[PnP] Sizing your stones
Scott Adams
longshot at darktech.org
Sun Oct 17 06:04:27 CEST 2004
Woof...
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1234567890123456789012 AHP NAV MDV EnL CDF DTV NWI OCV DCV MR
Afanc 16 1 5 25 3 -3 -3 6 4(10) 9(36)
Ahuras
Ahura 25 2 16 75 6 -4* 0 11(17*) 7(12) 12(39)
Amaliel 36 6 20 100 9 -6* 0 13(20*) 9(14) 12(40)
Angels of Fury 30 3 24 100 8 -8* 0 11(17*) 6(13) 10(44)
Hafaza 28 8 12 100 7 -7* 0 9(14*) 12 16
Kerubim 48 4 24 150 13 -5* 0 17(25*) 9(16) 16(52)
Maskela 20 6 28 100 6 0 +4 5 8(12)* 12(32)
Vereghina 24 4 6 50 9 -9* -5 11(17)* 7 18
Akhkharu
Immortal Akhkharu 45 12 20 200 11 0 -7 18 12(19) 13(48)
Lamia 12 5 10 50 5 0 -4 9 7 12
Vampire 12 7 15 80 6 0 -5 10 8(13) 12(36)
Vampire Bat 2 0 1 12 1 -1 0 1 4(8) 2(24)
Vampire Worm 2 0 0 10 1 0 0 1 2(3) 7(12)
Alal 30 6 15 100 8 0 0 10(15) 11 30
Alfar 15 0 *4 *10 *2 -3 0 3* 7* 13
Animals
Antelope 7 0 1 5 1 -1 0 2 8 28
Asp 2 0 1 3 1 0 0 1 2 8
Deer 25 1 6 13 3 -5* -3 8 4 16
Boar 8 0 2 10 1 -2 -4 3 5 18
Camel 28 0 4 16 3 -3 -2 10 6 24
Cat 4 0 2 5 1 0 +2 1 5 16
Cliff Bear 32 2 5 18 4 -6* -5 10 4 12
Deer 10 0 1 6 1 -2 0* 2 6 25
Desert Lion 20 1 4 12 3 -2 -3 5 5 20
Dog I (Domestic) 6 0 1 2 1 -2 +1 3 4 17
Dog II (Domestic) 9 0 2 4 1 -2 0 3 4 20
Dog III (Domestic) 10 0 3 6 1 -3 -1 4 5 18
Donkey 6 0 1 2 1 -1 0 2 4 18
Draft Horse 25 0 2 14 3 -3* 0 8 4 20
Eagle 10 0 2 12 1 -2 0(-5) 3(6*) 1(6) 4(30)
Falcon 5 0 2 6 1 0 2(-3) 1(3) 2(9) 3(36)
Goat 6 0 1 2 1 -1 *0(-2) 2 5 20
Hawk 8 0 3 12 1 -1 1(-4) 2(4) 2(8) 4(32)
Hyena 12 0 2 6 2 -2 0 3 4 16
Leopard 18 0 4 10 2 -2 -2 5 7 28
Lion 19 1 3 10 2 -4 -3 5 5 21
Mule 13 0 3 6 2 -2 0 5 4 17
Ox 28 1 3 16 3 0 *0(-4) 10 4 16
Riding Horse I 14 0 1 6 2 -2 0 3 5 24
Riding Horse II 15 0 2 8 2 -2 0 4 6 26
Riding Horse III 17 0 2 8 2 -2 0 6 7 28
Riding Horse IV 20 0 3 10 2 -3 0 6 9 32
Swamp Buffalo 23 2 3 14 3 -3* 0(-2) 7 5 18
Tiger 24 0 5 15 3 -3 -5 6 6 24
War Horse I 15 0 2 8 2 -2 0(-1) 4 5 21
War Horse II 17 0 3 10 2 -3 0(-2) 6 5 23
War Horse III 20 0 4 12 2 -3 0(-3) 6 6 26
War Horse IV 24 0 5 15 3 -4 -1(-4) 7 7 28
Waste Lion 24 4 9 28 4 -4* -1 8 6 18
Wild Cat 6 0 4 4 1 -1 -1 2 6 18
Wild Dog 8 0 3 3 1 -2 0 3 4 18
Wolf 15 0 8 24 2 -3 -2 6 5 18
Zehani Wolf 20 0 12 32 2 -3 -1 8 5 20
Asaghi 15 2 8 60 5 0 +2 5 4 10
Asrai NA 0 10 18 *50 N/A -7 1(5***) -(8) -(24)
Athach 70 1 10 20 7 -7* +2 22 4 11
Baobhan Sith 5 2 9 50 4 -5* 0(-4*) 4(8*) 6(10) 7(28)
Barquest 16 1 12 30 5 -2 -3 7 5 16
Beasts
Corruption Beast 15 3 12 180 8 0 -5 3(6)* 3 8
Beasts of Disorder 30 0 22 180 10 0 0 7(11*) 2 8
Beasts of Fiery Hate 24 *2 #10 120 7 0 -4* 12(5)** 6(9)** 15***
Beasts of Terror 20 1 12 120 7 0 -1 8(12)* 5 12
Kekoni (Darkness) 40 8 30 200 14 0 0 13(26)* 5 4
