[PnP] pnp Digest, Vol 135, Issue 10: Familiar/Binding
Bessie Hadley
eleabess at sbcglobal.net
Fri Jan 27 18:45:25 CET 2017
haven't yet tried either. It seems that an animal familiar would be to be a friend (trusting that works both ways), and perhaps enhanced intelligence. Enhancing intelligence I could figure out - I'm sure the spell is there somewhere (don't have books handy). But would you want to have even a friendly spirit/demon living in your cat/owl, etc? Maybe so - what does anyone else think? (Hhmmm - spirit? a ghost of a passed friend or family member? - that could be friendly, but what about the magical part?) - these are just my first thoughts about it.
Binding seems like an anti-dispell/banish type of spell. Can an existing spell be reversed, or can a characteristic be bound to cause such a result (Empathy for "good" vs "evil"?) I admit binding demons just isn't my thing. Capturing an intelligent creature feels cruel, somehow, to me. Guess that's why I have no necromancers in WoW - lol. Are there small or tiny servants of the "good" gods that would be willing to serve?
(How's that for starting a discussion? - hee hee)
(another subject): Meanwhile I'm trying to figure out how to move a portal from one place to another, without someone being at the distal end (perhaps I need to have someone close to that distal spot? - and how far could it be moved?) I've already created an older priest (in 50's) to do this, but he's not strong enough per game rules re PC/NPC creation, so gonna create a much older priest (probably in 70's). That a lot of points to divide and figure up for skills, spells ,etc. It has to feel real per the game.
Will be watching to see what folks come up with.
(P.S. - I cannot find where "Talents" are found. Can you be more specific? (much more!) I'd like to see if useful, or if a handicap for my PCs at this point.
Always fun to be here!
Bess L. Hadley
--------------------------------------------
On Fri, 1/27/17, pnp-request at list.powersandperils.org <pnp-request at list.powersandperils.org> wrote:
Subject: pnp Digest, Vol 135, Issue 10
To: pnp at list.powersandperils.org
Date: Friday, January 27, 2017, 3:00 AM
Send pnp mailing list submissions to
pnp at list.powersandperils.org
To subscribe or unsubscribe via the World Wide Web, visit
http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp
or, via email, send a message with subject or body 'help'
to
pnp-request at list.powersandperils.org
You can reach the person managing the list at
pnp-owner at list.powersandperils.org
When replying, please edit your Subject line so it is more
specific
than "Re: Contents of pnp digest..."
Today's Topics:
1. Familiar/Binding (Scott Adams)
2. Re: Familiar/Binding ( Thomas O. Magann
Jr.)
3. Re: Familiar/Binding ( Thomas O. Magann
Jr.)
----------------------------------------------------------------------
Message: 1
Date: Thu, 26 Jan 2017 19:30:26 -0500
From: Scott Adams <longshotgm at comcast.net>
To: pnp at list.powersandperils.org
Subject: [PnP] Familiar/Binding
Message-ID: <mailman.2.1485514801.29445.pnp at list.powersandperils.org>
Content-Type: text/plain; charset="us-ascii"; format=flowed
Let's stir up the pot and get some chat chat going on!
1) Familiar - Ala Black Cat/Witch. Classic.
Aside form Witchcraft
having a Imp Familiar there is little rules on it.
What if a wizard wants a cat? A owl? Sure there are Tonah
rules and
pets like Firesnake. But has anyone come up with
Familiar rules?
2) Binding - Stormbringer leecher of life. Life Sword?
If i recall
that sorta had something like it. We do have rules
(though I can't
reclal directly since books not handy) on adding Intellect
to like a
Suit of Armor to make a automaton guard. A smart broom
to clean
up. But what about direct binding? Add a demon
to a sword like
stormbringer to leech life?
Or use a ring to hold a demon you can fling out and capture
again? Shamans and Priests have magic for
holding/trapping things
like spirits. But not wizards if i recall.
In Elric a game I run the system uses bindings as common as
there are
magic items in pnp.
Any come up with these 2 set of rules?
