[PnP] Illusion Powers Spells
Scott Adams
longshot at darktech.org
Fri Sep 24 03:34:00 CEST 2004
At 03:53 PM 9/23/04 -0400, you wrote:
>Comments on Illusion power suggestions.
>
>Richard
>
>B) New Illusion Power Spells
>Deceptive Creation
>The mage can create illusionary things, creatures, smells, sounds etc. The
>spell is not capable of inflicting damage. It is automatically disbelieved
>if it would in reality inflict damage. When the spell has been cast, the
>creation can be maintained at a cost of 1 Mana Point per turn. Area affected
>is the maximal size of the deceptive creation.
> BMC - 1
> Range - (EL+1) * 2" (center of radius)
>Duration - (EL+1) * 2 phases
>Area effected - EL + 1" (radius)
>
>I cant see much difference between this and what a magician can already do
>with a Glamour spell. If needed, can rewrite that spell so it is easier to
>see what its potentials are.
It seems that way but I guess its just a variant. I think Mathis did these
. I believe I noted the author after the spells. These were on the
website when I grabbed for my files.
>
>123) Tumble
>Tumble spells are cast on an area. Everyone in this area is affected. If the
>spell succeeds, roll as for Active Illusion for every target in the area. If
>the target believes the spell, he will be convinced the area around him
>turns and moves and trapdoors open everywhere and he is falling. The target
>is incapable of any action for the duration of the spell.
> BMC - 6
> Range - EL + 1" (center of radius)
>Area affected - EL + 1" (radius)
>Duration - (EL+1) * 2 phases
> Damage - EL + 1 per phase
>
>I like it.
>
I could se eit useful in a doorway to some super treasure room as a
pernament spell....evil :)
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