Basilisk 8 2 8 80 5 0 -6 2 3 10
Beithir 35 2 12 28 7 -5* -2 10 4(8) 9(30)
Bouba 40 1 5 20 4 0 -2 12 2(5) 9(24)
Bush Warrior 6 2 1 2 2 0 +3 3 3 15
Cait Sith 5 0 4 20 3 -1 +1 1 16 48
Cait Sith (Clan Leader) 10 0 4 20 3 -1 0 3 16 48
Centaur 20 0 4 12 3 -3 -2** 6 6 24
Chimearas
Chimana 35 0 10 20 8 -5* 0/-3* 10 4(8) 12(32)
Chimeara 40 2 12 25 7 -6* -1/-4* 11 6(8) 16(30)
Cu Sidhe 10 1 2 9 4 -1 0 3 5 20
Cu Sith 18 0 6 10 5 -3 -1 6 9 28
Daeta A'miri 7 0 3 6 1 -2 +2 3 10 24
Dae'ta Koti 30 2 9 6 1 -2 -3 10 3 7
DAoine Sidhe 14 0 14 35 6 -2 -4* 3 6 12
Dark Serpent 26 2 15 60 8 -8* -6 9 6 10
Dead 9 2 3 0 1 0 +5* 2 3 9
Demons
Decay 15 2 8 50 6 0 +3 4(8)* 3(6) 8(24)
Demon Steed 27 1 8 50 4 -4* -4 9 9 32
Disease 20 2 15 ** 4+CL 0 0 4 5(10) 12(40)
Fiery Spirit 25 1 10 100 6 0 -3 7 3 10
Herab Serapel 8 2 12 50 3 0 -8 4 3(8) 4(28)
Heliophobic 18 0 10 100 6 0 0 6 8 12
Hellhound 20 2 12 50 5 -6* -2 8 9 27
Nergali 24 6 12 50 3 -3* -3 8(12)* 7(12) 12(36)
Storm 20 3 11 100 5 0 -4 7(14)* 6(13) 14(48)
Storm Dragon 40 4 18 100 5 -6* -5 13 4(12) 10(48)
Subterranean 17 4 8 50 7 0 -2 9(14)* 5 13
Terrestial 15 1 7 50 5 0 0 5(8)* 3(7) 9(30)
Dirailla-ta 6 0 3 4 1 0 +3 2 3 10
Dragons
Dragon 75 6 25 80 12 -8* -7 21 5(10) 8(32)
Elder Dragon 88 6 30 90 14 -9* -8 26 5(9) 7(28)
Wyrm 100 4 27 54 14 -5* -10 32 2(5) *4(16)
Dryad 9 0 6 0 1 -2 +3 2 3 11
Dwarf 8 0 4 20 1 -4 +2 2 2 9
Earth Eater 40 1* 8 24 4 -10* 0 11 1 8
Edimmu 18 4 16 50 7 0 6(12)* 5(7) 12(24)
Edimmu (Corporal/Wight) 36 4 16 50 35 0 10(16)* 5(7) 12(24)
Elementals
Air Elementals 15 0 10 20 4 0 0 6(12)* 7(14) 10(52)
Earth Elemental 26 3 12* 24 6 0 -2 9*** 4* 12
Fire Elemental 26 0 12 36 6 0 -3 8** 4** 12
Water Elemental 25 1 13 28 6 0 0 6* 5(12) 8(42)
Elf 7 0 5 20 1 -2 +3 2 5 12
Endukuggu 40 2 24 150 8 0 -8 15 4(6) *12(24)
Nindukuggu 30 4 15 100 6 0 -5 11 5(9) *10(30)
Faerry 5 0 8 30 1 -1 +4 1 5(9) 7(27)
Fay Hoses (Male) 22 2 6 18 3 -3 -2 9 11 36
Fay Horse (Female) 18 0 12 24 2 -2 0 7 17 60
Fire Snake 14 1 8 16 3 -3* -3 3 4(6) 8(20)
Flaming Steed 26 2 16 32 6 0 -4 9 9(12) 28(44)
Gargoyle (Male) 16 2 3 15 2 -3* -1 6 3(6) 9(24)
Gargoyle (Female) 9 1 2 6 1 0 0 3 2(4) 8(20)
Ghost NA NA 10 30 NA NA NA NA NA 11(20)
Giants
Earth Giant 50 2 14 42 9 -5* -2 16 4 12
Fire Giant 56 1 16 48 10 -6* -2 18 4 13
Forest Giant 48 2 14 28 5 -5* -2 15 3 12
Frost Giant 60 2 17 51 9 -6* -0 19 4 14
Hill Giant 52 1 8 24 6 -5* -2 18 2 12
Mountain Giant 65 1 25 90 12 -7* -3 21 3 14
Storm Giant 55 1 22 75 10 -6* -2 19 2 13
1234567890123456789012 AHP NAV MDV EnL CDF DTV NWI OCV DCV MR
Goblin 6 0 2 10 1 -1 +1 2 3 9
Gorgon 12 1 6 30 5 -3* 0 4 2(3) 9(15)
Great Ape (Male) 30 1 4 18 3 -4* -4 10 3 12
Great Ape (Female) 12 0 3 3 2 -2* -2 4 2 10
