[PnP] Hand to Hand
Scott Adams
longshot at darktech.org
Thu Aug 2 04:57:26 CEST 2007
At 10:29 AM 8/1/07, you wrote:
>The basic concepts we have added to HtH are:
I do recall your grapple rules. Good for wrestling or the cliche Bar Brawl. But for a simple Kick/Punch to Armor/Non armor not so effective. In that a kick to a chest is bound to crush ribs and also damage the kicker's foot. So maybe 20% of the damage is done to a foot. That sorta rule system. I'll probably come up with something. Just figure someone might've already come up with a MArtial Arts or HtH system.
>Grappling: An attacker going for a grapple uses his "damage" as a
>
>Subdual/Real:
>When using HtH, only subdual damage is done unless the attacker has "hardened" his fists with either a cestus or at least AV2 gauntlets. When hardened, he may opt to do only sudual, however.
Only Subdual huh? A foot to the face can do more than subdual like break a nose :). That's physical. So I wouldn't just say subdual.
but likely subdual with the physical side effect damage bonus. Per those rules.
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