> Since "mana regen" is dependant on Will for
> players, and such soulless
> object have no Will, it cannot regenerate mana.
>  Now, bind some sort of
> demon into it, or make it intelligent and then
> you have something that can
> self-replenish.
>
> As to the quantity of mana storage, even with
> the need to have to fill the
> batteries up yourself, you don't want to see
> wizards hauling around tons of
> mana batteries ("Caddy, my 59 mana ring,
> please" :).
>
> I would think that a sort of energy maintenance
> would keep souless batteries
> in check.  If the caster had to devote 1 point
> from his energy level per day
> for each battery (otherwise it would leak 10%,
> of the current Mana) I think
> that would keep them in check.  Thus, having
> more than 1 or 2 starts to be a
> bother, even if you have apprentices to help.
>
> For souled objects, in order for it to recharge
> within any decent interval
> it's going to have to pretty willful, which
> imposes a natural danger factor
> on its own.
>
>
>
> ----------------------------------------
> Burton Choinski
> Principal Software Engineer, Quality
> Engineering
> email: burton.choinski at matrixone.com
>
> phone: 978-589-4089
> fax:      978-589-5903
>
> MatrixOne, Inc.
> 210 Littleton Rd.
> Westford, Ma 01886
> www.matrixone.com
>
> The First in Intelligent Collaborative Commerce
> ----------------------------------------
>
>



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