Great Serpent 50 3 20 60 9 -6* -5 15 4 6
Great Spider 16 1 4 12 2 -6* -6 8 2 10
Griffin 24 1 7 14 3 -2 -1 7(11)* 4(8) 12(32)
Grundwergen 27 3 9 18 5 -5* -7 10 4(7) 10(24)
Hippogriff 18 0 3 8 2 -3 0 5 5(9) 20(36)
Afanc 20(+1) 15(+2) 16(+1) 22(+1) NA NA 5 Di Omn
Ahuras
Ahura 15(+2) 80(+4) 40(+2) 40(+2) 1 NA 8 N/A
Amaliel 60(+3) 35(+2) 30(+1) 40(+2) 2 NA 8 N/A
Angels of Fury 70(+3) 50(+2) 20(+1) 32(+2) 2 NA 7 N/A
Hafaza 40(+2) 20(+1) 40(+2) 40(+2) 2 NA 7 N/A
Kerubim 80(+4) 60(+3) 35(+2) 20(+1) 3 NA 9 N/A
Maskela 12 30(+1) 19(+1) 25(+1) 2 NA 10 N/A
Vereghina 25(+1) 120(+5) 14 16(+1) 1 NA 3 Int Herb
Akhkharu
Immortal Akhkhaur 130(+5) 90(+4) 30(+1) 40(+2) 2 NA 6 Noc Par
Lamia 60(+3) 60(+3) 16(+1) 25(+1) NA NA 6 Noc Par
Vampire 80(+4) 70(+3) 20(+1) 30(+1) NA NA 6 Noc Par
Vampire Bat 1(-1) 8 6 60(+3) NA NA 2 Noc Par
Vampire Worm 1(-1) 4(-1) N/A 8 NA NA 1 Noc Par
Alal 38(+2) 10(15) 11 30(+1) 2 NA 5 N/A
Alfar 15 10 34(+2) 48(+2) 1 1 13 Noc Omn
Animals
Antelope 4(-1) 13 30(+1) 20(+1) NA 9 2 Di Herb
Asp 2(-1) 8 N/A 10 NA 5 1 Noc Car
Deer 30(+1) 35(+2) 10 14 NA 33 4 Di Omn
Boar 9 18(+1) 8 17(+1) NA 14 2 Noc Herb
Camel 32(+2) 50(+2) 12 10 NA 41 3 Di Herb
Cat 3(-1) 6 13 20(+1) NA 5 3 Di Herb
Cliff Bear 44(+2) 25(+1) 8 9 NA 35 4 Di Carn
Deer 12 14 13 18(+1) NA 13 2 Int Herb
Desert Lion 30(+1) 12 14 17(+1) NA 21 4 Noc Carn
Dog I (Domestic) 8 20(+1) 10 12 MA 14 3 Di Carn
Dog II (Domestic) 12 30(+1) 12 15 NA 21 3 Di Carn
Dog III (Domestic) 16(+1) 24(+1) 13 18(+1) NA 20 4 Di Carn
Donkey 10 14 10 11 NA 12 3 Di Herb
Draft horse 32(+2) 39(+2) 10 10 NA 36 2 Di Herb
Eagle 20(+1) 12 10 14 NA 16 3 Di Carn
Falcon 8 10 12 28(+1) NA 9 3 Di Carn
Goat 6 15 14 17(+1) NA 11 2 Di Herb
Hawk 14 13 12 17(+1) NA 14 3 Di Herb
Hyena 13 15 14 15 NA 14 3 Noc Car*
Leopard 27(+1) 11 15 20(+1) NA 19 3 Int Carn
Lion 20(+1) 10 12 14(+1) NA 15 3 Di Carn
Mule 22(+1) 25(+1) 10 9 NA 24 2 Di Herb
Ox 40(+2) 36(+2) 8 6 NA 38 1 Di Herb
Riding Horse I 15 14 10 14 NA 15 2 Di Herb
Riding Horse II 16(+1) 15 11 15 NA 16 2 Di Herb
Riding Horse III 18(+1) 17(+1) 13 17(+1) NA 18 2 Di Herb
Riding Horse IV 21(+1) 18(+1) 16(+1) 20(+1) NA 20 3 Di Herb
Swamp Buffalo 30(+1) 26(+1) 10 10 NA 28 2 Di Herb
Tiger 28(+1) 14 13 17(+1) NA 21 3 Int Carn
War Horse I 18(+1) 15 9 11 NA 17 2 Di Herb
War Horse II 20(+1) 16(+1) 10 12 NA 18 2 Di Herb
War Horse III 23(+1) 18(+1) 12 14 NA 21 3 Di Herb
War Horse IV 27(+1) 21(+1) 15 17(+1) NA 24 3 Di Herb
Waste Lion 35(+2) 20(+1) 10 13 NA 28 4 Int Carn
Wild Cat 10 9 18(+1) 20(+1) NA 10 3 Noc Carn
Wild Dog 10 25(+1) 11 14 NA 18 3 Di Carn
Wolf 16(+1) 34(+2) 14 18(+1) NA 25 4 Int Carn
Zehani Wolf 24(+1) 53(+3) 12 15 NA 39 5 Noc Carn
Asaghi 20(+1) 16(+1) 16(+1) 11 1 NA 7 N/A
