[PnP] sample humans

David Sanders dasandersx at comcast.net
Fri May 29 16:13:52 CEST 2015


Hmmmm....I think you would have to work those out yourself.  Keep in mind that 'normal humans' (and dwarves and elves and faeries) only have an attribute multiplier of '1'.  The exception might be Con and App...those look like they need to be x2 in order to bring them up to the numbers (like EnL) in their listing.  This means they average 11 for their rolls modified by their race and sex.  Some exceptional 'normals' might still roll 20 for their stats...but I wouldn't allow that for ALL their stats...and those that are important (or recurring) to the play of the game, say a merchant of some sort, would have higher characteristics based on their profession.

I just happen to have recently made some spread sheets available in PDF for 'normal' humans (and dwarves and elves and faeries) and all the combat and professional skills, both using their average stats and what would be their maximum (20's) stats.  What it does is show the maximum EL of each skill possible to the 'normals' (aka Mundanes, if you've read Pierce Anthony).

Dave

Sent from my iPad

> On May 29, 2015, at 3:00 AM, pnp-request at list.powersandperils.org wrote:
> 
> Send pnp mailing list submissions to
>    pnp at list.powersandperils.org
> 
> 
> 
> Today's Topics:
> 
>   1. sample humans (Julian Draven)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Thu, 28 May 2015 21:16:22 +0000 (UTC)
> From: Julian Draven <juliandraven at yahoo.com>
> To: The Powers and Perils Mailing List <pnp at list.powersandperils.org>
> Subject: [PnP] sample humans
> Message-ID:
>    <2087376667.355593.1432847782199.JavaMail.yahoo at mail.yahoo.com>
> Content-Type: text/plain; charset="utf-8"
> 
> I know that book four has a sample human stat block, but I was wondering if there's a document somewhere that gives more variety. What would be the stats of an average city guard? A guard captain? A typical thieves' guild member? It seems odd to me that all non-character class humans would have HPV 10 OCV 2 DCV 2, but maybe that's what the designer intended. Of course there is creature variation from book 3, but I just thought that somebody, somewhere, had put some time into building up stat blocks for a thug, a prisoner, a pirate, 
> 
> 



More information about the pnp mailing list