[PnP] pnp Digest, Vol 154, Issue 1: the badge

Bessie Hadley eleabess at sbcglobal.net
Mon Jan 7 22:26:19 CET 2019


lol - I made it by soaking my mind in P&P, using a writer's creative license.

However, you made many good points. So, here is my thinking concerning the making/structure of the badge's magic:

Ward to detect Owner:

a ward of recognition/permission to carry/use that prevents non-owner magics from triggering
(I will have to read up on blood magics, if can find where the info is)


New Owner transfer:

An additional ward triggered by loss of contact with Owner due to recognizing loss of life, or mentally-stated trigger word given by original Owner. This designated new owner has already been 'shown' to the badge (a mental image made while watching that person talking). This ward is strong enough for 2 uses; the badge must then be replaced with a new one, as it won't recognize further Owner transfers. New Owners are supposed to return to HQ to have badge turned in & receive their own new badge asap. Since agents carrying these badges are often  far from home, enough magical energy was used in its creation to allow the time to get back home. It seems to me that there would also be a homing spell on the badge that's triggered by the loss of the two Owner renewals; it will eventually, seemingly by accident return to HQ.

HQ is notified of a badge's Owner change by a mana spell of Communication - a 5-word phrase. the badge seeks the closest qualified person, if out of range of HQ. ALL members of this organization have taken a solemn oath to serve their Queen & agree to send this message through the Temple of Potah, so the message may be received by an member agent (as a mental picture of the old & new Owners) or the closest Temple of Potah. [This was definitely author's literary freedom - lol, but all the suggestions made are appreciated, as I need to learn more about magic, anyway]


Goes rusty/dead on unuse by non-owner:

an Illusion spell that is permanent until new Owner can be recognized, &/or it gets itself returned to HQ by devious homing-spell means. There is also a small transmutation spell attached (the feeling by touch of rust's roughness) that will fade when badge retrieved by Owner.


Glows to show Owner when being held:

Ward activated by Owner's active use of badge. My feeling is that the amount of magics in one of these badges almost, but not quite, makes it semi-intelligent or semi-aware. Making one uses the magics that can only be bought by a Queen & the high-ranking priests involved in the solemn oath-taking of the secret society involved.

[You can see I used literary license, but really wanted it based upon P&P world. I have not been able to keep up on all the changes in spells presented, especially with priests, witches etc, but studied what I could find for the NPC magic-users. For example, in Book 2 of my trilogy, I created a 51-year old priest for the Temple of Potah, a Mashmasha Kah (Rank 8), called a Masha Mah, who is  MnL 19/MEL 9, whom our heroes meet during teh crisis of the book. He (after all others have left the area), secretly summons one of his superiors who has the spell knowledge needed to solve the problems the heroes have now left to them. Between the two priests, spells of a similar strength to the badge are able to be performed in a most holy environment, created by their devotion to their god &, secondarily to their nation's Queen, a good ruler.]

Sorry the books aren't available unless I send a copy, but can't sell them that way - at least until I figure out a way that I can afford. I need some way to get the books published - Hasbro is unresponsive so far. If I leave a picture of the official map(s) out of the book, I might be okay - but not sure. Trying, at intervals, to find out more.

Bess L. Hadley 

--------------------------------------------
On Mon, 1/7/19,  <pnp-request at list.powersandperils.org> wrote:

 Subject: pnp Digest, Vol 154, Issue 1
 To: pnp at list.powersandperils.org
 Date: Monday, January 7, 2019, 3:00 AM
 
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 Today's Topics:
 
    1. Badge (Scott Adams)
    2. Re: Badge (Hsingai Altaica)
 
 
 ----------------------------------------------------------------------
 
 Message: 1
 Date: Sun, 06 Jan 2019 21:17:03 -0500
 From: Scott Adams <longshotgm at comcast.net>
 To: pnp at list.powersandperils.org
 Subject: [PnP] Badge
 Message-ID: <mailman.2.1546858802.27865.pnp at list.powersandperils.org>
 Content-Type: text/plain;
 charset="us-ascii"; format=flowed
 
 We don't need no stinkin' badges!
 
 Bess I'm reading your book. Good stuff
 so far.
 Your magical badge intrigues me! 
 As a good topic here.
 If you wish to share.
 
 How do you handle it?
 
 -      Ward to
 detect owner.
    Probably using blood magic.
 Ward. Detection spell.
 
 - New owner transfer.
 Telepathic Power probably mind Read,
 Shell Ward?  A unused Ward that 
 activates fr new owner?
 Takes picture - Illusion? 
 Detection.
 Notify Society - Sending  yet this
 range is very short range so I 
 find this hard.
    So probably a mana powers spell
 - like Kiet uses.
 
 - Goes Rusty/dead on unuse by non
 owner
 Transmutate? Ward.  Illusion
 probably.
 
 - Glows to show owner holdng it.
 Illusion or light power? Ward.
 
 Interesting magical item.
 
 I know for dramatic book reasons the
 mechanics are vague.
 But curious. ;)
 
 
 
     
 
 
 
 
 ------------------------------
 
 Message: 2
 Date: Mon, 7 Jan 2019 02:56:09 +0000
 (UTC)
 From: Hsingai Altaica <draltaica at yahoo.com>
 To: The Powers and Perils Mailing List
 <pnp at list.powersandperils.org>
 Subject: Re: [PnP] Badge
 Message-ID: <265720617.15378548.1546829769834 at mail.yahoo.com>
 Content-Type: text/plain;
 charset="utf-8"
 
 No fair talking about your private
 stories in public. Now I really want to read the book and
 find out what your talking about. :P?--- It is with books as
 with the fire in our hearths; we go to a neighbor to get the
 embers and light it when we return home, pass it on to
 others, and it belongs to everyone.
 
       From: Scott Adams
 <longshotgm at comcast.net>
  To: pnp at list.powersandperils.org
 
  Sent: Sunday, January 6, 2019 8:17 PM
  Subject: [PnP] Badge
    
 We don't need no stinkin' badges!
 
 Bess I'm reading your book. Good stuff
 so far.
 Your magical badge intrigues me!? As a
 good topic here.
 If you wish to share.
 
 How do you handle it?
 
 -? ??? Ward to detect owner.
 ? Probably using blood magic. Ward.
 Detection spell.
 
 - New owner transfer.
 Telepathic Power probably mind Read,
 Shell Ward?? A unused Ward that 
 activates fr new owner?
 Takes picture - Illusion?? Detection.
 Notify Society - Sending? yet this
 range is very short range so I 
 find this hard.
 ? So probably a mana powers spell -
 like Kiet uses.
 
 - Goes Rusty/dead on unuse by non
 owner
 Transmutate? Ward.? Illusion probably.
 
 - Glows to show owner holdng it.
 Illusion or light power? Ward.
 
 Interesting magical item.
 
 I know for dramatic book reasons the
 mechanics are vague.
 But curious. ;)
 
 
 
 ??? 
 
 
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 pnp mailing list
 pnp at list.powersandperils.org
 http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp
 
 
    
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