Asrai 8 12 20(+1) 45(+2) NA NA 7 Noc Carn
Athach 125(+5) 60(+3) 4(-1) 5(-1) NA NA 4 Noc Carn
Baobhan Sith 35(+2) 20(+1) 18(+1) 36(+2) NA NA 6 Noc Pars
Barquest 33(+2) 25(+1) 12 20(+1) NA NA 6 Noc Carn
Beasts
Corruption Beast 15 10 12 14 3 NA 9 N/A
Beasts of Disorder 15 28(+1) 9 12 3 NA 6 N/A
Beast of Fiery Hate 45 19(+1) 25(+1) 26(+1)* 2 NA 3 N/A
Beasts of Terror 36(+2) 43(+2) 30(+1) 30(+1) 2 NA 4 N/A
Kekoni (Darkness) 60(+3) 40(+2) 10 5(-1) 3 NA 6 N/A
Basilisk 8 12 9 10 NA NA 1 N/A
Beithir 26(+1) 42(+2) 12 20(+1) NA NA 4 Int Carn
Bouba 44(+2) 33(+2) 10 12 NA 39 3 Noc Omn
Bush Warrior 7 19(+1) 10 15 NA 65** 5 Noc Herb
Cait Sith 5(-1) 8 30(+1) 150(+5) NA 74 6 Noc Carn
Cait Sith (Leader) 10 16(+1) 30(+1) 150(+5) NA 74 7 Noc Carn
Centaur 18(+1) 20(+1) 9 16(+1) NA 19 *5 Int Omn
Chimearas
Chimana 38(+2) 24(+1) 12 20(+1) NA NA 6 Di Omn
Chimeara 32(+2) 30(+1) 14 20(+1) NA NA 4 Noc Carn
Cu Sidhe 12 30(+1) 10 24(+1) NA 21* 3 Noc Carn
Cu Sith 27(+1) 28(+1) 10 52(+3) NA 23 5 Noc Carn
Daeta A'Miri 10 22(+1) 50(+2) 60(+3) NA 16 3 Noc Carn
Dae'ta Koti 60(+3) 20(+1) NA 8 NA 16 3 Int Carn
Daoine Sidhe 12 10 18(+1) 34(+2) 1 NA 8 Noc Omn
Dark Serpent 70(+3) 14 NA 55(+3) NA NA 4 Noc Carn
Dead 14 13 8 8 1 0 **1 N/A
Demons
Decay 10 18(+1) 10 10 1 NA 6 N/A
Demon Steed 40(+2) 25(+1) 26(+1) 14 1 NA 2 Noc Carn
Disease 15 10 12 20(+1) 1D3* NA 7 N/A
Fiery Spirit 30(+1) 28(+1) 13 16(+1) 2 NA *4 N/A
Herab Serapel 9 35(+2) 11 30(+1) 1 NA 5 N/A
Heliophobic 25(+1) 20(+1) 80(+4) 30(+1) 2 NA 9 N/A
Hellhound 35(+2) 40(+2) 16(+1) 22(+1) NA NA *3 Noc Carn
Nergali 23(+2) 22(+1) 15 26(+1) 1 NA 6 N/A
Storm 50(+2) 25(+1) 25(+1) 20(+1) 2 NA 7 N/A
Storm Dragon 38(+2) 55(+3) 12 13 2 NA 7 Int Carn
Subterranean 40(+2) 60(+3) 10 12 1 NA 7 N/A
Terrestial 20(+1) 18(+1) 18(+1) 12 1 NA 5 N/A
Dirailla-ta 10 8 NA 20(+1) NA NA 1 Noc Carn
Dragons
Dragon 80(+4) 32(+2) 11 12 NA 56 10 Di Carn
Elder Dragon 110(+5) 60(+3) 8 6 NC 85 8 Noc Carn
Wyrm 125(+5) 42(+2) NA 4(-1) NA NA 6 Int Carn
Dryad 11 12 11 12 1 20* 6 Noc Fruc
Dwarf 12 14 10 12 NA 25 6 Noc Omn
Earth Eater 40(+2) 21(+1) NA 5(-1) NA NA NA Di Carn
Edimmu 20(+1) 22(+1) 10 14 1 NA 6 N/A
Edimmu (Corporal) 40(+2) 22(+1) 10 14 1 NA 6 N/A
Elementals
Air Elemental 18(+1) 24(+1) 16(+1) 40(+2) 1 NA **V N/A
Earth Elemental 32(+2) 30(+1) 12 12 1 NA **V N/A
Fire Elemental 22(+1) 52(+3) 16(+1) 8 1 NA *V N/A
Water Elemental 18(+1) 15 20(+1) 25(+1) NA NA **V N/A
Elf 8 10 16(+1) 26(+1) NA 15 7 Noc Omn
Endukuggu 85(+4) 60(+3) 8 8 3 NA 4 N/A
Nindukuggu 50(+2) 55(+3) 10 17(+1) 2 NA 3 N/A
Faerry 4(-1) 8 20(+1) 32(+2) NA 15 7 Noc Omn
Fay Horse (Male) 24(+1) 60(+3) 20(+1) 25(+1) NA 42 5 Noc Herb
Fay Horse (Female) 16(+1) 50(+2) 15 115(+5) 1 33 6 Noc Herb
