[PnP] Enhancement limitations, new gems

Burton Choinski bchoinski at verizon.net
Mon Dec 8 15:02:26 CET 2014


>> Ivory
>> Unenhanced ivory has no magical value. Enhanced, it will grant the following benefits:
>> a) As a talisman, the wearer subtracts FIVE from all poison resistance rolls.
>> b) When drinking from an enhanced Ivory cup any poison BL is reduced by by 5.
> 
> 
> When i think of Ivory I think of Elephant tusks.  This makes me thin k of the large brain.  Good memory.
> So why not a Int based applicatoin?

I honestly did not think of Elephants, and ivory does come from other sources.  The base was taken by doing a google search on ivory for historical “mythological properties”.  Perhaps a good “c” entry can be made for the source of the ivory — Elephant grants improved memory when worn (I+10), Rhino horn grants greater toughness (C+10).  Perhaps whale tooth ivory could be good for endurance (St+10).


>> Salt Water Pearl
>> Unenhanced salt water pearl has no magical value. The enhanced item will give the following benefits
>> to the wearer:
>> A) Per TEN days that pass, the wearer will age one day.
>> B) in combat, any attacker must add FIVE to his combat roll.
>> C) The wearer's MDV is doubled against Sea Powers, and Desiccation.
> 
> Salt.  Makes you thirsty.  Soo...why not a benefit to make you LESS thirsty a good desert traveller.
> or again a desert aspect (opposite of water) one does not sweat which improves endurance and such.

The original book 4 had Pearl, so I based it off that with tweaks.  


>> Deep Blue Spinel
>> Unenhanced spinel has no magical value. When enhanced, a Deep Blue Spinel grants the following benefits:
>> A) Increase MDV against diseases by TEN
>> B) Automatically detect the presence of hostile, kotothi-aligned forces 1d6 turns before they can attack.
>> C) The wearer is totally immune to Fascination, Abandon and other attention-affecting spells.  The wearer
>> does not lose focus on his current target.
> 
> This item is what?

http://en.wikipedia.org/wiki/Spinel

I think I took an existing gem in book 4 as a base (the original “B” was vs. Chaos) and tweaked it based on what my google search pulled up.


>> Zircon
>> Unenhanced Zircon has no value. When enhanced and worn the wearer has the following benefits:
>> A) The MDV is increased by FIVE against Chaos magic.
>> B) Increase Stamina by TWENTY.
>> C) The wearer adds FIVE to any missile attack rolls against them.
> 
> Interesting.  I'm dead but Zircon as in fake gems?  Why not some gem benefit? Play on the material of sorts.
> Helps to ID gems or detect gems or detect levelof quality.


It’s not the same as fake diamonds (cubic Zirconia), though I may have thought that when I made this one.  I’ll need to revisit it.
http://en.wikipedia.org/wiki/Zircon


>> Hematite
>> Unenhanced Hematite has no value. When enhanced and worn the wearer has the following benefits:
>> A) The MDV is increased by FIVE against Fascination or other will-affecting spells.
>> B) When worn, the user's DTV is DOUBLED.
>> C) The wearer of a Hematite has DOUBLE their normal Healing Ability (double any HP healed).
>> 
>> C is worth it.  Maybe I'm slap happy.  I think of this as a Earthy thing if i recal.  so some Earthy aspect.  Underground/earth spels. etc.

Hematite, due to it’s red color has always been associated with blood.  Entry C may be too powerful, perhaps just double the HC is good enough.


>> Tiger's Eye
>> Unenhanced Tiger's Eye has no value. When enhanced and worn the wearer has the following benefits:
>> A) The wearer's MDV is increased by FIVE against any emotion affecting spells.
>> B) In any cases where the wearer must make a Will roll, subtract TEN from their roll.
>> C) The wearer has EL 5 immunity to the Pain spell.
>> 
>> So this is more the Folk version than the actual Tony the Tiger actual eye :)
> 
> But a good oe for this one.


I think this was based purely off the google search, with the spells and values based on other gems.


>> Rock Quartz
>> Unenhanced Rock Quartz has no value. When enhanced and worn the wearer has the following benefits:
>> A) If boiled in water, the resulting fluid will negate any poison up to BL5.
>> B) If so desired, in any case where a child is desired, any sexual encounter will always produce a male child.
>> C) If a simple ritual is performed, the next day will be overcast and constantly rainiy...in tundra climes this
>> will result in snow.  In Desert climates there is no effect.
> 
> Interesting I guess this would be a very common item.  But maybe I'm thinking of basic quartz.


Rock quartz is the especially clear version, not the normal cloudy white quartz.  I would expect it to be hard to find.


There are other gems likely to be created as my players due this stuff.  As I find new gems I’ll have to figure them out and I’ll post them here.  I’ll see about posting updated versions of the above ones later on.





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