[PnP] idea (PDA)
Sylverrs_ dragon
abnaric at hotmail.com
Thu Mar 18 03:21:19 CET 2004
For a start, a text game with some good graphics would probably be the best
we could do. Problem there is finding the artist. My imagination does not
survive the journey from my mind to a pencil in my right hand very well at
all. (grin)
>From: Scott Adams <longshot at darktech.org>
>Reply-To: pnp at abroere.xs4all.nl
>To: pnp at abroere.xs4all.nl
>Subject: RE: [PnP] idea (PDA)
>Date: Wed, 17 Mar 2004 19:53:50 -0500
>
>At 09:30 AM 3/17/04 -0500, you wrote:
> >Though I am not programmer enough to do it my idea for any computer game
>for
> >P&P would be a scenario based game that is just played. All the math,
> >tables, etc, would be handled by the program in the background. The
>player
> >would not need to know any of them. He would be able to call up info
> >relevant to his character as desired but need not do so to enjoy the
>game.
> >
>
>A "Demo" program would work to help folks get used to the system. I did
>that with Star Wars. Wrote up the sample adventure they give in that
>system. Computerized it into a 'which-way' type of game. A demo program
>like that would be pretty easy to use if you didn't want it to be flashy
>(just pure text) for learning /tutorial purposes.
>
>
>Longshot - ZC of AdventureNet International Echomail Network
>Fringe BBS - EWOG II - 904-733-1721
>Telegard / Allfix Beta Site
>Website: http://users.cybermax.net/~longshot
>ICQ: 24436933
>
>
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