Fire Snake 3* 12 NA 35(+2) NA 8 5 Int Carn
| S | St | D | A | CL HC INT SS
Flaming Steed 36(+2) 20(+1) 25(+1) 10(+1) 1 28 4 N/A
Gargoyle (Male) 19(+1) 24(+1) 10 8 NA NA 5 Noc Carn
Gargoyle (Female) 9 16(+1) 11 6 NA NA 4 Noc Carn
Ghost NA NA NA NA 1 NA 6 N/A
Giants
Earth Giant 100(+4) 40(+2) 8 8 NA NA 5 Noc Carn
Fire Giant 90(+4) 50(+2) 9 6 NA NA 7 Noc Omn
Forest Giant 88(+4) 30(+1) 6 5(-1) NA NA 4 Int Carn
Frost Giant 105(+4) 55(+3) 9 6 NA NA 6 Int Omn
Hill Giant 92(+4) 60(+3) 6 4(-1) NA NA 4 Di Carn
Mountain Giant 150(+6) 45(+2) 10 6 NA NA 8 Int Omn
Storm Giant 96(+4) 78(+4) 5(-1) 8 NA NA 7 Di Omn
Goblin 6 8 13 16(+1) NA 13 5 Noc Carn
Gorgon 12 18(+1) 12 14 NA NA *5 N/A
Great Ape (Male) 32(+3) 24(+1) 12 8 NA NA 5 Int Carn
Great Ape (Female) 8 17(+1) 10 15 NA NA 5 Int Carn
Great Serpent 75(+3) 33(+2) NA 6 NA NA 7 Noc Carn
Great Spider 28(+1) 80(+4) 10 13 NA NA 9 Noc Carn
Griffin 18(+1) 20(+1) 12 25(+1) NA 19 4 Di Carn
Grundwergen 40(+2) 45(+2) 9 18(+1) NA 19 4 Noc Carn
Hippogriff 15 21(+1) 12 16(+1) NA 18 3 Di Carn
| Alignment Number Found
Afanc None 1D6
Ahuras
Ahura Law 1D3
Amaiiel Law 1D2
Angels of Fury Law 1D2*
Hafaza Law 1D2
Kerubim Law 1
Maskela Law 1
Vereghina Law 1D3
Akhkharu
Immortal Akhkhaur Chaos 1
Lamia Chaos 1
Vampire Chaos 1
Vampire Bat None 2D10
Vampire Worm None 2D6
Alal Chaos 1
Alfar Elder 1D3 - 40% 1D6+5 Elves & 1D10 Cu Sidh
Animals
Antelope None 1-7 2D10 8-9 D100 10 1D2 *
Asp None 1D6
Deer None 1-8 - 1 9-10 - 1D3**
Boar None 1-7 - 2D6* 8-10 1D3
Camel None 1-5 1D6* 6-10 2D10**
Cat None 1D3*
Cliff Bear None 1-8 - 1 9 - 1D2** 10 - 1D6+1***
Deer None 1-5 - 1 6-9 - 1D3** 10 - 2D6***
Desert Lion None 1-7 - 1D3 8-10 - 2D6+2*
Dog I (Domestic) None 1D6* (Pack on street)
Dog II (Domestic) None 1D10*: (For hunting & guard duty)
Dog III (Domestic) None 1D3** (Trained war dogs)
Donkey None 2D6*
Eagle None 1-6 - 1 7-9 - 1D2 10 - 1D3+2**
Falcon None 1-6 - 1 7-9 - 1D2 10 - 1D#+2*
Goat None 1-7 - 1 8-10- 1D10**
Hawk None 1-7 - 1 8-10- 1D3+2*
Hyena None 1-6 - 1D10** 7-10 - 2D6
Leopard None 1-8 - 1 9-10- 1D2+1*
Lion None 1-6 - 1 7-9 - 1D3+1 10 - 2D10+1
Mule None 1D3*
Ox None 1D3*
Riding Horse I None 1-7 - 1D3 8-10 - 3D10*
Riding Horse II None 1-7 - 1D3 8-10 - 3D10*
Riding Horse III None 1-7 - 1D3 8-10 - 3D10*
Riding Horse IV None 1-7 - 1D3 8-10 - 3D10*
Swamp Buffalo None 1-5 - 1D6 6-9 - 2D10** 10 - D100**
Tiger None 1-7 - 1 10 - 1D3+1*
War Horse I None 1-7 - 1D3 8-10 - 3D10*
War Horse II None 1-7 - 1D3 8-10 - 3D10*
War Horse III None 1-7 - 1D3 8-10 - 3D10*
War Horse IV None 1-7 - 1D3 8-10 - 3D10*
Waste Lion Kotothi 1-8 - 1 9-10 - 1D3+2*
Wild Cat None 1-6 - 1 7-10 - 1D6+1*
Wild Dog None 1-7 - 2D6* 8-10 - 2D10**
Wolf None 1-8 - 2D6* 9-10 - 2D10**