------------------------------
Message: 2
Date: Thu, 26 Jan 2017 17:44:13 -0800 (GMT-08:00)
From: " Thomas O. Magann Jr." <tmagann at earthlink.net>
To: The Powers and Perils Mailing List <pnp at list.powersandperils.org>,
pnp at list.powersandperils.org
Subject: Re: [PnP] Familiar/Binding
Message-ID:
<23421062.16677.1485481453386 at elwamui-muscovy.atl.sa.earthlink.net>
Content-Type: text/plain; charset=UTF-8
The following answers/opinions are all based on V1
because..well, that's what I still use, so it's what I'm
most familiar with.I assume of V1 can do it, V2 probably
can.
>1) Familiar - Ala Black Cat/Witch. Classic.
Aside form Witchcraft
>having a Imp Familiar there is little rules on it.
>What if a wizard wants a cat? A owl? Sure there are
Tonah rules and
>pets like Firesnake. But has anyone come up with
Familiar rules?
Book 4,page 32, the Familiar item. It's a summoning device
keyed to a specific being. Summonable beings, of course,
which limits choices a bit, but if you want a normal animal,
Tonah are summonable and boosted versions of normal animals.
Assuming the maker learns a decent level of Summons aligned
to Shamanic Elder, of course. If not, there are plenty of
other options.
>2) Binding - Stormbringer leecher of life. Life
Sword? If i recall
>that sorta had something like it. We do have rules
(though I can't
>reclal directly since books not handy) on adding
Intellect to like a
>Suit of Armor to make a automaton guard. A smart
broom to clean
>up. But what about direct binding? Add a
demon to a sword like
>stormbringer to leech life?
>
Actually, that's exactly how it's done. Last paragraph of
the Soul Daiva page 51 of Book 3. But it's energy it drains,
equal to the damage done. Converting it to hits would simply
require a Healing spell added to the sword, with a Ward Pact
to cast it whenever there is any absorbed energy. That will
keep the bearer healed up while he has opponents to damage.
>Or use a ring to hold a demon you can fling out and
capture
>again? Shamans and Priests have magic for
holding/trapping things
>like spirits. But not wizards if i recall.
Well, the Familiar item from Book 4 can do this, too. You
just have to make each item for a specific being. Much Like
the original Elric rules, actually, except that it's an
actual summons each time, rather than just a use of the
critter's powers (which was how Elric faked traditional
magic using their summons system).
But it you want something that can trap a creature
repeatedly, rather than just give control over a specific
creature, all I see is Spirit Cage. Assuming you can get a
Shaman or Druid (or Natural Mage) to Enchant a small wicker
cage (probably gilded or plated for durability) with the
spell permanently, that's possible, too. Obviously this
version would be quite rare.
You'd probably want a Command spell added to the second
type, simply to have a chance to get the same critter back.
That means each item would be most useful against a specific
Alignment, and not as much against others.
------------------------------
Message: 3
Date: Thu, 26 Jan 2017 20:44:16 -0800 (GMT-08:00)
From: " Thomas O. Magann Jr." <tmagann at earthlink.net>
To: The Powers and Perils Mailing List <pnp at list.powersandperils.org>
Subject: Re: [PnP] Familiar/Binding
Message-ID:
<18295545.17484.1485492256768 at elwamui-muscovy.atl.sa.earthlink.net>
Content-Type: text/plain; charset=UTF-8
As I think on it, a Soul Daiva bound into a dagger would
make a perfect classical sacrificial dagger. Every point of
damage done to the bound victim becomes stored energy for
fueling spells. Really big spells require multiple
sacrifices.
Mind you, I'm not recommending this for the good guys, but
as something the evil priests and necromancers they're going
up against might use.
>
>Actually, that's exactly how it's done. Last paragraph
of the Soul Daiva page 51 of Book 3. But it's energy it
drains, equal to the damage done. Converting it to hits
would simply require a Healing spell added to the sword,
with a Ward Pact to cast it whenever there is any absorbed
energy. That will keep the bearer healed up while he has
opponents to damage.
>
------------------------------
Subject: Digest Footer
_______________________________________________
pnp mailing list
pnp at list.powersandperils.org
http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp
------------------------------
End of pnp Digest, Vol 135, Issue 10
************************************
More information about the pnp
mailing list