Zehani Wolf Balance 1-9 - 1D3* 10 - 2D6**
Asaghi Balance 1D3
Asrai Elder 2D6*
Athach Kotothi 1D2*
Baobhan Sith Kotothi 1D3*
Barquest Elder 1D2*
Beasts
Corruption Beast Chaos 1D2*
Beasts of Disorder Chaos 1
Beast of Fiery Hate Chaos 1D2
Beasts of Terror Chaos 1
Kekoni (Darkness) Chaos 1
Basilisk Chaos 1
Beithir Kotothi 1D2*
Bouba Elder 1D3*
Bush Warrior Balance 2D10*
Cait Sith Elder 1D6 (30% 1 Cat is leader)
Centaur Elder 1D10
Chimearas
Chimana Balance 1D2
Chimeara Balance 1
Cu Sidhe Kotothi 1D6+1
Cu Sith Elder 1D6
Daeta A'Miri Law 1D3+1
Dae'ta Koti Kotothi 1-6=1 7-9=1D2 10=1D6+1 (Warren, all male)
Daoine Sidhe Kotothi 1-5=1D3 6-9=1D10 10=2D10 (Castle)
Dark Serpent Chaos 1
Dead Chaos 2D6
Demons
Decay Chaos 1D3*
Demon Steed Chaos 1D3
Disease Chaos 1D2*
Fiery Spirit Chaos 1
Herab Serapel Chaos 1D6
Heliophobic Chaos 1
Hellhound Chaos 1D3*
Nergali Chaos 1D6
Storm Chaos 1
Storm Dragon Chaos 1
Subterranean Chaos 1D2*
Terrestial Chaos 1D6
Dirailla-ta Kotothi 1D6+1
Dragons
Dragon Varies 1
Elder Dragon Kotothi 1
Wyrm Chaos 1
Dryad Elder 1D6
Dwarf Elder 1-5 = 1D3 6-9 = 2D6 *
Earth Eater Kotothi 1(1D3)**
Edimmu Chaos 1D3
Elementals
Air Elemental Elder 1D3*L
Earth Elemental Elder 1D3*
Fire Elemental Elder 1D3*
Water Elemental Elder 1D3*
Elf Elder 1-5 = 1D6 6-9 2D10 *Castle
Endukuggu Chaos 1D2*
Nindukuggu Chaos 1D2*
Faerry Elder 1-5=1D3* 6-9=2D10 10=D100* (Palace)
Fay Horse (Male) Elder 1-9 = 1 7-9=1D6* 10=210**
Fay Horse (Female) Elder 1*
Fire Snake Law 1D3***
Flaming Steed Law 1**
Gargoyle (Male) Chaos 1D6
Gargoyle (Female) Chaos 1D3+1 per male
Ghost Chaos* 1-9 = 1 10 = 2D6**
Giants
Earth Giant Kotothi 1
Fire Giant Kotothi 1
Forest Giant Kotothi 1D2*
Frost Giant Kotothi 1
Hill Giant Kotothi 1D2*
Mountain Giant Kotothi 1
Storm Giant Kotothi 1
Goblin Kotothi 1-6 = 2D10 7-9 = 3D10 10- 100*
Gorgon Kotothi 1D3*
Great Ape (Male) Kotothi 1-5 = 1D3* 6-9 = 1D6+1 10- 2D6+2**
Great Ape (Female) Kotothi 1D2 + 1 per male
Great Serpent Kotothi 1D2*
Great Spider Kotothi 1D6
Griffin Chaos 1D6
Grundwergen Kotothi 1D2*
Hippogriff Chaos 2D6
Notes: Ahura - OCV - () when fighting Chaos
Amaliel - OCV - () when fighting Chaos
Angels of Fury - OCV - () vs. Chaos. Endukuggu & Nindukuggu
Hafaza - OCV - () fighting Kekoni and Dark's Serpents
Kerubim - OCV - () when fighting Chaos
Maskela - DCV - Double DCV against chaos attackers
Vereghina - OCV - () when tracks down and fights enemies
All Akhkhaur - See General Rules for more rules
Alfar - OCV/DCV - Add CEL to these values
CDF/MDV - Add MEL/2, rounded up, to these values
EnL - Multiply this value by MEL+1
Antelope NF - If anything other than 1d2 then herd
encountered. If 2d10 see DEER for sex
division, if d100 see Donkey.
Deer NF - If 1d3** encountered first is adult female
the others are immature cubs. If cubs
reduce above stats by 50%, round up in their
favor (DTV -3, NWI -2).
Boar NF - 60% are piglets - reduce stats as for Bear
cubs all others are mature adults.
Camel NF - ** a Herd, sex division as for Donkey.
Cliff Bear NF - ** Breeding pair without cubs.
*** Breeding pair of 2 adults & cubs rest.
Reduce as for Bear cub above (their
stats). Cubs are friendly while adults
will be agreesive & protective of cubs.
Deer NWI- (-4) only used when males charge
NF - ** First is female rest are young reduce
as for bear cubs
*** Rutting group 1 male & rest females.
Male is protective against anyone
threatening his harem.
NOTE - When single deer encountered
2/3rds chance it is male.
Desert Lion NF - ** Are pride 10% adult males, 40% adult
females (RU) & the rest are cubs (reduce
stats as for bear cub).
Donkey NF - * When encountering a wild herd. For domestic
herds multiply number by 1d6, 20% males
30% females and 50% young. in males and
females round down. At least one adult
female should be found in the herd.
Draft Horse NF - * A single animal in city or elsewhere.
** If for domestic herd sex parameters are
as for Donkey. Reduce foal (young)
members as for bear cubs.
Eagle NWI- * () used when he hits in a phase he is diving
on target.
** First 2 are adults rest are eggs or
nestlings.
Falcon NF - * As for Eagle
Goat NWI- * () NWI when male hits on a charge
** Herd, sex division and details as for
Draft Horse
Hawk NF - * As for eagle
Hyena NF - ** A pack den 50% (RU) are pups, as
specified for bear cubs.
SS - SS is Nocturnal Carnivore and Scavenger
Leopard NF - * First adult female others are cubs reduce
as for bear cubs.
Lion NF - * A pride, sex division as for Desert Lion.
Ox NF - * () NWI applies when ox hits on a charge
or tramples an enemy.
Riding Horse 1-4 NF - * A wild herd, no more than 10% (RU) are
adult males. Otherwise use parameters
for donkey.
Swamp Buffalo NWI- * () NWI used when hits on a charge
NF - ** Herds 10% (RD) males, 40% (RU) calves,
remainder with at least one per herd is
adult female.
Tiger NF - * One is adult female rest are cubs reduce
as for bear cubs.
War Horse 1-4 NWI- * NWI () applies for charges & tramples
War Horse II NWI- * As for warhorse I. Does not apply for
untrained Steppe Horses.
Waste Lion NF - * First 2 mature adult males. Rest are
cubs, reduce all stats but NAV as for
bear cubs.
Wild Cat NF - * First 2 are adults, rest are kitten
(reduce as for bear cubs).
Wild Dog NF - * Hunting pack all are adults.
** Pack den 30% (RU) adults guarding pups.
Rest are pups and reduce as for bear cubs.
Wolf NF - * A hunting packs, all are adults.
** 50% (RD) are adults rest are pups
reduce as for bear cubs.
Zehani Wolf NF -** Den, if 1-4 found they are pups, if 4+
are found 20% (RU) are adults, remainder
are pups (reduce as for bear cubs).
Asrai NF - * if 12 rolled party spots Asrai castle at
the bottom of the waterway they are near
before the attack.
CFD - ** Per asrai that is killed player will
receive 50 experience points and 10
expertise points in the appropriate area.
OCV - *** when the target hit is surrounded by
water, an OCV of 5 applies. At all other
times, the OCV is 1.
Baobhan Sith - * Values in () apply when attacking
fascinated targets.
Corruption Beast OCV - * When fighting Law aligned forces, or
Humans OCV is 6.
Disorder Beast OCV - * OCV is 11 vs. Law aligned forces.
Fiery Hate Beast NAV - * Values apply ehwn in physical form.
NWI - * Values apply ehwn in physical form.
A - * Values apply ehwn in physical form.
OCV - ** () values apply when not in physical form.
DCV - ** () values apply when not in physical form.
MR -*** When not in physical form, values x3.
MDV - # When not in physical form, values x3.
Beasts of Terror OCV - * () OCV value applies when fighting in
darkness or at night.
Kekoni OCV - * The () OCV applies when the Kekoni are
fighting in darkness or at night. Other
than that of its own creation.
Bush Warrior NF - * If the village is found an additional
3D10 Children are present.
HC - ** See Special on Bush Resin healing
Centaur INT- * 5 normal and 7 for Brillant Centaurs
NWI- ** Applies to attacks by hooves only
NF - If 10 is rolled Camp is found.
with more: 25% Dryads 1D6
50% Satyrs 1D3+1, 30% Humans 1D6
If Dryads found then camp is sacred grove
IF Sacred Grove x3 # of Centaurs found.
plus 100% chance of strys, with double
the number of humans & Satrys found.
Chimana NWI - * 0/-3/-1 applies to Human/Lion/Serpent
Chimeara NWI - * -1/-4/0 applies to Goat/Lion/Serpent
Cu Sidhe HC - * Only Kotothi Shamans can have these as
servants
Daoine Sidhe NWI - * Applies only if fighting without weapons
Dead NWI - * Doesn't apply when fighting with weapon
INT -** Have no initiative unless controlled
Decay Demon OCV - * () applies when creatures are affected
by the demons magical power.
Disease Demon EnL -** EnL equals 50 x CL.
Fiery Spirit INT - * The variation multiplier of strength
should be multiplied times the intellect
if the creature variation system is used.
The larger the fire spirit is the smarter.
Hellhound INT - * 3(5) 3 Headed Form (Single Headed form)
Nergali Demon OCV - * () OCV applies to the person they fight
that uses light or silver against it.
Storm Demon OCV - * Value applies when fighting non-chaos
forces of the Storm or persons that
can use Storm Powers.
Subterranean OCV - * The () OCV applies against Dwarves and
other humanoid form races that spend
an extensive amount of time underground.
Terrestial Demon OCV - * The () OCV applies against law-aligned
forces & humans that they fail to
possess and attack.
Wyrm - Dragon MR - * () MR is for swimming. They don't fly.
Dryad HC - * A Dryad in her Sacred Grove has a healing
chance of 60%. A Hamadryad in her tree
heals automatically.
Dwarf NF - * Roll 1D10 a 1-6 a war band. On a 7-10
they are the main guardians to a entrance
to a Dwarf city. The population of the
city will be TEN dwarfs per guardian
that is encountered, i.e. if there are
16 guardians there are 160 Dwarfs in
the city. In the Lower World double
the number of dwarfs encountered, and
the number of residents that are present.
Earth Eater NAV - * +1 to any damage scored on creature
NF -** If the encounter occurs underground or
in the Lower World 1D3 Earth Eaters found
Edimmu OCV - * () OCV applies when fighting against
persons that attempt to use magic on
them or persons that successfully resist
a possession attempt.
Elemental - Air OCV - * () OCV Applies when elemental is in air.
INT -** Vries - Slyph 7/Wind 2/Cloud 1
Elemental - Earth DCV - * OCV & MDV x2 when in contact with earth
INT -** Varies - Gnome 7/ Living Earth 1/Son 5
OCV-*** In contact with earth OCV is 12
Elemental - Fire INT- * Varies-Salamander 2/Volcanic 1/Fire Lord 6
OCV- ** OCV & DCV In contact with earth other
than its substance - double the values
Elemental - Water OCV- * OCVx2 when in water
INT- ** Varies-Undine 6/Water Serpent 8/Beast 1
Endukuggu MR - * () MR when flying, swimming, or passing
through the earth.
Nindukuggu MR - * As for Endukuggu
Faerry NF - * Palace could include Cait and Cu Sith
Fay Horse (Male) NF - * Breeding herd. 1 Male & others female
** Herd of young. 1 Adult male.
30% (RU) adult females, rest foals.
(Female) NF - * 1 when summoned & applies to only female
Fire Snake S - * Listed S when carries or tries to
overpower an enemy.
NF -*** If 3 found, then clutch of eggs found.
Each clutch has 2D6 eggs & guarded by
double size female and 2 males.
Flaming Steed NF - * In the Upper World the encounter is with
ONE male with double AHP, OCV, S & St,
2D6 females and 1 foal per female.
Ghost Alignment - * In general, Ghosts are aligned with chaos
due to the goddess that controls spirits
of this type. Their alignment no way
restricts to hostile & inimical actions.
The Referee should fit the actions of the
Ghost to the situation.
NF - ** Ghost city of a mass murder or other area
that is wrongly associated with the dead.
Goblin NF - * A Clan village. It will be located in a
cave or a forest thicket. Where possible,
the important areas will be underground.
Gorgon INT- * If Gorgon is sighted intellect is 6
Great Ape (Male) NF - ** Lair of ape clan. 1 Male, clan leader,
will be larger than average size.
Griffin OCV- * () OCV for when attacking any type of
horse, excluding Demon Steeds & Flaming
Steeds.
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